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authorgdkchan <gab.dark.100@gmail.com>2023-06-15 17:31:53 -0300
committerGitHub <noreply@github.com>2023-06-15 17:31:53 -0300
commitf92921a6d118aa9c6acdb3ecaa3cd61a19fe341e (patch)
tree6cba0d6ad1dc27df5750cf671cd75f709082203d /src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
parent32d21ddf17ff7d61d8185a79bec3f5d02706109b (diff)
Implement Load/Store Local/Shared and Atomic shared using new instructions (#5241)
* Implement Load/Store Local/Shared and Atomic shared using new instructions * Remove now unused code * Fix base offset register overwrite * Fix missing storage buffer set index when generating GLSL for Vulkan * Shader cache version bump * Remove more unused code * Some PR feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index 6e201350..b08478ad 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -90,8 +90,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.ImageAtomic, AggregateType.S32);
Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
Add(Instruction.Load, AggregateType.FP32);
- Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
- Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
Add(Instruction.Lod, AggregateType.FP32);
Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
@@ -121,10 +119,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.Store, AggregateType.Void);
- Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
- Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
- Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
- Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
Add(Instruction.TextureSample, AggregateType.FP32);