diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2023-06-15 17:31:53 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-15 17:31:53 -0300 |
| commit | f92921a6d118aa9c6acdb3ecaa3cd61a19fe341e (patch) | |
| tree | 6cba0d6ad1dc27df5750cf671cd75f709082203d /src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs | |
| parent | 32d21ddf17ff7d61d8185a79bec3f5d02706109b (diff) | |
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions
* Remove now unused code
* Fix base offset register overwrite
* Fix missing storage buffer set index when generating GLSL for Vulkan
* Shader cache version bump
* Remove more unused code
* Some PR feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs index 157c5937..c6132ef8 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs @@ -6,14 +6,20 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { private readonly Dictionary<int, BufferDefinition> _constantBuffers; private readonly Dictionary<int, BufferDefinition> _storageBuffers; + private readonly Dictionary<int, MemoryDefinition> _localMemories; + private readonly Dictionary<int, MemoryDefinition> _sharedMemories; public IReadOnlyDictionary<int, BufferDefinition> ConstantBuffers => _constantBuffers; public IReadOnlyDictionary<int, BufferDefinition> StorageBuffers => _storageBuffers; + public IReadOnlyDictionary<int, MemoryDefinition> LocalMemories => _localMemories; + public IReadOnlyDictionary<int, MemoryDefinition> SharedMemories => _sharedMemories; public ShaderProperties() { _constantBuffers = new Dictionary<int, BufferDefinition>(); _storageBuffers = new Dictionary<int, BufferDefinition>(); + _localMemories = new Dictionary<int, MemoryDefinition>(); + _sharedMemories = new Dictionary<int, MemoryDefinition>(); } public void AddConstantBuffer(int binding, BufferDefinition definition) @@ -25,5 +31,21 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { _storageBuffers[binding] = definition; } + + public int AddLocalMemory(MemoryDefinition definition) + { + int id = _localMemories.Count; + _localMemories.Add(id, definition); + + return id; + } + + public int AddSharedMemory(MemoryDefinition definition) + { + int id = _sharedMemories.Count; + _sharedMemories.Add(id, definition); + + return id; + } } }
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