From cebfa54467231f0d1ca43021608b8b1ab03f39fb Mon Sep 17 00:00:00 2001 From: TSRBerry <20988865+TSRBerry@users.noreply.github.com> Date: Wed, 28 Jun 2023 18:46:18 +0200 Subject: [Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375) * dotnet format style --severity info Some changes were manually reverted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format CA2208 warnings * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Address IDE0251 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Apply suggestions from code review Co-authored-by: Ac_K * Address review feedback * Update src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs Co-authored-by: Ac_K --------- Co-authored-by: Ac_K --- src/Ryujinx.Graphics.Texture/OffsetCalculator.cs | 34 ++++++++++++------------ 1 file changed, 17 insertions(+), 17 deletions(-) (limited to 'src/Ryujinx.Graphics.Texture/OffsetCalculator.cs') diff --git a/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs b/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs index d7472e2f..48d36cdf 100644 --- a/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs +++ b/src/Ryujinx.Graphics.Texture/OffsetCalculator.cs @@ -7,30 +7,30 @@ namespace Ryujinx.Graphics.Texture { public class OffsetCalculator { - private int _width; - private int _height; - private int _stride; - private bool _isLinear; - private int _bytesPerPixel; + private readonly int _width; + private readonly int _height; + private readonly int _stride; + private readonly bool _isLinear; + private readonly int _bytesPerPixel; - private BlockLinearLayout _layoutConverter; + private readonly BlockLinearLayout _layoutConverter; // Variables for built in iteration. private int _yPart; public OffsetCalculator( - int width, - int height, - int stride, + int width, + int height, + int stride, bool isLinear, - int gobBlocksInY, - int gobBlocksInZ, - int bytesPerPixel) + int gobBlocksInY, + int gobBlocksInZ, + int bytesPerPixel) { - _width = width; - _height = height; - _stride = stride; - _isLinear = isLinear; + _width = width; + _height = height; + _stride = stride; + _isLinear = isLinear; _bytesPerPixel = bytesPerPixel; int wAlignment = GobStride / bytesPerPixel; @@ -138,4 +138,4 @@ namespace Ryujinx.Graphics.Texture } } } -} \ No newline at end of file +} -- cgit v1.2.3