From 326749498bed4360e5a4b11fc67d5ec7cb9a3076 Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Sun, 16 Jul 2023 19:31:14 +0200 Subject: [Ryujinx.HLE] Address dotnet-format issues (#5380) * dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA2208 warnings * Address or silence dotnet format CA1806 and a few CA1854 warnings * Address dotnet format CA2211 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address or silence dotnet format CA2211 warnings * Address review comments * Address dotnet format CA2208 warnings properly * Make ProcessResult readonly * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Add previously silenced warnings back I have no clue how these disappeared * Revert formatting changes for while and for-loops * Format if-blocks correctly * Run dotnet format style after rebase * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Fix a few disabled warnings * Fix naming rule violation, Convert shader properties to auto-property and convert values to const * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Run dotnet format after rebase * Use using declaration instead of block syntax * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Fix typo * Add trailing commas, use targeted new and use array initializer * Fix build issues * Fix remaining build issues * Remove SuppressMessage for CA1069 where possible * Address dotnet format issues * Address formatting issues Co-authored-by: Ac_K * Add GetHashCode implementation for RenderingSurfaceInfo * Explicitly silence CA1822 for every affected method in Syscall * Address formatting issues in Demangler.cs * Address review feedback Co-authored-by: Ac_K * Revert marking service methods as static * Next dotnet format pass * Address review feedback --------- Co-authored-by: Ac_K --- .../HOS/Services/Time/Clock/SystemClockCore.cs | 23 ++++++++++------------ 1 file changed, 10 insertions(+), 13 deletions(-) (limited to 'src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs') diff --git a/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs b/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs index f4bbaa60..f8a995b7 100644 --- a/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs +++ b/src/Ryujinx.HLE/HOS/Services/Time/Clock/SystemClockCore.cs @@ -5,19 +5,19 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock { abstract class SystemClockCore { - private SteadyClockCore _steadyClockCore; - private SystemClockContext _context; - private bool _isInitialized; + private readonly SteadyClockCore _steadyClockCore; + private SystemClockContext _context; + private bool _isInitialized; private SystemClockContextUpdateCallback _systemClockContextUpdateCallback; public SystemClockCore(SteadyClockCore steadyClockCore) { _steadyClockCore = steadyClockCore; - _context = new SystemClockContext(); - _isInitialized = false; + _context = new SystemClockContext(); + _isInitialized = false; _context.SteadyTimePoint.ClockSourceId = steadyClockCore.GetClockSourceId(); - _systemClockContextUpdateCallback = null; + _systemClockContextUpdateCallback = null; } public virtual SteadyClockCore GetSteadyClockCore() @@ -52,10 +52,10 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock { SteadyClockTimePoint currentTimePoint = _steadyClockCore.GetCurrentTimePoint(tickSource); - SystemClockContext clockContext = new SystemClockContext() + SystemClockContext clockContext = new() { - Offset = posixTime - currentTimePoint.TimePoint, - SteadyTimePoint = currentTimePoint + Offset = posixTime - currentTimePoint.TimePoint, + SteadyTimePoint = currentTimePoint, }; ResultCode result = SetClockContext(clockContext); @@ -99,10 +99,7 @@ namespace Ryujinx.HLE.HOS.Services.Time.Clock public void RegisterOperationEvent(KWritableEvent writableEvent) { - if (_systemClockContextUpdateCallback != null) - { - _systemClockContextUpdateCallback.RegisterOperationEvent(writableEvent); - } + _systemClockContextUpdateCallback?.RegisterOperationEvent(writableEvent); } public ResultCode SetSystemClockContext(SystemClockContext context) -- cgit v1.2.3