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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-07-16 19:31:14 +0200
committerGitHub <noreply@github.com>2023-07-16 19:31:14 +0200
commit326749498bed4360e5a4b11fc67d5ec7cb9a3076 (patch)
treeae21fb26f99b401ca4e9efaab72b679a81c22369 /src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
parentfec8291c17fa106c28f58b56419e90d49a41a1ea (diff)
[Ryujinx.HLE] Address dotnet-format issues (#5380)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K <acoustik666@gmail.com> * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K <acoustik666@gmail.com> * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K <acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs')
-rw-r--r--src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs23
1 files changed, 10 insertions, 13 deletions
diff --git a/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs b/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
index f4bbaa60..f8a995b7 100644
--- a/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
+++ b/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs
@@ -5,19 +5,19 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
abstract class SystemClockCore
{
- private SteadyClockCore _steadyClockCore;
- private SystemClockContext _context;
- private bool _isInitialized;
+ private readonly SteadyClockCore _steadyClockCore;
+ private SystemClockContext _context;
+ private bool _isInitialized;
private SystemClockContextUpdateCallback _systemClockContextUpdateCallback;
public SystemClockCore(SteadyClockCore steadyClockCore)
{
_steadyClockCore = steadyClockCore;
- _context = new SystemClockContext();
- _isInitialized = false;
+ _context = new SystemClockContext();
+ _isInitialized = false;
_context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId();
- _systemClockContextUpdateCallback = null;
+ _systemClockContextUpdateCallback = null;
}
public virtual SteadyClockCore GetSteadyClockCore()
@@ -52,10 +52,10 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
{
SteadyClockTimePoint currentTimePoint = _steadyClockCore.GetCurrentTimePoint(tickSource);
- SystemClockContext clockContext = new SystemClockContext()
+ SystemClockContext clockContext = new()
{
- Offset = posixTime - currentTimePoint.TimePoint,
- SteadyTimePoint = currentTimePoint
+ Offset = posixTime - currentTimePoint.TimePoint,
+ SteadyTimePoint = currentTimePoint,
};
ResultCode result = SetClockContext(clockContext);
@@ -99,10 +99,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock
public void RegisterOperationEvent(KWritableEvent writableEvent)
{
- if (_systemClockContextUpdateCallback != null)
- {
- _systemClockContextUpdateCallback.RegisterOperationEvent(writableEvent);
- }
+ _systemClockContextUpdateCallback?.RegisterOperationEvent(writableEvent);
}
public ResultCode SetSystemClockContext(SystemClockContext context)