diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2023-06-15 17:31:53 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-15 17:31:53 -0300 |
| commit | f92921a6d118aa9c6acdb3ecaa3cd61a19fe341e (patch) | |
| tree | 6cba0d6ad1dc27df5750cf671cd75f709082203d /src/Ryujinx.Graphics.Shader/StructuredIr | |
| parent | 32d21ddf17ff7d61d8185a79bec3f5d02706109b (diff) | |
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions
* Remove now unused code
* Fix base offset register overwrite
* Fix missing storage buffer set index when generating GLSL for Vulkan
* Shader cache version bump
* Remove more unused code
* Some PR feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr')
5 files changed, 48 insertions, 27 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs index c348b5d9..ed910f96 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs @@ -5,15 +5,13 @@ namespace Ryujinx.Graphics.Shader.StructuredIr [Flags] enum HelperFunctionsMask { - AtomicMinMaxS32Shared = 1 << 0, - MultiplyHighS32 = 1 << 2, - MultiplyHighU32 = 1 << 3, - Shuffle = 1 << 4, - ShuffleDown = 1 << 5, - ShuffleUp = 1 << 6, - ShuffleXor = 1 << 7, - StoreSharedSmallInt = 1 << 8, - SwizzleAdd = 1 << 10, - FSI = 1 << 11 + MultiplyHighS32 = 1 << 2, + MultiplyHighU32 = 1 << 3, + Shuffle = 1 << 4, + ShuffleDown = 1 << 5, + ShuffleUp = 1 << 6, + ShuffleXor = 1 << 7, + SwizzleAdd = 1 << 10, + FSI = 1 << 11 } }
\ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs index 6e201350..b08478ad 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs @@ -90,8 +90,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Add(Instruction.ImageAtomic, AggregateType.S32); Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar); Add(Instruction.Load, AggregateType.FP32); - Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32); - Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32); Add(Instruction.Lod, AggregateType.FP32); Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar); Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool); @@ -121,10 +119,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar); Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar); Add(Instruction.Store, AggregateType.Void); - Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32); - Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32); - Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32); - Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32); Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar); Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32); Add(Instruction.TextureSample, AggregateType.FP32); diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs new file mode 100644 index 00000000..c0bb750e --- /dev/null +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/MemoryDefinition.cs @@ -0,0 +1,18 @@ +using Ryujinx.Graphics.Shader.Translation; + +namespace Ryujinx.Graphics.Shader.StructuredIr +{ + readonly struct MemoryDefinition + { + public string Name { get; } + public AggregateType Type { get; } + public int ArrayLength { get; } + + public MemoryDefinition(string name, AggregateType type, int arrayLength = 1) + { + Name = name; + Type = type; + ArrayLength = arrayLength; + } + } +}
\ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs index 157c5937..c6132ef8 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs @@ -6,14 +6,20 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { private readonly Dictionary<int, BufferDefinition> _constantBuffers; private readonly Dictionary<int, BufferDefinition> _storageBuffers; + private readonly Dictionary<int, MemoryDefinition> _localMemories; + private readonly Dictionary<int, MemoryDefinition> _sharedMemories; public IReadOnlyDictionary<int, BufferDefinition> ConstantBuffers => _constantBuffers; public IReadOnlyDictionary<int, BufferDefinition> StorageBuffers => _storageBuffers; + public IReadOnlyDictionary<int, MemoryDefinition> LocalMemories => _localMemories; + public IReadOnlyDictionary<int, MemoryDefinition> SharedMemories => _sharedMemories; public ShaderProperties() { _constantBuffers = new Dictionary<int, BufferDefinition>(); _storageBuffers = new Dictionary<int, BufferDefinition>(); + _localMemories = new Dictionary<int, MemoryDefinition>(); + _sharedMemories = new Dictionary<int, MemoryDefinition>(); } public void AddConstantBuffer(int binding, BufferDefinition definition) @@ -25,5 +31,21 @@ namespace Ryujinx.Graphics.Shader.StructuredIr { _storageBuffers[binding] = definition; } + + public int AddLocalMemory(MemoryDefinition definition) + { + int id = _localMemories.Count; + _localMemories.Add(id, definition); + + return id; + } + + public int AddSharedMemory(MemoryDefinition definition) + { + int id = _sharedMemories.Count; + _sharedMemories.Add(id, definition); + + return id; + } } }
\ No newline at end of file diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs index a8f13276..9d12a73c 100644 --- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs +++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs @@ -274,13 +274,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr // decide which helper functions are needed on the final generated code. switch (operation.Inst) { - case Instruction.AtomicMaxS32: - case Instruction.AtomicMinS32: - if (operation.StorageKind == StorageKind.SharedMemory) - { - context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Shared; - } - break; case Instruction.MultiplyHighS32: context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32; break; @@ -299,10 +292,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr case Instruction.ShuffleXor: context.Info.HelperFunctionsMask |= HelperFunctionsMask.ShuffleXor; break; - case Instruction.StoreShared16: - case Instruction.StoreShared8: - context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreSharedSmallInt; - break; case Instruction.SwizzleAdd: context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd; break; |
