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authorgdkchan <gab.dark.100@gmail.com>2024-04-22 15:05:55 -0300
committerGitHub <noreply@github.com>2024-04-22 15:05:55 -0300
commitc6f8bfed904e30f7c5d890a2f0ef531eb9e298e5 (patch)
treee1c048d390867e8c9403904498184e3a64277e49 /src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs
parent9b94662b4bb2ebf846e1baf45ba8097fcd7da684 (diff)
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
* Add support for bindless textures from shader input (vertex buffer) * Shader cache version bump * Format whitespace * Remove cache entries on pool removal, disable for OpenGL * PR feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs')
-rw-r--r--src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs
index 3970df1e..4068c412 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/AstTextureOperation.cs
@@ -9,6 +9,9 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public TextureFlags Flags { get; }
public int Binding { get; }
+ public int SamplerBinding { get; }
+
+ public bool IsSeparate => SamplerBinding >= 0;
public AstTextureOperation(
Instruction inst,
@@ -16,6 +19,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
TextureFormat format,
TextureFlags flags,
int binding,
+ int samplerBinding,
int index,
params IAstNode[] sources) : base(inst, StorageKind.None, false, index, sources, sources.Length)
{
@@ -23,6 +27,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Format = format;
Flags = flags;
Binding = binding;
+ SamplerBinding = samplerBinding;
}
}
}