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authorTSRBerry <20988865+TSRBerry@users.noreply.github.com>2023-06-28 18:46:18 +0200
committerGitHub <noreply@github.com>2023-06-28 18:46:18 +0200
commitcebfa54467231f0d1ca43021608b8b1ab03f39fb (patch)
tree25a2e776ca31ea9e92c8e389d852e7ce95946e14 /src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
parentfc20d9b925b83532a19467293a7cdcbaa4ef3d6b (diff)
[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
* dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA2208 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Address review feedback * Update src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
Diffstat (limited to 'src/Ryujinx.Graphics.Texture/OffsetCalculator.cs')
-rw-r--r--src/Ryujinx.Graphics.Texture/OffsetCalculator.cs34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs b/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
index d7472e2f..48d36cdf 100644
--- a/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
+++ b/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs
@@ -7,30 +7,30 @@ namespace Ryujinx.Graphics.Texture
{
public class OffsetCalculator
{
- private int _width;
- private int _height;
- private int _stride;
- private bool _isLinear;
- private int _bytesPerPixel;
+ private readonly int _width;
+ private readonly int _height;
+ private readonly int _stride;
+ private readonly bool _isLinear;
+ private readonly int _bytesPerPixel;
- private BlockLinearLayout _layoutConverter;
+ private readonly BlockLinearLayout _layoutConverter;
// Variables for built in iteration.
private int _yPart;
public OffsetCalculator(
- int width,
- int height,
- int stride,
+ int width,
+ int height,
+ int stride,
bool isLinear,
- int gobBlocksInY,
- int gobBlocksInZ,
- int bytesPerPixel)
+ int gobBlocksInY,
+ int gobBlocksInZ,
+ int bytesPerPixel)
{
- _width = width;
- _height = height;
- _stride = stride;
- _isLinear = isLinear;
+ _width = width;
+ _height = height;
+ _stride = stride;
+ _isLinear = isLinear;
_bytesPerPixel = bytesPerPixel;
int wAlignment = GobStride / bytesPerPixel;
@@ -138,4 +138,4 @@ namespace Ryujinx.Graphics.Texture
}
}
}
-} \ No newline at end of file
+}