From eb0bb36bbfc3a4f5f2ac1c8721e192239f899a1d Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sat, 10 Jun 2023 18:31:38 -0300 Subject: Implement transform feedback emulation for hardware without native support (#5080) * Implement transform feedback emulation for hardware without native support * Stop doing some useless buffer updates and account for non-zero base instance * Reduce redundant updates even more * Update descriptor init logic to account for ResourceLayout * Fix transform feedback and storage buffers not being updated in some cases * Shader cache version bump * PR feedback * SetInstancedDrawVertexCount must be always called after UpdateState * Minor typo --- src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs | 8 -------- 1 file changed, 8 deletions(-) (limited to 'src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs') diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs b/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs index b85423cb..f495229f 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/ResourceCounts.cs @@ -24,13 +24,5 @@ namespace Ryujinx.Graphics.Gpu.Shader /// Total of images used by the shaders. /// public int ImagesCount; - - /// - /// Creates a new instance of the shader resource counts class. - /// - public ResourceCounts() - { - UniformBuffersCount = 1; // The first binding is reserved for the support buffer. - } } } \ No newline at end of file -- cgit v1.2.3