diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2024-04-22 15:05:55 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-22 15:05:55 -0300 |
| commit | c6f8bfed904e30f7c5d890a2f0ef531eb9e298e5 (patch) | |
| tree | e1c048d390867e8c9403904498184e3a64277e49 /src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs | |
| parent | 9b94662b4bb2ebf846e1baf45ba8097fcd7da684 (diff) | |
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
* Add support for bindless textures from shader input (vertex buffer)
* Shader cache version bump
* Format whitespace
* Remove cache entries on pool removal, disable for OpenGL
* PR feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs')
| -rw-r--r-- | src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs b/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs index 6e36753e..a80dcbc8 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/CachedShaderBindings.cs @@ -58,7 +58,7 @@ namespace Ryujinx.Graphics.Gpu.Shader TextureBindings[i] = stage.Info.Textures.Select(descriptor => { - Target target = ShaderTexture.GetTarget(descriptor.Type); + Target target = descriptor.Type != SamplerType.None ? ShaderTexture.GetTarget(descriptor.Type) : default; var result = new TextureBindingInfo( target, @@ -66,7 +66,8 @@ namespace Ryujinx.Graphics.Gpu.Shader descriptor.ArrayLength, descriptor.CbufSlot, descriptor.HandleIndex, - descriptor.Flags); + descriptor.Flags, + descriptor.Type == SamplerType.None); if (descriptor.ArrayLength <= 1) { |
