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authorgdkchan <gab.dark.100@gmail.com>2023-06-10 18:31:38 -0300
committerGitHub <noreply@github.com>2023-06-10 18:31:38 -0300
commiteb0bb36bbfc3a4f5f2ac1c8721e192239f899a1d (patch)
treee43650855d28e8d49d7ad2d82466647263c3fe16 /src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs
parent0e95a8271ac96b2c54907858140e2511a25a2b10 (diff)
Implement transform feedback emulation for hardware without native support (#5080)
* Implement transform feedback emulation for hardware without native support * Stop doing some useless buffer updates and account for non-zero base instance * Reduce redundant updates even more * Update descriptor init logic to account for ResourceLayout * Fix transform feedback and storage buffers not being updated in some cases * Shader cache version bump * PR feedback * SetInstancedDrawVertexCount must be always called after UpdateState * Minor typo
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs b/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs
index b85423cb..f495229f 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs
@@ -24,13 +24,5 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// Total of images used by the shaders.
/// </summary>
public int ImagesCount;
-
- /// <summary>
- /// Creates a new instance of the shader resource counts class.
- /// </summary>
- public ResourceCounts()
- {
- UniformBuffersCount = 1; // The first binding is reserved for the support buffer.
- }
}
} \ No newline at end of file