diff options
| author | TSRBerry <20988865+TSRBerry@users.noreply.github.com> | 2023-07-02 02:47:54 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-07-02 02:47:54 +0200 |
| commit | 3b46bb73f781a011705ecbc8a1d3207dfb145829 (patch) | |
| tree | 1d5d2714c7001775b512bc14ce91a1ebbfc808df /src/Ryujinx.Graphics.Gpu/Engine | |
| parent | 2457cfc9118a6ebb6008945c919edfd8b46af5e7 (diff) | |
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
* dotnet format style --severity info
Some changes were manually reverted.
* dotnet format analyzers --serverity info
Some changes have been minimally adapted.
* Restore a few unused methods and variables
* Silence dotnet format IDE0060 warnings
* Silence dotnet format IDE0052 warnings
* Address dotnet format CA1816 warnings
* Address or silence dotnet format CA1069 warnings
* Address or silence dotnet format CA2211 warnings
* Address remaining dotnet format analyzer warnings
* Address review comments
* Address most dotnet format whitespace warnings
* Apply dotnet format whitespace formatting
A few of them have been manually reverted and the corresponding warning was silenced
* Format if-blocks correctly
* Run dotnet format whitespace after rebase
* Run dotnet format style after rebase
* Another rebase, another dotnet format run
* Run dotnet format style after rebase
* Run dotnet format after rebase and remove unused usings
- analyzers
- style
- whitespace
* Disable 'prefer switch expression' rule
* Add comments to disabled warnings
* Remove a few unused parameters
* Replace MmeShadowScratch with Array256<uint>
* Simplify properties and array initialization, Use const when possible, Remove trailing commas
* Start working on disabled warnings
* Fix and silence a few dotnet-format warnings again
* Run dotnet format after rebase
* Address IDE0251 warnings
* Silence IDE0060 in .editorconfig
* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"
This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.
* dotnet format whitespace after rebase
* First pass of dotnet format
* Add unsafe dotnet format changes
* Fix typos
* Add trailing commas
* Disable formatting for FormatTable
* Address review feedback
Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine')
56 files changed, 847 insertions, 806 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs index d8103ac7..67743de3 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs @@ -1,9 +1,7 @@ using Ryujinx.Graphics.Device; -using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Engine.InlineToMemory; using Ryujinx.Graphics.Gpu.Engine.Threed; using Ryujinx.Graphics.Gpu.Engine.Types; -using Ryujinx.Graphics.Gpu.Image; using Ryujinx.Graphics.Gpu.Shader; using Ryujinx.Graphics.Shader; using System; @@ -39,7 +37,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute { { nameof(ComputeClassState.LaunchDma), new RwCallback(LaunchDma, null) }, { nameof(ComputeClassState.LoadInlineData), new RwCallback(LoadInlineData, null) }, - { nameof(ComputeClassState.SendSignalingPcasB), new RwCallback(SendSignalingPcasB, null) } + { nameof(ComputeClassState.SendSignalingPcasB), new RwCallback(SendSignalingPcasB, null) }, }); _i2mClass = new InlineToMemoryClass(context, channel, initializeState: false); @@ -128,12 +126,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute ulong samplerPoolGpuVa = ((ulong)_state.State.SetTexSamplerPoolAOffsetUpper << 32) | _state.State.SetTexSamplerPoolB; ulong texturePoolGpuVa = ((ulong)_state.State.SetTexHeaderPoolAOffsetUpper << 32) | _state.State.SetTexHeaderPoolB; - GpuChannelPoolState poolState = new GpuChannelPoolState( + GpuChannelPoolState poolState = new( texturePoolGpuVa, _state.State.SetTexHeaderPoolCMaximumIndex, _state.State.SetBindlessTextureConstantBufferSlotSelect); - GpuChannelComputeState computeState = new GpuChannelComputeState( + GpuChannelComputeState computeState = new( qmd.CtaThreadDimension0, qmd.CtaThreadDimension1, qmd.CtaThreadDimension2, @@ -189,8 +187,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute cs = memoryManager.Physical.ShaderCache.GetComputeShader(_channel, poolState, computeState, shaderGpuVa); _context.Renderer.Pipeline.SetProgram(cs.HostProgram); - - info = cs.Shaders[0].Info; } _channel.BufferManager.SetComputeBufferBindings(cs.Bindings); diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs index 73dd31b2..0b192ef6 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClassState.cs @@ -98,24 +98,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute /// </summary> unsafe struct ComputeClassState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint SetObject; - public int SetObjectClassId => (int)(SetObject & 0xFFFF); - public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); + public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF); + public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); public fixed uint Reserved04[63]; public uint NoOperation; public uint SetNotifyA; - public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); + public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); public uint SetNotifyB; public uint Notify; - public NotifyType NotifyType => (NotifyType)(Notify); + public readonly NotifyType NotifyType => (NotifyType)(Notify); public uint WaitForIdle; public fixed uint Reserved114[7]; public uint SetGlobalRenderEnableA; - public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); + public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); public uint SetGlobalRenderEnableB; public uint SetGlobalRenderEnableC; - public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); + public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); public uint SendGoIdle; public uint PmTrigger; public uint PmTriggerWfi; @@ -126,34 +126,34 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint LineLengthIn; public uint LineCount; public uint OffsetOutUpper; - public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); + public readonly int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); public uint OffsetOut; public uint PitchOut; public uint SetDstBlockSize; - public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); - public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); - public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); + public readonly SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); + public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); + public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); public uint SetDstWidth; public uint SetDstHeight; public uint SetDstDepth; public uint SetDstLayer; public uint SetDstOriginBytesX; - public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); + public readonly int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); public uint SetDstOriginSamplesY; - public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); + public readonly int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); public uint LaunchDma; - public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); - public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); - public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); - public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); - public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; - public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); - public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); - public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; + public readonly LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); + public readonly LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); + public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); + public readonly LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); + public readonly bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; + public readonly LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); + public readonly LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); + public readonly bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; public uint LoadInlineData; public fixed uint Reserved1B8[9]; public uint SetI2mSemaphoreA; - public int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF); + public readonly int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF); public uint SetI2mSemaphoreB; public uint SetI2mSemaphoreC; public fixed uint Reserved1E8[2]; @@ -162,20 +162,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint SetI2mSpareNoop02; public uint SetI2mSpareNoop03; public uint SetValidSpanOverflowAreaA; - public int SetValidSpanOverflowAreaAAddressUpper => (int)(SetValidSpanOverflowAreaA & 0xFF); + public readonly int SetValidSpanOverflowAreaAAddressUpper => (int)(SetValidSpanOverflowAreaA & 0xFF); public uint SetValidSpanOverflowAreaB; public uint SetValidSpanOverflowAreaC; public uint SetCoalesceWaitingPeriodUnit; public uint PerfmonTransfer; public uint SetShaderSharedMemoryWindow; public uint SetSelectMaxwellTextureHeaders; - public bool SetSelectMaxwellTextureHeadersV => (SetSelectMaxwellTextureHeaders & 0x1) != 0; + public readonly bool SetSelectMaxwellTextureHeadersV => (SetSelectMaxwellTextureHeaders & 0x1) != 0; public uint InvalidateShaderCaches; - public bool InvalidateShaderCachesInstruction => (InvalidateShaderCaches & 0x1) != 0; - public bool InvalidateShaderCachesData => (InvalidateShaderCaches & 0x10) != 0; - public bool InvalidateShaderCachesConstant => (InvalidateShaderCaches & 0x1000) != 0; - public bool InvalidateShaderCachesLocks => (InvalidateShaderCaches & 0x2) != 0; - public bool InvalidateShaderCachesFlushData => (InvalidateShaderCaches & 0x4) != 0; + public readonly bool InvalidateShaderCachesInstruction => (InvalidateShaderCaches & 0x1) != 0; + public readonly bool InvalidateShaderCachesData => (InvalidateShaderCaches & 0x10) != 0; + public readonly bool InvalidateShaderCachesConstant => (InvalidateShaderCaches & 0x1000) != 0; + public readonly bool InvalidateShaderCachesLocks => (InvalidateShaderCaches & 0x2) != 0; + public readonly bool InvalidateShaderCachesFlushData => (InvalidateShaderCaches & 0x4) != 0; public uint SetReservedSwMethod00; public uint SetReservedSwMethod01; public uint SetReservedSwMethod02; @@ -185,13 +185,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint SetReservedSwMethod06; public uint SetReservedSwMethod07; public uint SetCwdControl; - public SetCwdControlSmSelection SetCwdControlSmSelection => (SetCwdControlSmSelection)(SetCwdControl & 0x1); + public readonly SetCwdControlSmSelection SetCwdControlSmSelection => (SetCwdControlSmSelection)(SetCwdControl & 0x1); public uint InvalidateTextureHeaderCacheNoWfi; - public InvalidateCacheLines InvalidateTextureHeaderCacheNoWfiLines => (InvalidateCacheLines)(InvalidateTextureHeaderCacheNoWfi & 0x1); - public int InvalidateTextureHeaderCacheNoWfiTag => (int)((InvalidateTextureHeaderCacheNoWfi >> 4) & 0x3FFFFF); + public readonly InvalidateCacheLines InvalidateTextureHeaderCacheNoWfiLines => (InvalidateCacheLines)(InvalidateTextureHeaderCacheNoWfi & 0x1); + public readonly int InvalidateTextureHeaderCacheNoWfiTag => (int)((InvalidateTextureHeaderCacheNoWfi >> 4) & 0x3FFFFF); public uint SetCwdRefCounter; - public int SetCwdRefCounterSelect => (int)(SetCwdRefCounter & 0x3F); - public int SetCwdRefCounterValue => (int)((SetCwdRefCounter >> 8) & 0xFFFF); + public readonly int SetCwdRefCounterSelect => (int)(SetCwdRefCounter & 0x3F); + public readonly int SetCwdRefCounterValue => (int)((SetCwdRefCounter >> 8) & 0xFFFF); public uint SetReservedSwMethod08; public uint SetReservedSwMethod09; public uint SetReservedSwMethod10; @@ -201,59 +201,59 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint SetReservedSwMethod14; public uint SetReservedSwMethod15; public uint SetGwcScgType; - public SetGwcScgTypeScgType SetGwcScgTypeScgType => (SetGwcScgTypeScgType)(SetGwcScgType & 0x1); + public readonly SetGwcScgTypeScgType SetGwcScgTypeScgType => (SetGwcScgTypeScgType)(SetGwcScgType & 0x1); public uint SetScgControl; - public int SetScgControlCompute1MaxSmCount => (int)(SetScgControl & 0x1FF); + public readonly int SetScgControlCompute1MaxSmCount => (int)(SetScgControl & 0x1FF); public uint InvalidateConstantBufferCacheA; - public int InvalidateConstantBufferCacheAAddressUpper => (int)(InvalidateConstantBufferCacheA & 0xFF); + public readonly int InvalidateConstantBufferCacheAAddressUpper => (int)(InvalidateConstantBufferCacheA & 0xFF); public uint InvalidateConstantBufferCacheB; public uint InvalidateConstantBufferCacheC; - public int InvalidateConstantBufferCacheCByteCount => (int)(InvalidateConstantBufferCacheC & 0x1FFFF); - public bool InvalidateConstantBufferCacheCThruL2 => (InvalidateConstantBufferCacheC & 0x80000000) != 0; + public readonly int InvalidateConstantBufferCacheCByteCount => (int)(InvalidateConstantBufferCacheC & 0x1FFFF); + public readonly bool InvalidateConstantBufferCacheCThruL2 => (InvalidateConstantBufferCacheC & 0x80000000) != 0; public uint SetComputeClassVersion; - public int SetComputeClassVersionCurrent => (int)(SetComputeClassVersion & 0xFFFF); - public int SetComputeClassVersionOldestSupported => (int)((SetComputeClassVersion >> 16) & 0xFFFF); + public readonly int SetComputeClassVersionCurrent => (int)(SetComputeClassVersion & 0xFFFF); + public readonly int SetComputeClassVersionOldestSupported => (int)((SetComputeClassVersion >> 16) & 0xFFFF); public uint CheckComputeClassVersion; - public int CheckComputeClassVersionCurrent => (int)(CheckComputeClassVersion & 0xFFFF); - public int CheckComputeClassVersionOldestSupported => (int)((CheckComputeClassVersion >> 16) & 0xFFFF); + public readonly int CheckComputeClassVersionCurrent => (int)(CheckComputeClassVersion & 0xFFFF); + public readonly int CheckComputeClassVersionOldestSupported => (int)((CheckComputeClassVersion >> 16) & 0xFFFF); public uint SetQmdVersion; - public int SetQmdVersionCurrent => (int)(SetQmdVersion & 0xFFFF); - public int SetQmdVersionOldestSupported => (int)((SetQmdVersion >> 16) & 0xFFFF); + public readonly int SetQmdVersionCurrent => (int)(SetQmdVersion & 0xFFFF); + public readonly int SetQmdVersionOldestSupported => (int)((SetQmdVersion >> 16) & 0xFFFF); public uint SetWfiConfig; - public bool SetWfiConfigEnableScgTypeWfi => (SetWfiConfig & 0x1) != 0; + public readonly bool SetWfiConfigEnableScgTypeWfi => (SetWfiConfig & 0x1) != 0; public uint CheckQmdVersion; - public int CheckQmdVersionCurrent => (int)(CheckQmdVersion & 0xFFFF); - public int CheckQmdVersionOldestSupported => (int)((CheckQmdVersion >> 16) & 0xFFFF); + public readonly int CheckQmdVersionCurrent => (int)(CheckQmdVersion & 0xFFFF); + public readonly int CheckQmdVersionOldestSupported => (int)((CheckQmdVersion >> 16) & 0xFFFF); public uint WaitForIdleScgType; public uint InvalidateSkedCaches; - public bool InvalidateSkedCachesV => (InvalidateSkedCaches & 0x1) != 0; + public readonly bool InvalidateSkedCachesV => (InvalidateSkedCaches & 0x1) != 0; public uint SetScgRenderEnableControl; - public bool SetScgRenderEnableControlCompute1UsesRenderEnable => (SetScgRenderEnableControl & 0x1) != 0; + public readonly bool SetScgRenderEnableControlCompute1UsesRenderEnable => (SetScgRenderEnableControl & 0x1) != 0; public fixed uint Reserved2A0[4]; public uint SetCwdSlotCount; - public int SetCwdSlotCountV => (int)(SetCwdSlotCount & 0xFF); + public readonly int SetCwdSlotCountV => (int)(SetCwdSlotCount & 0xFF); public uint SendPcasA; public uint SendPcasB; - public int SendPcasBFrom => (int)(SendPcasB & 0xFFFFFF); - public int SendPcasBDelta => (int)((SendPcasB >> 24) & 0xFF); + public readonly int SendPcasBFrom => (int)(SendPcasB & 0xFFFFFF); + public readonly int SendPcasBDelta => (int)((SendPcasB >> 24) & 0xFF); public uint SendSignalingPcasB; - public bool SendSignalingPcasBInvalidate => (SendSignalingPcasB & 0x1) != 0; - public bool SendSignalingPcasBSchedule => (SendSignalingPcasB & 0x2) != 0; + public readonly bool SendSignalingPcasBInvalidate => (SendSignalingPcasB & 0x1) != 0; + public readonly bool SendSignalingPcasBSchedule => (SendSignalingPcasB & 0x2) != 0; public fixed uint Reserved2C0[9]; public uint SetShaderLocalMemoryNonThrottledA; - public int SetShaderLocalMemoryNonThrottledASizeUpper => (int)(SetShaderLocalMemoryNonThrottledA & 0xFF); + public readonly int SetShaderLocalMemoryNonThrottledASizeUpper => (int)(SetShaderLocalMemoryNonThrottledA & 0xFF); public uint SetShaderLocalMemoryNonThrottledB; public uint SetShaderLocalMemoryNonThrottledC; - public int SetShaderLocalMemoryNonThrottledCMaxSmCount => (int)(SetShaderLocalMemoryNonThrottledC & 0x1FF); + public readonly int SetShaderLocalMemoryNonThrottledCMaxSmCount => (int)(SetShaderLocalMemoryNonThrottledC & 0x1FF); public uint SetShaderLocalMemoryThrottledA; - public int SetShaderLocalMemoryThrottledASizeUpper => (int)(SetShaderLocalMemoryThrottledA & 0xFF); + public readonly int SetShaderLocalMemoryThrottledASizeUpper => (int)(SetShaderLocalMemoryThrottledA & 0xFF); public uint SetShaderLocalMemoryThrottledB; public uint SetShaderLocalMemoryThrottledC; - public int SetShaderLocalMemoryThrottledCMaxSmCount => (int)(SetShaderLocalMemoryThrottledC & 0x1FF); + public readonly int SetShaderLocalMemoryThrottledCMaxSmCount => (int)(SetShaderLocalMemoryThrottledC & 0x1FF); public fixed uint Reserved2FC[5]; public uint SetSpaVersion; - public int SetSpaVersionMinor => (int)(SetSpaVersion & 0xFF); - public int SetSpaVersionMajor => (int)((SetSpaVersion >> 8) & 0xFF); + public readonly int SetSpaVersionMinor => (int)(SetSpaVersion & 0xFF); + public readonly int SetSpaVersionMajor => (int)((SetSpaVersion >> 8) & 0xFF); public fixed uint Reserved314[123]; public uint SetFalcon00; public uint SetFalcon01; @@ -291,14 +291,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint SetShaderLocalMemoryWindow; public fixed uint Reserved780[4]; public uint SetShaderLocalMemoryA; - public int SetShaderLocalMemoryAAddressUpper => (int)(SetShaderLocalMemoryA & 0xFF); + public readonly int SetShaderLocalMemoryAAddressUpper => (int)(SetShaderLocalMemoryA & 0xFF); public uint SetShaderLocalMemoryB; public fixed uint Reserved798[383]; public uint SetShaderCacheControl; - public bool SetShaderCacheControlIcachePrefetchEnable => (SetShaderCacheControl & 0x1) != 0; + public readonly bool SetShaderCacheControlIcachePrefetchEnable => (SetShaderCacheControl & 0x1) != 0; public fixed uint ReservedD98[19]; public uint SetSmTimeoutInterval; - public int SetSmTimeoutIntervalCounterBit => (int)(SetSmTimeoutInterval & 0x3F); + public readonly int SetSmTimeoutIntervalCounterBit => (int)(SetSmTimeoutInterval & 0x3F); public fixed uint ReservedDE8[87]; public uint SetSpareNoop12; public uint SetSpareNoop13; @@ -319,62 +319,62 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint SetSpareNoop11; public fixed uint Reserved1070[103]; public uint InvalidateSamplerCacheAll; - public bool InvalidateSamplerCacheAllV => (InvalidateSamplerCacheAll & 0x1) != 0; + public readonly bool InvalidateSamplerCacheAllV => (InvalidateSamplerCacheAll & 0x1) != 0; public uint InvalidateTextureHeaderCacheAll; - public bool InvalidateTextureHeaderCacheAllV => (InvalidateTextureHeaderCacheAll & 0x1) != 0; + public readonly bool InvalidateTextureHeaderCacheAllV => (InvalidateTextureHeaderCacheAll & 0x1) != 0; public fixed uint Reserved1214[29]; public uint InvalidateTextureDataCacheNoWfi; - public InvalidateCacheLines InvalidateTextureDataCacheNoWfiLines => (InvalidateCacheLines)(InvalidateTextureDataCacheNoWfi & 0x1); - public int InvalidateTextureDataCacheNoWfiTag => (int)((InvalidateTextureDataCacheNoWfi >> 4) & 0x3FFFFF); + public readonly InvalidateCacheLines InvalidateTextureDataCacheNoWfiLines => (InvalidateCacheLines)(InvalidateTextureDataCacheNoWfi & 0x1); + public readonly int InvalidateTextureDataCacheNoWfiTag => (int)((InvalidateTextureDataCacheNoWfi >> 4) & 0x3FFFFF); public fixed uint Reserved128C[7]; public uint ActivatePerfSettingsForComputeContext; - public bool ActivatePerfSettingsForComputeContextAll => (ActivatePerfSettingsForComputeContext & 0x1) != 0; + public readonly bool ActivatePerfSettingsForComputeContextAll => (ActivatePerfSettingsForComputeContext & 0x1) != 0; public fixed uint Reserved12AC[33]; public uint InvalidateSamplerCache; - public InvalidateCacheLines InvalidateSamplerCacheLines => (InvalidateCacheLines)(InvalidateSamplerCache & 0x1); - public int InvalidateSamplerCacheTag => (int)((InvalidateSamplerCache >> 4) & 0x3FFFFF); + public readonly InvalidateCacheLines InvalidateSamplerCacheLines => (InvalidateCacheLines)(InvalidateSamplerCache & 0x1); + public readonly int InvalidateSamplerCacheTag => (int)((InvalidateSamplerCache >> 4) & 0x3FFFFF); public uint InvalidateTextureHeaderCache; - public InvalidateCacheLines InvalidateTextureHeaderCacheLines => (InvalidateCacheLines)(InvalidateTextureHeaderCache & 0x1); - public int InvalidateTextureHeaderCacheTag => (int)((InvalidateTextureHeaderCache >> 4) & 0x3FFFFF); + public readonly InvalidateCacheLines InvalidateTextureHeaderCacheLines => (InvalidateCacheLines)(InvalidateTextureHeaderCache & 0x1); + public readonly int InvalidateTextureHeaderCacheTag => (int)((InvalidateTextureHeaderCache >> 4) & 0x3FFFFF); public uint InvalidateTextureDataCache; - public InvalidateCacheLines InvalidateTextureDataCacheLines => (InvalidateCacheLines)(InvalidateTextureDataCache & 0x1); - public int InvalidateTextureDataCacheTag => (int)((InvalidateTextureDataCache >> 4) & 0x3FFFFF); + public readonly InvalidateCacheLines InvalidateTextureDataCacheLines => (InvalidateCacheLines)(InvalidateTextureDataCache & 0x1); + public readonly int InvalidateTextureDataCacheTag => (int)((InvalidateTextureDataCache >> 4) & 0x3FFFFF); public fixed uint Reserved133C[58]; public uint InvalidateSamplerCacheNoWfi; - public InvalidateCacheLines InvalidateSamplerCacheNoWfiLines => (InvalidateCacheLines)(InvalidateSamplerCacheNoWfi & 0x1); - public int InvalidateSamplerCacheNoWfiTag => (int)((InvalidateSamplerCacheNoWfi >> 4) & 0x3FFFFF); + public readonly InvalidateCacheLines InvalidateSamplerCacheNoWfiLines => (InvalidateCacheLines)(InvalidateSamplerCacheNoWfi & 0x1); + public readonly int InvalidateSamplerCacheNoWfiTag => (int)((InvalidateSamplerCacheNoWfi >> 4) & 0x3FFFFF); public fixed uint Reserved1428[64]; public uint SetShaderExceptions; - public bool SetShaderExceptionsEnable => (SetShaderExceptions & 0x1) != 0; + public readonly bool SetShaderExceptionsEnable => (SetShaderExceptions & 0x1) != 0; public fixed uint Reserved152C[9]; public uint SetRenderEnableA; - public int SetRenderEnableAOffsetUpper => (int)(SetRenderEnableA & 0xFF); + public readonly int SetRenderEnableAOffsetUpper => (int)(SetRenderEnableA & 0xFF); public uint SetRenderEnableB; public uint SetRenderEnableC; - public int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7); + public readonly int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7); public uint SetTexSamplerPoolA; - public int SetTexSamplerPoolAOffsetUpper => (int)(SetTexSamplerPoolA & 0xFF); + public readonly int SetTexSamplerPoolAOffsetUpper => (int)(SetTexSamplerPoolA & 0xFF); public uint SetTexSamplerPoolB; public uint SetTexSamplerPoolC; - public int SetTexSamplerPoolCMaximumIndex => (int)(SetTexSamplerPoolC & 0xFFFFF); + public readonly int SetTexSamplerPoolCMaximumIndex => (int)(SetTexSamplerPoolC & 0xFFFFF); public fixed uint Reserved1568[3]; public uint SetTexHeaderPoolA; - public int SetTexHeaderPoolAOffsetUpper => (int)(SetTexHeaderPoolA & 0xFF); + public readonly int SetTexHeaderPoolAOffsetUpper => (int)(SetTexHeaderPoolA & 0xFF); public uint SetTexHeaderPoolB; public uint SetTexHeaderPoolC; - public int SetTexHeaderPoolCMaximumIndex => (int)(SetTexHeaderPoolC & 0x3FFFFF); + public readonly int SetTexHeaderPoolCMaximumIndex => (int)(SetTexHeaderPoolC & 0x3FFFFF); public fixed uint Reserved1580[34]; public uint SetProgramRegionA; - public int SetProgramRegionAAddressUpper => (int)(SetProgramRegionA & 0xFF); + public readonly int SetProgramRegionAAddressUpper => (int)(SetProgramRegionA & 0xFF); public uint SetProgramRegionB; public fixed uint Reserved1610[34]; public uint InvalidateShaderCachesNoWfi; - public bool InvalidateShaderCachesNoWfiInstruction => (InvalidateShaderCachesNoWfi & 0x1) != 0; - public bool InvalidateShaderCachesNoWfiGlobalData => (InvalidateShaderCachesNoWfi & 0x10) != 0; - public bool InvalidateShaderCachesNoWfiConstant => (InvalidateShaderCachesNoWfi & 0x1000) != 0; + public readonly bool InvalidateShaderCachesNoWfiInstruction => (InvalidateShaderCachesNoWfi & 0x1) != 0; + public readonly bool InvalidateShaderCachesNoWfiGlobalData => (InvalidateShaderCachesNoWfi & 0x10) != 0; + public readonly bool InvalidateShaderCachesNoWfiConstant => (InvalidateShaderCachesNoWfi & 0x1000) != 0; public fixed uint Reserved169C[170]; public uint SetRenderEnableOverride; - public SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)(SetRenderEnableOverride & 0x3); + public readonly SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)(SetRenderEnableOverride & 0x3); public fixed uint Reserved1948[57]; public uint PipeNop; public uint SetSpare00; @@ -383,20 +383,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public uint SetSpare03; public fixed uint Reserved1A40[48]; public uint SetReportSemaphoreA; - public int SetReportSemaphoreAOffsetUpper => (int)(SetReportSemaphoreA & 0xFF); + public readonly int SetReportSemaphoreAOffsetUpper => (int)(SetReportSemaphoreA & 0xFF); public uint SetReportSemaphoreB; public uint SetReportSemaphoreC; public uint SetReportSemaphoreD; - public SetReportSemaphoreDOperation SetReportSemaphoreDOperation => (SetReportSemaphoreDOperation)(SetReportSemaphoreD & 0x3); - public bool SetReportSemaphoreDAwakenEnable => (SetReportSemaphoreD & 0x100000) != 0; - public SetReportSemaphoreDStructureSize SetReportSemaphoreDStructureSize => (SetReportSemaphoreDStructureSize)((SetReportSemaphoreD >> 28) & 0x1); - public bool SetReportSemaphoreDFlushDisable => (SetReportSemaphoreD & 0x4) != 0; - public bool SetReportSemaphoreDReductionEnable => (SetReportSemaphoreD & 0x8) != 0; - public SetReportSemaphoreDReductionOp SetReportSemaphoreDReductionOp => (SetReportSemaphoreDReductionOp)((SetReportSemaphoreD >> 9) & 0x7); - public SetReportSemaphoreDReductionFormat SetReportSemaphoreDReductionFormat => (SetReportSemaphoreDReductionFormat)((SetReportSemaphoreD >> 17) & 0x3); + public readonly SetReportSemaphoreDOperation SetReportSemaphoreDOperation => (SetReportSemaphoreDOperation)(SetReportSemaphoreD & 0x3); + public readonly bool SetReportSemaphoreDAwakenEnable => (SetReportSemaphoreD & 0x100000) != 0; + public readonly SetReportSemaphoreDStructureSize SetReportSemaphoreDStructureSize => (SetReportSemaphoreDStructureSize)((SetReportSemaphoreD >> 28) & 0x1); + public readonly bool SetReportSemaphoreDFlushDisable => (SetReportSemaphoreD & 0x4) != 0; + public readonly bool SetReportSemaphoreDReductionEnable => (SetReportSemaphoreD & 0x8) != 0; + public readonly SetReportSemaphoreDReductionOp SetReportSemaphoreDReductionOp => (SetReportSemaphoreDReductionOp)((SetReportSemaphoreD >> 9) & 0x7); + public readonly SetReportSemaphoreDReductionFormat SetReportSemaphoreDReductionFormat => (SetReportSemaphoreDReductionFormat)((SetReportSemaphoreD >> 17) & 0x3); public fixed uint Reserved1B10[702]; public uint SetBindlessTexture; - public int SetBindlessTextureConstantBufferSlotSelect => (int)(SetBindlessTexture & 0x7); + public readonly int SetBindlessTextureConstantBufferSlotSelect => (int)(SetBindlessTexture & 0x7); public uint SetTrapHandler; public fixed uint Reserved2610[843]; public Array8<uint> SetShaderPerformanceCounterValueUpper; @@ -423,13 +423,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute public bool SetShaderPerformanceCounterControlBWindowed(int i) => (SetShaderPerformanceCounterControlB[i] & 0x8) != 0; public int SetShaderPerformanceCounterControlBFunc(int i) => (int)((SetShaderPerformanceCounterControlB[i] >> 4) & 0xFFFF); public uint SetShaderPerformanceCounterTrapControl; - public int SetShaderPerformanceCounterTrapControlMask => (int)(SetShaderPerformanceCounterTrapControl & 0xFF); + public readonly int SetShaderPerformanceCounterTrapControlMask => (int)(SetShaderPerformanceCounterTrapControl & 0xFF); public uint StartShaderPerformanceCounter; - public int StartShaderPerformanceCounterCounterMask => (int)(StartShaderPerformanceCounter & 0xFF); + public readonly int StartShaderPerformanceCounterCounterMask => (int)(StartShaderPerformanceCounter & 0xFF); public uint StopShaderPerformanceCounter; - public int StopShaderPerformanceCounterCounterMask => (int)(StopShaderPerformanceCounter & 0xFF); + public readonly int StopShaderPerformanceCounterCounterMask => (int)(StopShaderPerformanceCounter & 0xFF); public fixed uint Reserved33E8[6]; - public MmeShadowScratch SetMmeShadowScratch; + public Array256<uint> SetMmeShadowScratch; #pragma warning restore CS0649 } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeQmd.cs b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeQmd.cs index 1b20e41c..4e750ff5 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeQmd.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeQmd.cs @@ -10,7 +10,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum DependentQmdType { Queue, - Grid + Grid, } /// <summary> @@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum ReleaseMembarType { FeNone, - FeSysmembar + FeSysmembar, } /// <summary> @@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute { L1None, L1Sysmembar, - L1Membar + L1Membar, } /// <summary> @@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum Fp32NanBehavior { Legacy, - Fp64Compatible + Fp64Compatible, } /// <summary> @@ -47,7 +47,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum Fp32F2iNanBehavior { PassZero, - PassIndefinite + PassIndefinite, } /// <summary> @@ -56,7 +56,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum ApiVisibleCallLimit { _32, - NoCheck + NoCheck, } /// <summary> @@ -65,7 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum SharedMemoryBankMapping { FourBytesPerBank, - EightBytesPerBank + EightBytesPerBank, } /// <summary> @@ -74,7 +74,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum Fp32NarrowInstruction { KeepDenorms, - FlushDenorms + FlushDenorms, } /// <summary> @@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute { DirectlyAddressableMemorySize16kb, DirectlyAddressableMemorySize32kb, - DirectlyAddressableMemorySize48kb + DirectlyAddressableMemorySize48kb, } /// <summary> @@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute RedDec, RedAnd, RedOr, - RedXor + RedXor, } /// <summary> @@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum ReductionFormat { Unsigned32, - Signed32 + Signed32, } /// <summary> @@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute enum StructureSize { FourWords, - OneWord + OneWord, } /// <summary> @@ -127,129 +127,129 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute { private fixed int _words[64]; - public int OuterPut => BitRange(30, 0); - public bool OuterOverflow => Bit(31); - public int OuterGet => BitRange(62, 32); - public bool OuterStickyOverflow => Bit(63); - public int InnerGet => BitRange(94, 64); - public bool InnerOverflow => Bit(95); - public int InnerPut => BitRange(126, 96); - public bool InnerStickyOverflow => Bit(127); - public int QmdReservedAA => BitRange(159, 128); - public int DependentQmdPointer => BitRange(191, 160); - public int QmdGroupId => BitRange(197, 192); - public bool SmGlobalCachingEnable => Bit(198); - public bool RunCtaInOneSmPartition => Bit(199); - public bool IsQueue => Bit(200); - public bool AddToHeadOfQmdGroupLinkedList => Bit(201); - public bool SemaphoreReleaseEnable0 => Bit(202); - public bool SemaphoreReleaseEnable1 => Bit(203); - public bool RequireSchedulingPcas => Bit(204); - public bool DependentQmdScheduleEnable => Bit(205); - public DependentQmdType DependentQmdType => (DependentQmdType)BitRange(206, 206); - public bool DependentQmdFieldCopy => Bit(207); - public int QmdReservedB => BitRange(223, 208); - public int CircularQueueSize => BitRange(248, 224); - public bool QmdReservedC => Bit(249); - public bool InvalidateTextureHeaderCache => Bit(250); - public bool InvalidateTextureSamplerCache => Bit(251); - public bool InvalidateTextureDataCache => Bit(252); - public bool InvalidateShaderDataCache => Bit(253); - public bool InvalidateInstructionCache => Bit(254); - public bool InvalidateShaderConstantCache => Bit(255); - public int ProgramOffset => BitRange(287, 256); - public int CircularQueueAddrLower => BitRange(319, 288); - public int CircularQueueAddrUpper => BitRange(327, 320); - public int QmdReservedD => BitRange(335, 328); - public int CircularQueueEntrySize => BitRange(351, 336); - public int CwdReferenceCountId => BitRange(357, 352); - public int CwdReferenceCountDeltaMinusOne => BitRange(365, 358); - public ReleaseMembarType ReleaseMembarType => (ReleaseMembarType)BitRange(366, 366); - public bool CwdReferenceCountIncrEnable => Bit(367); - public CwdMembarType CwdMembarType => (CwdMembarType)BitRange(369, 368); - public bool SequentiallyRunCtas => Bit(370); - public bool CwdReferenceCountDecrEnable => Bit(371); - public bool Throttled => Bit(372); - public Fp32NanBehavior Fp32NanBehavior => (Fp32NanBehavior)BitRange(376, 376); - public Fp32F2iNanBehavior Fp32F2iNanBehavior => (Fp32F2iNanBehavior)BitRange(377, 377); - public ApiVisibleCallLimit ApiVisibleCallLimit => (ApiVisibleCallLimit)BitRange(378, 378); - public SharedMemoryBankMapping SharedMemoryBankMapping => (SharedMemoryBankMapping)BitRange(379, 379); - public SamplerIndex SamplerIndex => (SamplerIndex)BitRange(382, 382); - public Fp32NarrowInstruction Fp32NarrowInstruction => (Fp32NarrowInstruction)BitRange(383, 383); - public int CtaRasterWidth => BitRange(415, 384); - public int CtaRasterHeight => BitRange(431, 416); - public int CtaRasterDepth => BitRange(447, 432); - public int CtaRasterWidthResume => BitRange(479, 448); - public int CtaRasterHeightResume => BitRange(495, 480); - public int CtaRasterDepthResume => BitRange(511, 496); - public int QueueEntriesPerCtaMinusOne => BitRange(518, 512); - public int CoalesceWaitingPeriod => BitRange(529, 522); - public int SharedMemorySize => BitRange(561, 544); - public int QmdReservedG => BitRange(575, 562); - public int QmdVersion => BitRange(579, 576); - public int QmdMajorVersion => BitRange(583, 580); - public int QmdReservedH => BitRange(591, 584); - public int CtaThreadDimension0 => BitRange(607, 592); - public int CtaThreadDimension1 => BitRange(623, 608); - public int CtaThreadDimension2 => BitRange(639, 624); - public bool ConstantBufferValid(int i) => Bit(640 + i * 1); - public int QmdReservedI => BitRange(668, 648); - public L1Configuration L1Configuration => (L1Configuration)BitRange(671, 669); - public int SmDisableMaskLower => BitRange(703, 672); - public int SmDisableMaskUpper => BitRange(735, 704); - public int Release0AddressLower => BitRange(767, 736); - public int Release0AddressUpper => BitRange(775, 768); - public int QmdReservedJ => BitRange(783, 776); - public ReductionOp Release0ReductionOp => (ReductionOp)BitRange(790, 788); - public bool QmdReservedK => Bit(791); - public ReductionFormat Release0ReductionFormat => (ReductionFormat)BitRange(793, 792); - public bool Release0ReductionEnable => Bit(794); - public StructureSize Release0StructureSize => (StructureSize)BitRange(799, 799); - public int Release0Payload => BitRange(831, 800); - public int Release1AddressLower => BitRange(863, 832); - public int Release1AddressUpper => BitRange(871, 864); - public int QmdReservedL => BitRange(879, 872); - public ReductionOp Release1ReductionOp => (ReductionOp)BitRange(886, 884); - public bool QmdReservedM => Bit(887); - public ReductionFormat Release1ReductionFormat => (ReductionFormat)BitRange(889, 888); - public bool Release1ReductionEnable => Bit(890); - public StructureSize Release1StructureSize => (StructureSize)BitRange(895, 895); - public int Release1Payload => BitRange(927, 896); - public int ConstantBufferAddrLower(int i) => BitRange(959 + i * 64, 928 + i * 64); - public int ConstantBufferAddrUpper(int i) => BitRange(967 + i * 64, 960 + i * 64); - public int ConstantBufferReservedAddr(int i) => BitRange(973 + i * 64, 968 + i * 64); - public bool ConstantBufferInvalidate(int i) => Bit(974 + i * 64); - public int ConstantBufferSize(int i) => BitRange(991 + i * 64, 975 + i * 64); - public int ShaderLocalMemoryLowSize => BitRange(1463, 1440); - public int QmdReservedN => BitRange(1466, 1464); - public int BarrierCount => BitRange(1471, 1467); - public int ShaderLocalMemoryHighSize => BitRange(1495, 1472); - public int RegisterCount => BitRange(1503, 1496); - public int ShaderLocalMemoryCrsSize => BitRange(1527, 1504); - public int SassVersion => BitRange(1535, 1528); - public int HwOnlyInnerGet => BitRange(1566, 1536); - public bool HwOnlyRequireSchedulingPcas => Bit(1567); - public int HwOnlyInnerPut => BitRange(1598, 1568); - public bool HwOnlyScgType => Bit(1599); - public int HwOnlySpanListHeadIndex => BitRange(1629, 1600); - public bool QmdReservedQ => Bit(1630); - public bool HwOnlySpanListHeadIndexValid => Bit(1631); - public int HwOnlySkedNextQmdPointer => BitRange(1663, 1632); - public int QmdSpareE => BitRange(1695, 1664); - public int QmdSpareF => BitRange(1727, 1696); - public int QmdSpareG => BitRange(1759, 1728); - public int QmdSpareH => BitRange(1791, 1760); - public int QmdSpareI => BitRange(1823, 1792); - public int QmdSpareJ => BitRange(1855, 1824); - public int QmdSpareK => BitRange(1887, 1856); - public int QmdSpareL => BitRange(1919, 1888); - public int QmdSpareM => BitRange(1951, 1920); - public int QmdSpareN => BitRange(1983, 1952); - public int DebugIdUpper => BitRange(2015, 1984); - public int DebugIdLower => BitRange(2047, 2016); + public readonly int OuterPut => BitRange(30, 0); + public readonly bool OuterOverflow => Bit(31); + public readonly int OuterGet => BitRange(62, 32); + public readonly bool OuterStickyOverflow => Bit(63); + public readonly int InnerGet => BitRange(94, 64); + public readonly bool InnerOverflow => Bit(95); + public readonly int InnerPut => BitRange(126, 96); + public readonly bool InnerStickyOverflow => Bit(127); + public readonly int QmdReservedAA => BitRange(159, 128); + public readonly int DependentQmdPointer => BitRange(191, 160); + public readonly int QmdGroupId => BitRange(197, 192); + public readonly bool SmGlobalCachingEnable => Bit(198); + public readonly bool RunCtaInOneSmPartition => Bit(199); + public readonly bool IsQueue => Bit(200); + public readonly bool AddToHeadOfQmdGroupLinkedList => Bit(201); + public readonly bool SemaphoreReleaseEnable0 => Bit(202); + public readonly bool SemaphoreReleaseEnable1 => Bit(203); + public readonly bool RequireSchedulingPcas => Bit(204); + public readonly bool DependentQmdScheduleEnable => Bit(205); + public readonly DependentQmdType DependentQmdType => (DependentQmdType)BitRange(206, 206); + public readonly bool DependentQmdFieldCopy => Bit(207); + public readonly int QmdReservedB => BitRange(223, 208); + public readonly int CircularQueueSize => BitRange(248, 224); + public readonly bool QmdReservedC => Bit(249); + public readonly bool InvalidateTextureHeaderCache => Bit(250); + public readonly bool InvalidateTextureSamplerCache => Bit(251); + public readonly bool InvalidateTextureDataCache => Bit(252); + public readonly bool InvalidateShaderDataCache => Bit(253); + public readonly bool InvalidateInstructionCache => Bit(254); + public readonly bool InvalidateShaderConstantCache => Bit(255); + public readonly int ProgramOffset => BitRange(287, 256); + public readonly int CircularQueueAddrLower => BitRange(319, 288); + public readonly int CircularQueueAddrUpper => BitRange(327, 320); + public readonly int QmdReservedD => BitRange(335, 328); + public readonly int CircularQueueEntrySize => BitRange(351, 336); + public readonly int CwdReferenceCountId => BitRange(357, 352); + public readonly int CwdReferenceCountDeltaMinusOne => BitRange(365, 358); + public readonly ReleaseMembarType ReleaseMembarType => (ReleaseMembarType)BitRange(366, 366); + public readonly bool CwdReferenceCountIncrEnable => Bit(367); + public readonly CwdMembarType CwdMembarType => (CwdMembarType)BitRange(369, 368); + public readonly bool SequentiallyRunCtas => Bit(370); + public readonly bool CwdReferenceCountDecrEnable => Bit(371); + public readonly bool Throttled => Bit(372); + public readonly Fp32NanBehavior Fp32NanBehavior => (Fp32NanBehavior)BitRange(376, 376); + public readonly Fp32F2iNanBehavior Fp32F2iNanBehavior => (Fp32F2iNanBehavior)BitRange(377, 377); + public readonly ApiVisibleCallLimit ApiVisibleCallLimit => (ApiVisibleCallLimit)BitRange(378, 378); + public readonly SharedMemoryBankMapping SharedMemoryBankMapping => (SharedMemoryBankMapping)BitRange(379, 379); + public readonly SamplerIndex SamplerIndex => (SamplerIndex)BitRange(382, 382); + public readonly Fp32NarrowInstruction Fp32NarrowInstruction => (Fp32NarrowInstruction)BitRange(383, 383); + public readonly int CtaRasterWidth => BitRange(415, 384); + public readonly int CtaRasterHeight => BitRange(431, 416); + public readonly int CtaRasterDepth => BitRange(447, 432); + public readonly int CtaRasterWidthResume => BitRange(479, 448); + public readonly int CtaRasterHeightResume => BitRange(495, 480); + public readonly int CtaRasterDepthResume => BitRange(511, 496); + public readonly int QueueEntriesPerCtaMinusOne => BitRange(518, 512); + public readonly int CoalesceWaitingPeriod => BitRange(529, 522); + public readonly int SharedMemorySize => BitRange(561, 544); + public readonly int QmdReservedG => BitRange(575, 562); + public readonly int QmdVersion => BitRange(579, 576); + public readonly int QmdMajorVersion => BitRange(583, 580); + public readonly int QmdReservedH => BitRange(591, 584); + public readonly int CtaThreadDimension0 => BitRange(607, 592); + public readonly int CtaThreadDimension1 => BitRange(623, 608); + public readonly int CtaThreadDimension2 => BitRange(639, 624); + public readonly bool ConstantBufferValid(int i) => Bit(640 + i * 1); + public readonly int QmdReservedI => BitRange(668, 648); + public readonly L1Configuration L1Configuration => (L1Configuration)BitRange(671, 669); + public readonly int SmDisableMaskLower => BitRange(703, 672); + public readonly int SmDisableMaskUpper => BitRange(735, 704); + public readonly int Release0AddressLower => BitRange(767, 736); + public readonly int Release0AddressUpper => BitRange(775, 768); + public readonly int QmdReservedJ => BitRange(783, 776); + public readonly ReductionOp Release0ReductionOp => (ReductionOp)BitRange(790, 788); + public readonly bool QmdReservedK => Bit(791); + public readonly ReductionFormat Release0ReductionFormat => (ReductionFormat)BitRange(793, 792); + public readonly bool Release0ReductionEnable => Bit(794); + public readonly StructureSize Release0StructureSize => (StructureSize)BitRange(799, 799); + public readonly int Release0Payload => BitRange(831, 800); + public readonly int Release1AddressLower => BitRange(863, 832); + public readonly int Release1AddressUpper => BitRange(871, 864); + public readonly int QmdReservedL => BitRange(879, 872); + public readonly ReductionOp Release1ReductionOp => (ReductionOp)BitRange(886, 884); + public readonly bool QmdReservedM => Bit(887); + public readonly ReductionFormat Release1ReductionFormat => (ReductionFormat)BitRange(889, 888); + public readonly bool Release1ReductionEnable => Bit(890); + public readonly StructureSize Release1StructureSize => (StructureSize)BitRange(895, 895); + public readonly int Release1Payload => BitRange(927, 896); + public readonly int ConstantBufferAddrLower(int i) => BitRange(959 + i * 64, 928 + i * 64); + public readonly int ConstantBufferAddrUpper(int i) => BitRange(967 + i * 64, 960 + i * 64); + public readonly int ConstantBufferReservedAddr(int i) => BitRange(973 + i * 64, 968 + i * 64); + public readonly bool ConstantBufferInvalidate(int i) => Bit(974 + i * 64); + public readonly int ConstantBufferSize(int i) => BitRange(991 + i * 64, 975 + i * 64); + public readonly int ShaderLocalMemoryLowSize => BitRange(1463, 1440); + public readonly int QmdReservedN => BitRange(1466, 1464); + public readonly int BarrierCount => BitRange(1471, 1467); + public readonly int ShaderLocalMemoryHighSize => BitRange(1495, 1472); + public readonly int RegisterCount => BitRange(1503, 1496); + public readonly int ShaderLocalMemoryCrsSize => BitRange(1527, 1504); + public readonly int SassVersion => BitRange(1535, 1528); + public readonly int HwOnlyInnerGet => BitRange(1566, 1536); + public readonly bool HwOnlyRequireSchedulingPcas => Bit(1567); + public readonly int HwOnlyInnerPut => BitRange(1598, 1568); + public readonly bool HwOnlyScgType => Bit(1599); + public readonly int HwOnlySpanListHeadIndex => BitRange(1629, 1600); + public readonly bool QmdReservedQ => Bit(1630); + public readonly bool HwOnlySpanListHeadIndexValid => Bit(1631); + public readonly int HwOnlySkedNextQmdPointer => BitRange(1663, 1632); + public readonly int QmdSpareE => BitRange(1695, 1664); + public readonly int QmdSpareF => BitRange(1727, 1696); + public readonly int QmdSpareG => BitRange(1759, 1728); + public readonly int QmdSpareH => BitRange(1791, 1760); + public readonly int QmdSpareI => BitRange(1823, 1792); + public readonly int QmdSpareJ => BitRange(1855, 1824); + public readonly int QmdSpareK => BitRange(1887, 1856); + public readonly int QmdSpareL => BitRange(1919, 1888); + public readonly int QmdSpareM => BitRange(1951, 1920); + public readonly int QmdSpareN => BitRange(1983, 1952); + public readonly int DebugIdUpper => BitRange(2015, 1984); + public readonly int DebugIdLower => BitRange(2047, 2016); [MethodImpl(MethodImplOptions.AggressiveInlining)] - private bool Bit(int bit) + private readonly bool Bit(int bit) { if ((uint)bit >= 64 * 32) { @@ -260,7 +260,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute } [MethodImpl(MethodImplOptions.AggressiveInlining)] - private int BitRange(int upper, int lower) + private readonly int BitRange(int upper, int lower) { if ((uint)lower >= 64 * 32) { @@ -272,4 +272,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute return (_words[lower >> 5] >> (lower & 31)) & mask; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/ConditionalRenderEnabled.cs b/src/Ryujinx.Graphics.Gpu/Engine/ConditionalRenderEnabled.cs index 5581b5cc..52d7f69f 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/ConditionalRenderEnabled.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/ConditionalRenderEnabled.cs @@ -7,6 +7,6 @@ { False, True, - Host + Host, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs index fd93cd8b..e6557780 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClass.cs @@ -30,13 +30,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma SrcLinear = 1 << 7, DstLinear = 1 << 8, MultiLineEnable = 1 << 9, - RemapEnable = 1 << 10 + RemapEnable = 1 << 10, } /// <summary> /// Texture parameters for copy. /// </summary> - private struct TextureParams + private readonly struct TextureParams { /// <summary> /// Copy region X coordinate. @@ -109,7 +109,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma _3dEngine = threedEngine; _state = new DeviceState<DmaClassState>(new Dictionary<string, RwCallback> { - { nameof(DmaClassState.LaunchDma), new RwCallback(LaunchDma, null) } + { nameof(DmaClassState.LaunchDma), new RwCallback(LaunchDma, null) }, }); } @@ -345,8 +345,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma // all be rewritten to use pooled arrays, but that gets complicated with packed data and strides Span<byte> dstSpan = memoryManager.GetSpan(dstGpuVa + (ulong)dstBaseOffset, dstSize).ToArray(); - TextureParams srcParams = new TextureParams(srcRegionX, srcRegionY, srcBaseOffset, srcBpp, srcLinear, srcCalculator); - TextureParams dstParams = new TextureParams(dstRegionX, dstRegionY, dstBaseOffset, dstBpp, dstLinear, dstCalculator); + TextureParams srcParams = new(srcRegionX, srcRegionY, srcBaseOffset, srcBpp, srcLinear, srcCalculator); + TextureParams dstParams = new(dstRegionX, dstRegionY, dstBaseOffset, dstBpp, dstLinear, dstCalculator); // If remapping is enabled, we always copy the components directly, in order. // If it's enabled, but the mapping is just XYZW, we also copy them in order. @@ -363,13 +363,26 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma switch (srcBpp) { - case 1: Copy<byte>(dstSpan, srcSpan, dstParams, srcParams); break; - case 2: Copy<ushort>(dstSpan, srcSpan, dstParams, srcParams); break; - case 4: Copy<uint>(dstSpan, srcSpan, dstParams, srcParams); break; - case 8: Copy<ulong>(dstSpan, srcSpan, dstParams, srcParams); break; - case 12: Copy<Bpp12Pixel>(dstSpan, srcSpan, dstParams, srcParams); break; - case 16: Copy<Vector128<byte>>(dstSpan, srcSpan, dstParams, srcParams); break; - default: throw new NotSupportedException($"Unable to copy ${srcBpp} bpp pixel format."); + case 1: + Copy<byte>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 2: + Copy<ushort>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 4: + Copy<uint>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 8: + Copy<ulong>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 12: + Copy<Bpp12Pixel>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 16: + Copy<Vector128<byte>>(dstSpan, srcSpan, dstParams, srcParams); + break; + default: + throw new NotSupportedException($"Unable to copy ${srcBpp} bpp pixel format."); } } else @@ -378,11 +391,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma switch (componentSize) { - case 1: CopyShuffle<byte>(dstSpan, srcSpan, dstParams, srcParams); break; - case 2: CopyShuffle<ushort>(dstSpan, srcSpan, dstParams, srcParams); break; - case 3: CopyShuffle<UInt24>(dstSpan, srcSpan, dstParams, srcParams); break; - case 4: CopyShuffle<uint>(dstSpan, srcSpan, dstParams, srcParams); break; - default: throw new NotSupportedException($"Unable to copy ${componentSize} component size."); + case 1: + CopyShuffle<byte>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 2: + CopyShuffle<ushort>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 3: + CopyShuffle<UInt24>(dstSpan, srcSpan, dstParams, srcParams); + break; + case 4: + CopyShuffle<uint>(dstSpan, srcSpan, dstParams, srcParams); + break; + default: + throw new NotSupportedException($"Unable to copy ${componentSize} component size."); } } @@ -526,28 +548,28 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma 0 => _state.State.SetRemapComponentsDstX, 1 => _state.State.SetRemapComponentsDstY, 2 => _state.State.SetRemapComponentsDstZ, - _ => _state.State.SetRemapComponentsDstW + _ => _state.State.SetRemapComponentsDstW, }; switch (componentsDst) { case SetRemapComponentsDst.SrcX: - Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan, dst, src); + Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan, dst, src); break; case SetRemapComponentsDst.SrcY: - Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan.Slice(Unsafe.SizeOf<T>()), dst, src); + Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan[Unsafe.SizeOf<T>()..], dst, src); break; case SetRemapComponentsDst.SrcZ: - Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan.Slice(Unsafe.SizeOf<T>() * 2), dst, src); + Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan[(Unsafe.SizeOf<T>() * 2)..], dst, src); break; case SetRemapComponentsDst.SrcW: - Copy<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), srcSpan.Slice(Unsafe.SizeOf<T>() * 3), dst, src); + Copy<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], srcSpan[(Unsafe.SizeOf<T>() * 3)..], dst, src); break; case SetRemapComponentsDst.ConstA: - Fill<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstA)); + Fill<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstA)); break; case SetRemapComponentsDst.ConstB: - Fill<T>(dstSpan.Slice(Unsafe.SizeOf<T>() * i), dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstB)); + Fill<T>(dstSpan[(Unsafe.SizeOf<T>() * i)..], dst, Unsafe.As<uint, T>(ref _state.State.SetRemapConstB)); break; } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs index 6f3b91f2..d8588736 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaClassState.cs @@ -179,49 +179,49 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma /// </summary> unsafe struct DmaClassState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public fixed uint Reserved00[64]; public uint Nop; public fixed uint Reserved104[15]; public uint PmTrigger; public fixed uint Reserved144[63]; public uint SetSemaphoreA; - public int SetSemaphoreAUpper => (int)(SetSemaphoreA & 0xFF); + public readonly int SetSemaphoreAUpper => (int)(SetSemaphoreA & 0xFF); public uint SetSemaphoreB; public uint SetSemaphorePayload; public fixed uint Reserved24C[2]; public uint SetRenderEnableA; - public int SetRenderEnableAUpper => (int)(SetRenderEnableA & 0xFF); + public readonly int SetRenderEnableAUpper => (int)(SetRenderEnableA & 0xFF); public uint SetRenderEnableB; public uint SetRenderEnableC; - public int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7); + public readonly int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7); public uint SetSrcPhysMode; - public SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)(SetSrcPhysMode & 0x3); + public readonly SetPhysModeTarget SetSrcPhysModeTarget => (SetPhysModeTarget)(SetSrcPhysMode & 0x3); public uint SetDstPhysMode; - public SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)(SetDstPhysMode & 0x3); + public readonly SetPhysModeTarget SetDstPhysModeTarget => (SetPhysModeTarget)(SetDstPhysMode & 0x3); public fixed uint Reserved268[38]; public uint LaunchDma; - public LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)(LaunchDma & 0x3); - public bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0; - public LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3); - public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3); - public LaunchDmaMemoryLayout LaunchDmaSrcMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 7) & 0x1); - public LaunchDmaMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 8) & 0x1); - public bool LaunchDmaMultiLineEnable => (LaunchDma & 0x200) != 0; - public bool LaunchDmaRemapEnable => (LaunchDma & 0x400) != 0; - public bool LaunchDmaForceRmwdisable => (LaunchDma & 0x800) != 0; - public LaunchDmaType LaunchDmaSrcType => (LaunchDmaType)((LaunchDma >> 12) & 0x1); - public LaunchDmaType LaunchDmaDstType => (LaunchDmaType)((LaunchDma >> 13) & 0x1); - public LaunchDmaSemaphoreReduction LaunchDmaSemaphoreReduction => (LaunchDmaSemaphoreReduction)((LaunchDma >> 14) & 0xF); - public LaunchDmaSemaphoreReductionSign LaunchDmaSemaphoreReductionSign => (LaunchDmaSemaphoreReductionSign)((LaunchDma >> 18) & 0x1); - public bool LaunchDmaSemaphoreReductionEnable => (LaunchDma & 0x80000) != 0; - public LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1); + public readonly LaunchDmaDataTransferType LaunchDmaDataTransferType => (LaunchDmaDataTransferType)(LaunchDma & 0x3); + public readonly bool LaunchDmaFlushEnable => (LaunchDma & 0x4) != 0; + public readonly LaunchDmaSemaphoreType LaunchDmaSemaphoreType => (LaunchDmaSemaphoreType)((LaunchDma >> 3) & 0x3); + public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 5) & 0x3); + public readonly LaunchDmaMemoryLayout LaunchDmaSrcMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 7) & 0x1); + public readonly LaunchDmaMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaMemoryLayout)((LaunchDma >> 8) & 0x1); + public readonly bool LaunchDmaMultiLineEnable => (LaunchDma & 0x200) != 0; + public readonly bool LaunchDmaRemapEnable => (LaunchDma & 0x400) != 0; + public readonly bool LaunchDmaForceRmwdisable => (LaunchDma & 0x800) != 0; + public readonly LaunchDmaType LaunchDmaSrcType => (LaunchDmaType)((LaunchDma >> 12) & 0x1); + public readonly LaunchDmaType LaunchDmaDstType => (LaunchDmaType)((LaunchDma >> 13) & 0x1); + public readonly LaunchDmaSemaphoreReduction LaunchDmaSemaphoreReduction => (LaunchDmaSemaphoreReduction)((LaunchDma >> 14) & 0xF); + public readonly LaunchDmaSemaphoreReductionSign LaunchDmaSemaphoreReductionSign => (LaunchDmaSemaphoreReductionSign)((LaunchDma >> 18) & 0x1); + public readonly bool LaunchDmaSemaphoreReductionEnable => (LaunchDma & 0x80000) != 0; + public readonly LaunchDmaBypassL2 LaunchDmaBypassL2 => (LaunchDmaBypassL2)((LaunchDma >> 20) & 0x1); public fixed uint Reserved304[63]; public uint OffsetInUpper; - public int OffsetInUpperUpper => (int)(OffsetInUpper & 0xFF); + public readonly int OffsetInUpperUpper => (int)(OffsetInUpper & 0xFF); public uint OffsetInLower; public uint OffsetOutUpper; - public int OffsetOutUpperUpper => (int)(OffsetOutUpper & 0xFF); + public readonly int OffsetOutUpperUpper => (int)(OffsetOutUpper & 0xFF); public uint OffsetOutLower; public uint PitchIn; public uint PitchOut; @@ -231,38 +231,38 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma public uint SetRemapConstA; public uint SetRemapConstB; public uint SetRemapComponents; - public SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)(SetRemapComponents & 0x7); - public SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7); - public SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7); - public SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7); - public SetRemapComponentsComponentSize SetRemapComponentsComponentSize => (SetRemapComponentsComponentSize)((SetRemapComponents >> 16) & 0x3); - public SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3); - public SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3); + public readonly SetRemapComponentsDst SetRemapComponentsDstX => (SetRemapComponentsDst)(SetRemapComponents & 0x7); + public readonly SetRemapComponentsDst SetRemapComponentsDstY => (SetRemapComponentsDst)((SetRemapComponents >> 4) & 0x7); + public readonly SetRemapComponentsDst SetRemapComponentsDstZ => (SetRemapComponentsDst)((SetRemapComponents >> 8) & 0x7); + public readonly SetRemapComponentsDst SetRemapComponentsDstW => (SetRemapComponentsDst)((SetRemapComponents >> 12) & 0x7); + public readonly SetRemapComponentsComponentSize SetRemapComponentsComponentSize => (SetRemapComponentsComponentSize)((SetRemapComponents >> 16) & 0x3); + public readonly SetRemapComponentsNumComponents SetRemapComponentsNumSrcComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 20) & 0x3); + public readonly SetRemapComponentsNumComponents SetRemapComponentsNumDstComponents => (SetRemapComponentsNumComponents)((SetRemapComponents >> 24) & 0x3); public uint SetDstBlockSize; - public SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)(SetDstBlockSize & 0xF); - public SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); - public SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); - public SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF); + public readonly SetBlockSizeWidth SetDstBlockSizeWidth => (SetBlockSizeWidth)(SetDstBlockSize & 0xF); + public readonly SetBlockSizeHeight SetDstBlockSizeHeight => (SetBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); + public readonly SetBlockSizeDepth SetDstBlockSizeDepth => (SetBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); + public readonly SetBlockSizeGobHeight SetDstBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetDstBlockSize >> 12) & 0xF); public uint SetDstWidth; public uint SetDstHeight; public uint SetDstDepth; public uint SetDstLayer; public uint SetDstOrigin; - public int SetDstOriginX => (int)(SetDstOrigin & 0xFFFF); - public int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF); + public readonly int SetDstOriginX => (int)(SetDstOrigin & 0xFFFF); + public readonly int SetDstOriginY => (int)((SetDstOrigin >> 16) & 0xFFFF); public uint Reserved724; public uint SetSrcBlockSize; - public SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)(SetSrcBlockSize & 0xF); - public SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF); - public SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF); - public SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF); + public readonly SetBlockSizeWidth SetSrcBlockSizeWidth => (SetBlockSizeWidth)(SetSrcBlockSize & 0xF); + public readonly SetBlockSizeHeight SetSrcBlockSizeHeight => (SetBlockSizeHeight)((SetSrcBlockSize >> 4) & 0xF); + public readonly SetBlockSizeDepth SetSrcBlockSizeDepth => (SetBlockSizeDepth)((SetSrcBlockSize >> 8) & 0xF); + public readonly SetBlockSizeGobHeight SetSrcBlockSizeGobHeight => (SetBlockSizeGobHeight)((SetSrcBlockSize >> 12) & 0xF); public uint SetSrcWidth; public uint SetSrcHeight; public uint SetSrcDepth; public uint SetSrcLayer; public uint SetSrcOrigin; - public int SetSrcOriginX => (int)(SetSrcOrigin & 0xFFFF); - public int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF); + public readonly int SetSrcOriginX => (int)(SetSrcOrigin & 0xFFFF); + public readonly int SetSrcOriginY => (int)((SetSrcOrigin >> 16) & 0xFFFF); public fixed uint Reserved740[629]; public uint PmTriggerEnd; public fixed uint Reserved1118[2490]; diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaTexture.cs b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaTexture.cs index 6873ff40..8193c4a2 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaTexture.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Dma/DmaTexture.cs @@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma /// </summary> struct DmaTexture { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public MemoryLayout MemoryLayout; public int Width; public int Height; @@ -17,4 +17,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.Dma public ushort RegionY; #pragma warning restore CS0649 } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/CompressedMethod.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/CompressedMethod.cs index d082ee9d..afa4db5e 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/CompressedMethod.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/CompressedMethod.cs @@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo Grp0SetSubDevMask = 1, Grp0StoreSubDevMask = 2, Grp0UseSubDevMask = 3, - Grp2NonIncMethod = 0 + Grp2NonIncMethod = Grp0IncMethod, } enum SecOp @@ -20,22 +20,22 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo ImmdDataMethod = 4, OneInc = 5, Reserved6 = 6, - EndPbSegment = 7 + EndPbSegment = 7, } struct CompressedMethod { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Method; #pragma warning restore CS0649 - public int MethodAddressOld => (int)((Method >> 2) & 0x7FF); - public int MethodAddress => (int)(Method & 0xFFF); - public int SubdeviceMask => (int)((Method >> 4) & 0xFFF); - public int MethodSubchannel => (int)((Method >> 13) & 0x7); - public TertOp TertOp => (TertOp)((Method >> 16) & 0x3); - public int MethodCountOld => (int)((Method >> 18) & 0x7FF); - public int MethodCount => (int)((Method >> 16) & 0x1FFF); - public int ImmdData => (int)((Method >> 16) & 0x1FFF); - public SecOp SecOp => (SecOp)((Method >> 29) & 0x7); + public readonly int MethodAddressOld => (int)((Method >> 2) & 0x7FF); + public readonly int MethodAddress => (int)(Method & 0xFFF); + public readonly int SubdeviceMask => (int)((Method >> 4) & 0xFFF); + public readonly int MethodSubchannel => (int)((Method >> 13) & 0x7); + public readonly TertOp TertOp => (TertOp)((Method >> 16) & 0x3); + public readonly int MethodCountOld => (int)((Method >> 18) & 0x7FF); + public readonly int MethodCount => (int)((Method >> 16) & 0x1FFF); + public readonly int ImmdData => (int)((Method >> 16) & 0x1FFF); + public readonly SecOp SecOp => (SecOp)((Method >> 29) & 0x7); } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPEntry.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPEntry.cs index 31ba3217..81e28acf 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPEntry.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPEntry.cs @@ -36,20 +36,20 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo struct GPEntry { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Entry0; #pragma warning restore CS0649 - public Entry0Fetch Entry0Fetch => (Entry0Fetch)(Entry0 & 0x1); - public int Entry0Get => (int)((Entry0 >> 2) & 0x3FFFFFFF); - public int Entry0Operand => (int)(Entry0); -#pragma warning disable CS0649 + public readonly Entry0Fetch Entry0Fetch => (Entry0Fetch)(Entry0 & 0x1); + public readonly int Entry0Get => (int)((Entry0 >> 2) & 0x3FFFFFFF); + public readonly int Entry0Operand => (int)(Entry0); +#pragma warning disable CS0649 // Field is never assigned to public uint Entry1; #pragma warning restore CS0649 - public int Entry1GetHi => (int)(Entry1 & 0xFF); - public Entry1Priv Entry1Priv => (Entry1Priv)((Entry1 >> 8) & 0x1); - public Entry1Level Entry1Level => (Entry1Level)((Entry1 >> 9) & 0x1); - public int Entry1Length => (int)((Entry1 >> 10) & 0x1FFFFF); - public Entry1Sync Entry1Sync => (Entry1Sync)((Entry1 >> 31) & 0x1); - public Entry1Opcode Entry1Opcode => (Entry1Opcode)(Entry1 & 0xFF); + public readonly int Entry1GetHi => (int)(Entry1 & 0xFF); + public readonly Entry1Priv Entry1Priv => (Entry1Priv)((Entry1 >> 8) & 0x1); + public readonly Entry1Level Entry1Level => (Entry1Level)((Entry1 >> 9) & 0x1); + public readonly int Entry1Length => (int)((Entry1 >> 10) & 0x1FFFFF); + public readonly Entry1Sync Entry1Sync => (Entry1Sync)((Entry1 >> 31) & 0x1); + public readonly Entry1Opcode Entry1Opcode => (Entry1Opcode)(Entry1 & 0xFF); } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs index 7a11c649..4bdbd1a0 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClass.cs @@ -16,7 +16,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo private readonly GPFifoProcessor _parent; private readonly DeviceState<GPFifoClassState> _state; - private int _previousSubChannel; private bool _createSyncPending; private const int MacrosCount = 0x80; @@ -45,7 +44,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo { nameof(GPFifoClassState.SetReference), new RwCallback(SetReference, null) }, { nameof(GPFifoClassState.LoadMmeInstructionRam), new RwCallback(LoadMmeInstructionRam, null) }, { nameof(GPFifoClassState.LoadMmeStartAddressRam), new RwCallback(LoadMmeStartAddressRam, null) }, - { nameof(GPFifoClassState.SetMmeShadowRamControl), new RwCallback(SetMmeShadowRamControl, null) } + { nameof(GPFifoClassState.SetMmeShadowRamControl), new RwCallback(SetMmeShadowRamControl, null) }, }); _macros = new Macro[MacrosCount]; diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClassState.cs index ebfe1566..dd6ae1b4 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoClassState.cs @@ -13,7 +13,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo Release = 2, AcqGeq = 4, AcqAnd = 8, - Reduction = 16 + Reduction = 16, } /// <summary> @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum SemaphoredAcquireSwitch { Disabled = 0, - Enabled = 1 + Enabled = 1, } /// <summary> @@ -31,7 +31,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum SemaphoredReleaseWfi { En = 0, - Dis = 1 + Dis = 1, } /// <summary> @@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum SemaphoredReleaseSize { SixteenBytes = 0, - FourBytes = 1 + FourBytes = 1, } /// <summary> @@ -55,7 +55,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo Or = 4, Add = 5, Inc = 6, - Dec = 7 + Dec = 7, } /// <summary> @@ -64,7 +64,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum SemaphoredFormat { Signed = 0, - Unsigned = 1 + Unsigned = 1, } /// <summary> @@ -73,7 +73,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum MemOpCTlbInvalidatePdb { One = 0, - All = 1 + All = 1, } /// <summary> @@ -82,7 +82,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum MemOpCTlbInvalidateGpc { Enable = 0, - Disable = 1 + Disable = 1, } /// <summary> @@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo { VidMem = 0, SysMemCoherent = 2, - SysMemNoncoherent = 3 + SysMemNoncoherent = 3, } /// <summary> @@ -105,7 +105,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo L2PeermemInvalidate = 13, L2SysmemInvalidate = 14, L2CleanComptags = 15, - L2FlushDirty = 16 + L2FlushDirty = 16, } /// <summary> @@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum SyncpointbOperation { Wait = 0, - Incr = 1 + Incr = 1, } /// <summary> @@ -123,7 +123,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum SyncpointbWaitSwitch { Dis = 0, - En = 1 + En = 1, } /// <summary> @@ -132,7 +132,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo enum WfiScope { CurrentScgType = 0, - All = 1 + All = 1, } /// <summary> @@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo Nop = 0, PbdmaTimeslice = 1, RunlistTimeslice = 2, - Tsg = 3 + Tsg = 3, } /// <summary> @@ -151,44 +151,44 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// </summary> struct GPFifoClassState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint SetObject; - public int SetObjectNvclass => (int)(SetObject & 0xFFFF); - public int SetObjectEngine => (int)((SetObject >> 16) & 0x1F); + public readonly int SetObjectNvclass => (int)(SetObject & 0xFFFF); + public readonly int SetObjectEngine => (int)((SetObject >> 16) & 0x1F); public uint Illegal; - public int IllegalHandle => (int)(Illegal); + public readonly int IllegalHandle => (int)(Illegal); public uint Nop; - public int NopHandle => (int)(Nop); + public readonly int NopHandle => (int)(Nop); public uint Reserved0C; public uint Semaphorea; - public int SemaphoreaOffsetUpper => (int)(Semaphorea & 0xFF); + public readonly int SemaphoreaOffsetUpper => (int)(Semaphorea & 0xFF); public uint Semaphoreb; - public int SemaphorebOffsetLower => (int)((Semaphoreb >> 2) & 0x3FFFFFFF); + public readonly int SemaphorebOffsetLower => (int)((Semaphoreb >> 2) & 0x3FFFFFFF); public uint Semaphorec; - public int SemaphorecPayload => (int)(Semaphorec); + public readonly int SemaphorecPayload => (int)(Semaphorec); public uint Semaphored; - public SemaphoredOperation SemaphoredOperation => (SemaphoredOperation)(Semaphored & 0x1F); - public SemaphoredAcquireSwitch SemaphoredAcquireSwitch => (SemaphoredAcquireSwitch)((Semaphored >> 12) & 0x1); - public SemaphoredReleaseWfi SemaphoredReleaseWfi => (SemaphoredReleaseWfi)((Semaphored >> 20) & 0x1); - public SemaphoredReleaseSize SemaphoredReleaseSize => (SemaphoredReleaseSize)((Semaphored >> 24) & 0x1); - public SemaphoredReduction SemaphoredReduction => (SemaphoredReduction)((Semaphored >> 27) & 0xF); - public SemaphoredFormat SemaphoredFormat => (SemaphoredFormat)((Semaphored >> 31) & 0x1); + public readonly SemaphoredOperation SemaphoredOperation => (SemaphoredOperation)(Semaphored & 0x1F); + public readonly SemaphoredAcquireSwitch SemaphoredAcquireSwitch => (SemaphoredAcquireSwitch)((Semaphored >> 12) & 0x1); + public readonly SemaphoredReleaseWfi SemaphoredReleaseWfi => (SemaphoredReleaseWfi)((Semaphored >> 20) & 0x1); + public readonly SemaphoredReleaseSize SemaphoredReleaseSize => (SemaphoredReleaseSize)((Semaphored >> 24) & 0x1); + public readonly SemaphoredReduction SemaphoredReduction => (SemaphoredReduction)((Semaphored >> 27) & 0xF); + public readonly SemaphoredFormat SemaphoredFormat => (SemaphoredFormat)((Semaphored >> 31) & 0x1); public uint NonStallInterrupt; - public int NonStallInterruptHandle => (int)(NonStallInterrupt); + public readonly int NonStallInterruptHandle => (int)(NonStallInterrupt); public uint FbFlush; - public int FbFlushHandle => (int)(FbFlush); + public readonly int FbFlushHandle => (int)(FbFlush); public uint Reserved28; public uint Reserved2C; public uint MemOpC; - public int MemOpCOperandLow => (int)((MemOpC >> 2) & 0x3FFFFFFF); - public MemOpCTlbInvalidatePdb MemOpCTlbInvalidatePdb => (MemOpCTlbInvalidatePdb)(MemOpC & 0x1); - public MemOpCTlbInvalidateGpc MemOpCTlbInvalidateGpc => (MemOpCTlbInvalidateGpc)((MemOpC >> 1) & 0x1); - public MemOpCTlbInvalidateTarget MemOpCTlbInvalidateTarget => (MemOpCTlbInvalidateTarget)((MemOpC >> 10) & 0x3); - public int MemOpCTlbInvalidateAddrLo => (int)((MemOpC >> 12) & 0xFFFFF); + public readonly int MemOpCOperandLow => (int)((MemOpC >> 2) & 0x3FFFFFFF); + public readonly MemOpCTlbInvalidatePdb MemOpCTlbInvalidatePdb => (MemOpCTlbInvalidatePdb)(MemOpC & 0x1); + public readonly MemOpCTlbInvalidateGpc MemOpCTlbInvalidateGpc => (MemOpCTlbInvalidateGpc)((MemOpC >> 1) & 0x1); + public readonly MemOpCTlbInvalidateTarget MemOpCTlbInvalidateTarget => (MemOpCTlbInvalidateTarget)((MemOpC >> 10) & 0x3); + public readonly int MemOpCTlbInvalidateAddrLo => (int)((MemOpC >> 12) & 0xFFFFF); public uint MemOpD; - public int MemOpDOperandHigh => (int)(MemOpD & 0xFF); - public MemOpDOperation MemOpDOperation => (MemOpDOperation)((MemOpD >> 27) & 0x1F); - public int MemOpDTlbInvalidateAddrHi => (int)(MemOpD & 0xFF); + public readonly int MemOpDOperandHigh => (int)(MemOpD & 0xFF); + public readonly MemOpDOperation MemOpDOperation => (MemOpDOperation)((MemOpD >> 27) & 0x1F); + public readonly int MemOpDTlbInvalidateAddrHi => (int)(MemOpD & 0xFF); public uint Reserved38; public uint Reserved3C; public uint Reserved40; @@ -196,7 +196,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo public uint Reserved48; public uint Reserved4C; public uint SetReference; - public int SetReferenceCount => (int)(SetReference); + public readonly int SetReferenceCount => (int)(SetReference); public uint Reserved54; public uint Reserved58; public uint Reserved5C; @@ -205,17 +205,17 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo public uint Reserved68; public uint Reserved6C; public uint Syncpointa; - public int SyncpointaPayload => (int)(Syncpointa); + public readonly int SyncpointaPayload => (int)(Syncpointa); public uint Syncpointb; - public SyncpointbOperation SyncpointbOperation => (SyncpointbOperation)(Syncpointb & 0x1); - public SyncpointbWaitSwitch SyncpointbWaitSwitch => (SyncpointbWaitSwitch)((Syncpointb >> 4) & 0x1); - public int SyncpointbSyncptIndex => (int)((Syncpointb >> 8) & 0xFFF); + public readonly SyncpointbOperation SyncpointbOperation => (SyncpointbOperation)(Syncpointb & 0x1); + public readonly SyncpointbWaitSwitch SyncpointbWaitSwitch => (SyncpointbWaitSwitch)((Syncpointb >> 4) & 0x1); + public readonly int SyncpointbSyncptIndex => (int)((Syncpointb >> 8) & 0xFFF); public uint Wfi; - public WfiScope WfiScope => (WfiScope)(Wfi & 0x1); + public readonly WfiScope WfiScope => (WfiScope)(Wfi & 0x1); public uint CrcCheck; - public int CrcCheckValue => (int)(CrcCheck); + public readonly int CrcCheckValue => (int)(CrcCheck); public uint Yield; - public YieldOp YieldOp => (YieldOp)(Yield & 0x3); + public readonly YieldOp YieldOp => (YieldOp)(Yield & 0x3); // TODO: Eventually move this to per-engine state. public Array31<uint> Reserved84; public uint NoOperation; diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs index 09bcdec1..bb5bc21c 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoDevice.cs @@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo private enum CommandBufferType { Prefetch, - NoPrefetch + NoPrefetch, } /// <summary> @@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// <param name="memoryManager">The memory manager used to fetch the data</param> /// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param> /// <returns>The fetched data</returns> - private ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush) + private readonly ReadOnlySpan<int> GetWords(MemoryManager memoryManager, bool flush) { return MemoryMarshal.Cast<byte, int>(memoryManager.GetSpan(EntryAddress, (int)EntryCount * 4, flush)); } @@ -77,7 +77,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo /// <param name="memoryManager">The memory manager used to fetch the data</param> /// <param name="flush">If true, flushes potential GPU written data before reading the command buffer</param> /// <returns>The command buffer words</returns> - public ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush) + public readonly ReadOnlySpan<int> Fetch(MemoryManager memoryManager, bool flush) { return Words ?? GetWords(memoryManager, flush); } @@ -85,7 +85,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo private readonly ConcurrentQueue<CommandBuffer> _commandBufferQueue; - private CommandBuffer _currentCommandBuffer; private GPFifoProcessor _prevChannelProcessor; private readonly bool _ibEnable; @@ -129,7 +128,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo Type = CommandBufferType.Prefetch, Words = commandBuffer, EntryAddress = ulong.MaxValue, - EntryCount = (uint)commandBuffer.Length + EntryCount = (uint)commandBuffer.Length, }); } @@ -156,7 +155,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo Type = type, Words = null, EntryAddress = startAddress, - EntryCount = (uint)entry.Entry1Length + EntryCount = (uint)entry.Entry1Length, }; } @@ -217,7 +216,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo flushCommandBuffer = false; } - _currentCommandBuffer = entry; ReadOnlySpan<int> words = entry.Fetch(entry.Processor.MemoryManager, flushCommandBuffer); // If we are changing the current channel, diff --git a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoProcessor.cs b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoProcessor.cs index 3fb3feee..6ba1bc22 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoProcessor.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/GPFifo/GPFifoProcessor.cs @@ -243,7 +243,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.GPFifo { 0 => _3dClass, 3 => _2dClass, - _ => null + _ => null, }; if (state != null) diff --git a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs index e1d7e940..e417b9a0 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs @@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory _state = new DeviceState<InlineToMemoryClassState>(new Dictionary<string, RwCallback> { { nameof(InlineToMemoryClassState.LaunchDma), new RwCallback(LaunchDma, null) }, - { nameof(InlineToMemoryClassState.LoadInlineData), new RwCallback(LoadInlineData, null) } + { nameof(InlineToMemoryClassState.LoadInlineData), new RwCallback(LoadInlineData, null) }, }); } } @@ -134,7 +134,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory if (!_finished) { int copySize = Math.Min(data.Length, _buffer.Length - _offset); - data.Slice(0, copySize).CopyTo(new Span<int>(_buffer).Slice(_offset, copySize)); + data[..copySize].CopyTo(new Span<int>(_buffer).Slice(_offset, copySize)); _offset += copySize; @@ -169,11 +169,11 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory { var memoryManager = _channel.MemoryManager; - var data = MemoryMarshal.Cast<int, byte>(_buffer).Slice(0, _size); + var data = MemoryMarshal.Cast<int, byte>(_buffer)[.._size]; if (_isLinear && _lineCount == 1) { - memoryManager.WriteTrackedResource(_dstGpuVa, data.Slice(0, _lineLengthIn)); + memoryManager.WriteTrackedResource(_dstGpuVa, data[.._lineLengthIn]); _context.AdvanceSequence(); } else diff --git a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs index f6d9602a..ec5042fd 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs @@ -1,5 +1,7 @@ // This file was auto-generated from NVIDIA official Maxwell definitions. +using Ryujinx.Common.Memory; + namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory { /// <summary> @@ -111,24 +113,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory /// </summary> unsafe struct InlineToMemoryClassState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint SetObject; - public int SetObjectClassId => (int)(SetObject & 0xFFFF); - public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); + public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF); + public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); public fixed uint Reserved04[63]; public uint NoOperation; public uint SetNotifyA; - public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); + public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); public uint SetNotifyB; public uint Notify; - public NotifyType NotifyType => (NotifyType)(Notify); + public readonly NotifyType NotifyType => (NotifyType)(Notify); public uint WaitForIdle; public fixed uint Reserved114[7]; public uint SetGlobalRenderEnableA; - public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); + public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); public uint SetGlobalRenderEnableB; public uint SetGlobalRenderEnableC; - public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); + public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); public uint SendGoIdle; public uint PmTrigger; public uint PmTriggerWfi; @@ -139,34 +141,34 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory public uint LineLengthIn; public uint LineCount; public uint OffsetOutUpper; - public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); + public readonly int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); public uint OffsetOut; public uint PitchOut; public uint SetDstBlockSize; - public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); - public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); - public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); + public readonly SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); + public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); + public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); public uint SetDstWidth; public uint SetDstHeight; public uint SetDstDepth; public uint SetDstLayer; public uint SetDstOriginBytesX; - public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); + public readonly int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); public uint SetDstOriginSamplesY; - public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); + public readonly int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); public uint LaunchDma; - public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); - public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); - public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); - public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); - public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; - public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); - public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); - public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; + public readonly LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); + public readonly LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); + public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); + public readonly LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); + public readonly bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; + public readonly LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); + public readonly LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); + public readonly bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; public uint LoadInlineData; public fixed uint Reserved1B8[9]; public uint SetI2mSemaphoreA; - public int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF); + public readonly int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF); public uint SetI2mSemaphoreB; public uint SetI2mSemaphoreC; public fixed uint Reserved1E8[2]; @@ -175,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory public uint SetI2mSpareNoop02; public uint SetI2mSpareNoop03; public fixed uint Reserved200[3200]; - public MmeShadowScratch SetMmeShadowScratch; + public Array256<uint> SetMmeShadowScratch; #pragma warning restore CS0649 } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/AluOperation.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/AluOperation.cs index eeef9c67..43faa788 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/AluOperation.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/AluOperation.cs @@ -10,6 +10,6 @@ BitfieldReplace = 2, BitfieldExtractLslImm = 3, BitfieldExtractLslReg = 4, - ReadImmediate = 5 + ReadImmediate = 5, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/AluRegOperation.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/AluRegOperation.cs index f3e05d38..c878bd41 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/AluRegOperation.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/AluRegOperation.cs @@ -13,6 +13,6 @@ BitwiseOr = 9, BitwiseAnd = 10, BitwiseAndNot = 11, - BitwiseNotAnd = 12 + BitwiseNotAnd = 12, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/AssignmentOperation.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/AssignmentOperation.cs index dc336026..592aa5a6 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/AssignmentOperation.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/AssignmentOperation.cs @@ -12,6 +12,6 @@ MoveAndSend = 4, FetchAndSetMaddr = 5, MoveAndSetMaddrThenFetchAndSend = 6, - MoveAndSetMaddrThenSendHigh = 7 + MoveAndSetMaddrThenSendHigh = 7, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/Macro.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/Macro.cs index 12a3ac02..65c6aab4 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/Macro.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/Macro.cs @@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME if (_executionEngine == null) { - if (GraphicsConfig.EnableMacroHLE && MacroHLETable.TryGetMacroHLEFunction(code.Slice(Position), context.Capabilities, out _hleFunction)) + if (GraphicsConfig.EnableMacroHLE && MacroHLETable.TryGetMacroHLEFunction(code[Position..], context.Capabilities, out _hleFunction)) { _executionEngine = new MacroHLE(processor, _hleFunction); } @@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME if (_executionPending) { _executionPending = false; - _executionEngine?.Execute(code.Slice(Position), state, _argument); + _executionEngine?.Execute(code[Position..], state, _argument); } } @@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME /// </summary> /// <param name="gpuVa">GPU virtual address where the command word is located</param> /// <param name="argument">Argument to be pushed</param> - public void PushArgument(ulong gpuVa, int argument) + public readonly void PushArgument(ulong gpuVa, int argument) { _executionEngine?.Fifo.Enqueue(new FifoWord(gpuVa, argument)); } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLE.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLE.cs index 8630bbc4..a4c4dd10 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLE.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLE.cs @@ -16,7 +16,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME private const int ColorStructSize = 0x40; private const int ZetaLayerCountOffset = 0x1230; - private const int IndirectDataEntrySize = 0x10; private const int IndirectIndexedDataEntrySize = 0x14; private readonly GPFifoProcessor _processor; @@ -262,10 +261,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME for (int i = 0; i < maxDrawCount; i++) { var count = FetchParam(); +#pragma warning disable IDE0059 // Remove unnecessary value assignment var instanceCount = FetchParam(); var firstIndex = FetchParam(); var firstVertex = FetchParam(); var firstInstance = FetchParam(); +#pragma warning restore IDE0059 if (i == 0) { diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs index 751867fc..9e71761b 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLEFunctionName.cs @@ -11,6 +11,6 @@ DrawArraysInstanced, DrawElementsInstanced, DrawElementsIndirect, - MultiDrawElementsIndirectCount + MultiDrawElementsIndirectCount, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLETable.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLETable.cs index 719e170f..5630756c 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLETable.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroHLETable.cs @@ -46,12 +46,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME private static readonly TableEntry[] _table = new TableEntry[] { - new TableEntry(MacroHLEFunctionName.ClearColor, new Hash128(0xA9FB28D1DC43645A, 0xB177E5D2EAE67FB0), 0x28), - new TableEntry(MacroHLEFunctionName.ClearDepthStencil, new Hash128(0x1B96CB77D4879F4F, 0x8557032FE0C965FB), 0x24), - new TableEntry(MacroHLEFunctionName.DrawArraysInstanced, new Hash128(0x197FB416269DBC26, 0x34288C01DDA82202), 0x48), - new TableEntry(MacroHLEFunctionName.DrawElementsInstanced, new Hash128(0x1A501FD3D54EC8E0, 0x6CF570CF79DA74D6), 0x5c), - new TableEntry(MacroHLEFunctionName.DrawElementsIndirect, new Hash128(0x86A3E8E903AF8F45, 0xD35BBA07C23860A4), 0x7c), - new TableEntry(MacroHLEFunctionName.MultiDrawElementsIndirectCount, new Hash128(0x890AF57ED3FB1C37, 0x35D0C95C61F5386F), 0x19C) + new(MacroHLEFunctionName.ClearColor, new Hash128(0xA9FB28D1DC43645A, 0xB177E5D2EAE67FB0), 0x28), + new(MacroHLEFunctionName.ClearDepthStencil, new Hash128(0x1B96CB77D4879F4F, 0x8557032FE0C965FB), 0x24), + new(MacroHLEFunctionName.DrawArraysInstanced, new Hash128(0x197FB416269DBC26, 0x34288C01DDA82202), 0x48), + new(MacroHLEFunctionName.DrawElementsInstanced, new Hash128(0x1A501FD3D54EC8E0, 0x6CF570CF79DA74D6), 0x5c), + new(MacroHLEFunctionName.DrawElementsIndirect, new Hash128(0x86A3E8E903AF8F45, 0xD35BBA07C23860A4), 0x7c), + new(MacroHLEFunctionName.MultiDrawElementsIndirectCount, new Hash128(0x890AF57ED3FB1C37, 0x35D0C95C61F5386F), 0x19C), }; /// <summary> @@ -93,7 +93,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME { ref var entry = ref _table[i]; - var hash = XXHash128.ComputeHash(mc.Slice(0, entry.Length)); + var hash = XXHash128.ComputeHash(mc[..entry.Length]); if (hash == entry.Hash) { if (IsMacroHLESupported(caps, entry.Name)) diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs index df6ee040..dd60688d 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroInterpreter.cs @@ -15,7 +15,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME /// </summary> public Queue<FifoWord> Fifo { get; } - private int[] _gprs; + private readonly int[] _gprs; private int _methAddr; private int _methIncr; @@ -291,11 +291,16 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME return (int)result; - case AluRegOperation.BitwiseExclusiveOr: return a ^ b; - case AluRegOperation.BitwiseOr: return a | b; - case AluRegOperation.BitwiseAnd: return a & b; - case AluRegOperation.BitwiseAndNot: return a & ~b; - case AluRegOperation.BitwiseNotAnd: return ~(a & b); + case AluRegOperation.BitwiseExclusiveOr: + return a ^ b; + case AluRegOperation.BitwiseOr: + return a | b; + case AluRegOperation.BitwiseAnd: + return a & b; + case AluRegOperation.BitwiseAndNot: + return a & ~b; + case AluRegOperation.BitwiseNotAnd: + return ~(a & b); } throw new InvalidOperationException($"Invalid operation \"{aluOp}\" on instruction 0x{_opCode:X8}."); @@ -380,7 +385,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME /// <param name="state">Current GPU state</param> /// <param name="reg">Register offset to read</param> /// <returns>GPU register value</returns> - private int Read(IDeviceState state, int reg) + private static int Read(IDeviceState state, int reg) { return state.Read(reg * 4); } @@ -397,4 +402,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME _methAddr += _methIncr; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJit.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJit.cs index 4077f74e..a23bfef1 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJit.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJit.cs @@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME /// </summary> class MacroJit : IMacroEE { - private readonly MacroJitContext _context = new MacroJitContext(); + private readonly MacroJitContext _context = new(); /// <summary> /// Arguments FIFO. @@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME { if (_execute == null) { - MacroJitCompiler compiler = new MacroJitCompiler(); + MacroJitCompiler compiler = new(); _execute = compiler.Compile(code); } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs index f8d839fa..d9c26c58 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitCompiler.cs @@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME /// <returns>Delegate of the host compiled code</returns> public MacroExecute Compile(ReadOnlySpan<int> code) { - Dictionary<int, Label> labels = new Dictionary<int, Label>(); + Dictionary<int, Label> labels = new(); int lastTarget = 0; int i; diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs index 52c2a11b..5a71e3f4 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MME/MacroJitContext.cs @@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME /// <summary> /// Arguments FIFO. /// </summary> - public Queue<FifoWord> Fifo { get; } = new Queue<FifoWord>(); + public Queue<FifoWord> Fifo { get; } = new(); /// <summary> /// Fetches a arguments from the arguments FIFO. diff --git a/src/Ryujinx.Graphics.Gpu/Engine/MmeShadowScratch.cs b/src/Ryujinx.Graphics.Gpu/Engine/MmeShadowScratch.cs index 44cd8213..0aa6b82a 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/MmeShadowScratch.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/MmeShadowScratch.cs @@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Gpu.Engine [StructLayout(LayoutKind.Sequential, Size = 1024)] struct MmeShadowScratch { -#pragma warning disable CS0169 +#pragma warning disable CS0169 // The private field is never used private uint _e0; #pragma warning restore CS0169 public ref uint this[int index] => ref AsSpan()[index]; diff --git a/src/Ryujinx.Graphics.Gpu/Engine/SetMmeShadowRamControlMode.cs b/src/Ryujinx.Graphics.Gpu/Engine/SetMmeShadowRamControlMode.cs index 060d35ca..ebb0ff33 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/SetMmeShadowRamControlMode.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/SetMmeShadowRamControlMode.cs @@ -10,4 +10,4 @@ namespace Ryujinx.Graphics.Gpu.Engine MethodPassthrough = 2, MethodReplay = 3, } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs b/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs index e1e3085b..40d9a97d 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/ShaderTexture.cs @@ -65,6 +65,7 @@ namespace Ryujinx.Graphics.Gpu.Engine { return format switch { +#pragma warning disable IDE0055 // Disable formatting TextureFormat.R8Unorm => Format.R8Unorm, TextureFormat.R8Snorm => Format.R8Snorm, TextureFormat.R8Uint => Format.R8Uint, @@ -104,7 +105,8 @@ namespace Ryujinx.Graphics.Gpu.Engine TextureFormat.R10G10B10A2Unorm => Format.R10G10B10A2Unorm, TextureFormat.R10G10B10A2Uint => Format.R10G10B10A2Uint, TextureFormat.R11G11B10Float => Format.R11G11B10Float, - _ => 0 + _ => 0, +#pragma warning restore IDE0055 }; } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendFunctions.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendFunctions.cs index a40b9cc4..0aca3907 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendFunctions.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendFunctions.cs @@ -209,14 +209,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender new AdvancedBlendUcode(AdvancedBlendOp.HslHue, AdvancedBlendOverlap.Conjoint, false, GenConjointHslHue), new AdvancedBlendUcode(AdvancedBlendOp.HslSaturation, AdvancedBlendOverlap.Conjoint, false, GenConjointHslSaturation), new AdvancedBlendUcode(AdvancedBlendOp.HslColor, AdvancedBlendOverlap.Conjoint, false, GenConjointHslColor), - new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, false, GenConjointHslLuminosity) + new AdvancedBlendUcode(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, false, GenConjointHslLuminosity), }; public static string GenTable() { // This can be used to generate the table on AdvancedBlendPreGenTable. - StringBuilder sb = new StringBuilder(); + StringBuilder sb = new(); sb.AppendLine($"private static Dictionary<Hash128, AdvancedBlendEntry> _entries = new()"); sb.AppendLine("{"); @@ -4223,4 +4223,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender return new FixedFunctionAlpha(BlendOp.MaximumGl, BlendFactor.OneGl, BlendFactor.OneGl); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendManager.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendManager.cs index 8072c6af..b336382d 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendManager.cs @@ -54,12 +54,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender /// <returns>True if the function was found, false otherwise</returns> public bool TryGetAdvancedBlend(out AdvancedBlendDescriptor descriptor) { - Span<uint> currentCode = new Span<uint>(_code); + Span<uint> currentCode = new(_code); byte codeLength = (byte)_state.State.BlendUcodeSize; if (currentCode.Length > codeLength) { - currentCode = currentCode.Slice(0, codeLength); + currentCode = currentCode[..codeLength]; } Hash128 hash = XXHash128.ComputeHash(MemoryMarshal.Cast<uint, byte>(currentCode)); @@ -112,4 +112,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender return true; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendPreGenTable.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendPreGenTable.cs index d35d8abf..b6cd9def 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendPreGenTable.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendPreGenTable.cs @@ -8,7 +8,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender /// <summary> /// Advanced blend function entry. /// </summary> - struct AdvancedBlendEntry + readonly struct AdvancedBlendEntry { /// <summary> /// Advanced blend operation. @@ -270,4 +270,4 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender { new Hash128(0x8652300E32D93050, 0x9460E7B449132371), new AdvancedBlendEntry(AdvancedBlendOp.HslLuminosity, AdvancedBlendOverlap.Conjoint, false, new[] { new RgbFloat(0.3f, 0.59f, 0.11f) }, new FixedFunctionAlpha(BlendUcodeEnable.EnableRGB, BlendOp.MaximumGl, BlendFactor.OneGl, BlendFactor.OneGl)) }, }; } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendUcode.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendUcode.cs index f06b4bf7..d3e3abbc 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendUcode.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/AdvancedBlendUcode.cs @@ -5,12 +5,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender /// <summary> /// Fixed function alpha state used for a advanced blend function. /// </summary> - struct FixedFunctionAlpha + readonly struct FixedFunctionAlpha { /// <summary> /// Fixed function alpha state with alpha blending disabled. /// </summary> - public static FixedFunctionAlpha Disabled => new FixedFunctionAlpha(BlendUcodeEnable.EnableRGBA, default, default, default); + public static FixedFunctionAlpha Disabled => new(BlendUcodeEnable.EnableRGBA, default, default, default); /// <summary> /// Individual enable bits for the RGB and alpha components. @@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender /// <summary> /// Advanced blend microcode state. /// </summary> - struct AdvancedBlendUcode + readonly struct AdvancedBlendUcode { /// <summary> /// Advanced blend operation. @@ -117,10 +117,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender Overlap = overlap; SrcPreMultiplied = srcPreMultiplied; - UcodeAssembler asm = new UcodeAssembler(); + UcodeAssembler asm = new(); Alpha = genFunc(ref asm); Code = asm.GetCode(); Constants = asm.GetConstants(); } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/UcodeAssembler.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/UcodeAssembler.cs index f854787e..8e020906 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/UcodeAssembler.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/Blender/UcodeAssembler.cs @@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender Max = 3, Rcp = 4, Add = 5, - Sub = 6 + Sub = 6, } /// <summary> @@ -29,7 +29,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender LT = 4, LE = 5, GT = 6, - GE = 7 + GE = 7, } /// <summary> @@ -49,7 +49,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender Temp1 = 0xa, Temp2 = 0xb, PBR = 0xc, - ConstantRGB = 0xd + ConstantRGB = 0xd, } /// <summary> @@ -64,7 +64,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender Temp0 = 4, Temp1 = 5, Temp2 = 6, - PBR = 7 + PBR = 7, } /// <summary> @@ -75,7 +75,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender Temp0 = 0, Temp1 = 1, Temp2 = 2, - PBR = 3 + PBR = 3, } /// <summary> @@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender RRR = 2, GGG = 3, BBB = 4, - RToA = 5 + RToA = 5, } /// <summary> @@ -99,13 +99,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender RGB = 0, R = 1, G = 2, - B = 3 + B = 3, } /// <summary> /// Floating-point RGB color values. /// </summary> - struct RgbFloat + readonly struct RgbFloat { /// <summary> /// Red component value. @@ -139,24 +139,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender /// <summary> /// Blend microcode destination operand, including swizzle, write mask and condition code update flag. /// </summary> - struct Dest + readonly struct Dest { - public static Dest Temp0 => new Dest(OpDst.Temp0, Swizzle.RGB, WriteMask.RGB, false); - public static Dest Temp1 => new Dest(OpDst.Temp1, Swizzle.RGB, WriteMask.RGB, false); - public static Dest Temp2 => new Dest(OpDst.Temp2, Swizzle.RGB, WriteMask.RGB, false); - public static Dest PBR => new Dest(OpDst.PBR, Swizzle.RGB, WriteMask.RGB, false); + public static Dest Temp0 => new(OpDst.Temp0, Swizzle.RGB, WriteMask.RGB, false); + public static Dest Temp1 => new(OpDst.Temp1, Swizzle.RGB, WriteMask.RGB, false); + public static Dest Temp2 => new(OpDst.Temp2, Swizzle.RGB, WriteMask.RGB, false); + public static Dest PBR => new(OpDst.PBR, Swizzle.RGB, WriteMask.RGB, false); - public Dest GBR => new Dest(Dst, Swizzle.GBR, WriteMask, WriteCC); - public Dest RRR => new Dest(Dst, Swizzle.RRR, WriteMask, WriteCC); - public Dest GGG => new Dest(Dst, Swizzle.GGG, WriteMask, WriteCC); - public Dest BBB => new Dest(Dst, Swizzle.BBB, WriteMask, WriteCC); - public Dest RToA => new Dest(Dst, Swizzle.RToA, WriteMask, WriteCC); + public Dest GBR => new(Dst, Swizzle.GBR, WriteMask, WriteCC); + public Dest RRR => new(Dst, Swizzle.RRR, WriteMask, WriteCC); + public Dest GGG => new(Dst, Swizzle.GGG, WriteMask, WriteCC); + public Dest BBB => new(Dst, Swizzle.BBB, WriteMask, WriteCC); + public Dest RToA => new(Dst, Swizzle.RToA, WriteMask, WriteCC); - public Dest R => new Dest(Dst, Swizzle, WriteMask.R, WriteCC); - public Dest G => new Dest(Dst, Swizzle, WriteMask.G, WriteCC); - public Dest B => new Dest(Dst, Swizzle, WriteMask.B, WriteCC); + public Dest R => new(Dst, Swizzle, WriteMask.R, WriteCC); + public Dest G => new(Dst, Swizzle, WriteMask.G, WriteCC); + public Dest B => new(Dst, Swizzle, WriteMask.B, WriteCC); - public Dest CC => new Dest(Dst, Swizzle, WriteMask, true); + public Dest CC => new(Dst, Swizzle, WriteMask, true); public OpDst Dst { get; } public Swizzle Swizzle { get; } @@ -182,7 +182,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender /// <summary> /// Blend microcode operaiton. /// </summary> - struct UcodeOp + readonly struct UcodeOp { public readonly uint Word; @@ -292,14 +292,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed.Blender _constantIndex = index; } - public uint[] GetCode() + public readonly uint[] GetCode() { return _code?.ToArray(); } - public RgbFloat[] GetConstants() + public readonly RgbFloat[] GetConstants() { return _constants; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs index 5c936616..e30092ce 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ConstantBufferUpdater.cs @@ -19,7 +19,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed private ulong _ubFollowUpAddress = 0; private ulong _ubByteCount = 0; private int _ubIndex = 0; - private int[] _ubData = new int[UniformDataCacheSize]; + private readonly int[] _ubData = new int[UniformDataCacheSize]; /// <summary> /// Creates a new instance of the constant buffer updater. diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs index 9c4921c8..d7ee24b1 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawManager.cs @@ -186,7 +186,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { int firstVertex = (int)_state.State.FirstVertex; - BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4); + BufferRange br = new(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4); _channel.BufferManager.SetIndexBuffer(br, IndexType.UInt); @@ -200,7 +200,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed } else { +#pragma warning disable IDE0059 // Remove unnecessary value assignment var drawState = _state.State.VertexBufferDrawState; +#pragma warning restore IDE0059 _context.Renderer.Pipeline.Draw(drawVertexCount, 1, drawFirstVertex, firstInstance); } @@ -679,7 +681,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed if (indexedInline) { int inlineIndexCount = _drawState.IbStreamer.GetAndResetInlineIndexCount(_context.Renderer); - BufferRange br = new BufferRange(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4); + BufferRange br = new(_drawState.IbStreamer.GetInlineIndexBuffer(), 0, inlineIndexCount * 4); _channel.BufferManager.SetIndexBuffer(br, IndexType.UInt); } @@ -809,7 +811,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed Span<Rectangle<int>> scissors = stackalloc Rectangle<int>[] { - new Rectangle<int>(scissorX, scissorY, scissorW, scissorH) + new Rectangle<int>(scissorX, scissorY, scissorW, scissorH), }; _context.Renderer.Pipeline.SetScissors(scissors); @@ -821,7 +823,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { var clearColor = _state.State.ClearColors; - ColorF color = new ColorF(clearColor.Red, clearColor.Green, clearColor.Blue, clearColor.Alpha); + ColorF color = new(clearColor.Red, clearColor.Green, clearColor.Blue, clearColor.Alpha); _context.Renderer.Pipeline.ClearRenderTargetColor(index, layer, layerCount, componentMask, color); } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs index 42ec2442..12099aef 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/DrawState.cs @@ -60,6 +60,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// <summary> /// Index buffer data streamer for inline index buffer updates, such as those used in legacy OpenGL. /// </summary> - public IbStreamer IbStreamer = new IbStreamer(); + public IbStreamer IbStreamer = new(); } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/IbStreamer.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/IbStreamer.cs index 80d8c00b..022e12f5 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/IbStreamer.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/IbStreamer.cs @@ -1,6 +1,5 @@ using Ryujinx.Common; using Ryujinx.Graphics.GAL; -using System; using System.Runtime.InteropServices; namespace Ryujinx.Graphics.Gpu.Engine.Threed @@ -17,33 +16,35 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed private int _inlineIndexBufferSize; private int _inlineIndexCount; private uint[] _buffer; - private int _bufferOffset; +#pragma warning disable IDE0051 // Remove unused private member + private readonly int _bufferOffset; +#pragma warning restore IDE0051 /// <summary> /// Indicates if any index buffer data has been pushed. /// </summary> - public bool HasInlineIndexData => _inlineIndexCount != 0; + public readonly bool HasInlineIndexData => _inlineIndexCount != 0; /// <summary> /// Total numbers of indices that have been pushed. /// </summary> - public int InlineIndexCount => _inlineIndexCount; + public readonly int InlineIndexCount => _inlineIndexCount; /// <summary> /// Gets the handle for the host buffer currently holding the inline index buffer data. /// </summary> /// <returns>Host buffer handle</returns> - public BufferHandle GetInlineIndexBuffer() + public readonly BufferHandle GetInlineIndexBuffer() { return _inlineIndexBuffer; } /// <summary> /// Gets the number of elements on the current inline index buffer, - /// while also reseting it to zero for the next draw. + /// while also resetting it to zero for the next draw. /// </summary> /// <param name="renderer">Host renderer</param> - /// <returns>Inline index bufffer count</returns> + /// <returns>Inline index buffer count</returns> public int GetAndResetInlineIndexCount(IRenderer renderer) { UpdateRemaining(renderer); @@ -114,10 +115,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// <param name="value">Index value to be written</param> private void PushData(IRenderer renderer, int offset, uint value) { - if (_buffer == null) - { - _buffer = new uint[BufferCapacity]; - } + _buffer ??= new uint[BufferCapacity]; // We upload data in chunks. // If we are at the start of a chunk, then the buffer might be full, @@ -155,7 +153,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed int baseOffset = (offset - count) * sizeof(uint); int length = count * sizeof(uint); BufferHandle buffer = GetInlineIndexBuffer(renderer, baseOffset, length); - renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer).Slice(0, length)); + renderer.SetBufferData(buffer, baseOffset, MemoryMarshal.Cast<uint, byte>(_buffer)[..length]); } /// <summary> diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs index d78aa498..331b1976 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/IndirectDrawType.cs @@ -1,8 +1,11 @@ +using System.Diagnostics.CodeAnalysis; + namespace Ryujinx.Graphics.Gpu.Engine.Threed { /// <summary> /// Indirect draw type, which can be indexed or non-indexed, with or without a draw count. /// </summary> + [SuppressMessage("Design", "CA1069: Enums values should not be duplicated")] enum IndirectDrawType { /// <summary> @@ -33,6 +36,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// <summary> /// Draw count flag. /// </summary> - Count = 1 << 1 + Count = 1 << 1, } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs index cf2e818c..e575923d 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/RenderTargetUpdateFlags.cs @@ -36,6 +36,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// <summary> /// Default update flags for draw. /// </summary> - UpdateAll = UseControl | UpdateDepthStencil + UpdateAll = UseControl | UpdateDepthStencil, } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs index 63a2c841..0a813ee5 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SemaphoreUpdater.cs @@ -1,5 +1,4 @@ using Ryujinx.Graphics.GAL; -using System; namespace Ryujinx.Graphics.Gpu.Engine.Threed { @@ -15,7 +14,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { Release = 0, Acquire = 1, - Counter = 2 + Counter = 2, } /// <summary> @@ -37,7 +36,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed ClipperInputPrimitives = 0x1c, ClipperOutputPrimitives = 0x1d, FragmentShaderInvocations = 0x1e, - PrimitivesGenerated = 0x1f + PrimitivesGenerated = 0x1f, } /// <summary> @@ -64,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed TransformFeedbackOffset = 0x1a, TessControlShaderInvocations = 0x1b, TessEvaluationShaderInvocations = 0x1d, - TessEvaluationShaderPrimitives = 0x1f + TessEvaluationShaderPrimitives = 0x1f, } private readonly GpuContext _context; @@ -117,8 +116,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed switch (op) { - case SemaphoreOperation.Release: ReleaseSemaphore(); break; - case SemaphoreOperation.Counter: ReportCounter(type); break; + case SemaphoreOperation.Release: + ReleaseSemaphore(); + break; + case SemaphoreOperation.Counter: + ReportCounter(type); + break; } } @@ -156,10 +159,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed void resultHandler(object evt, ulong result) { - CounterData counterData = new CounterData + CounterData counterData = new() { Counter = result, - Timestamp = ticks + Timestamp = ticks, }; if (counter?.Invalid != true) diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs index a8af5497..cbf1573c 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/SpecializationStateUpdater.cs @@ -227,7 +227,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { VertexAttribType.Sint => AttributeType.Sint, VertexAttribType.Uint => AttributeType.Uint, - _ => AttributeType.Float + _ => AttributeType.Float, }; if (attributeTypes[location] != value) diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs index 92e980ce..34439657 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/StateUpdater.cs @@ -33,7 +33,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed private readonly ShaderProgramInfo[] _currentProgramInfo; private ShaderSpecializationState _shaderSpecState; - private SpecializationStateUpdater _currentSpecState; + private readonly SpecializationStateUpdater _currentSpecState; private ProgramPipelineState _pipeline; @@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed private uint _vbEnableMask; private bool _prevDrawIndexed; - private bool _prevDrawIndirect; + private readonly bool _prevDrawIndirect; private IndexType _prevIndexType; private uint _prevFirstVertex; private bool _prevTfEnable; @@ -448,7 +448,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed int samplesInY = msaaMode.SamplesInY(); var scissor = _state.State.ScreenScissorState; - Size sizeHint = new Size((scissor.X + scissor.Width) * samplesInX, (scissor.Y + scissor.Height) * samplesInY, 1); + Size sizeHint = new((scissor.X + scissor.Width) * samplesInX, (scissor.Y + scissor.Height) * samplesInY, 1); int clipRegionWidth = int.MaxValue; int clipRegionHeight = int.MaxValue; @@ -669,7 +669,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> private void UpdateDepthTestState() { - DepthTestDescriptor descriptor = new DepthTestDescriptor( + DepthTestDescriptor descriptor = new( _state.State.DepthTestEnable, _state.State.DepthWriteEnable, _state.State.DepthTestFunc); @@ -739,7 +739,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed height *= scale; } - Rectangle<float> region = new Rectangle<float>(x, y, width, height); + Rectangle<float> region = new(x, y, width, height); ViewportSwizzle swizzleX = transform.UnpackSwizzleX(); ViewportSwizzle swizzleY = transform.UnpackSwizzleY(); @@ -751,9 +751,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed if (transform.ScaleZ < 0) { - float temp = depthNear; - depthNear = depthFar; - depthFar = temp; + (depthFar, depthNear) = (depthNear, depthFar); } viewports[index] = new Viewport(region, swizzleX, swizzleY, swizzleZ, swizzleW, depthNear, depthFar); @@ -845,7 +843,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed backMask = test.FrontMask; } - StencilTestDescriptor descriptor = new StencilTestDescriptor( + StencilTestDescriptor descriptor = new( test.Enable, test.FrontFunc, test.FrontSFail, @@ -939,7 +937,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { VertexAttribType.Sint => Format.R32G32B32A32Sint, VertexAttribType.Uint => Format.R32G32B32A32Uint, - _ => Format.R32G32B32A32Float + _ => Format.R32G32B32A32Float, }; } @@ -1017,8 +1015,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed switch (indexBuffer.Type) { - case IndexType.UShort: size *= 2; break; - case IndexType.UInt: size *= 4; break; + case IndexType.UShort: + size *= 2; + break; + case IndexType.UInt: + size *= 4; + break; } _channel.BufferManager.SetIndexBuffer(gpuVa, size, indexBuffer.Type); @@ -1338,7 +1340,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed _vtgWritesRtLayer = false; - ShaderAddresses addresses = new ShaderAddresses(); + ShaderAddresses addresses = new(); Span<ulong> addressesSpan = addresses.AsSpan(); ulong baseAddress = _state.State.ShaderBaseAddress.Pack(); @@ -1453,7 +1455,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed // ScaleZ = (Far - Near) / 2 // DepthNear/Far are sorted such as that Near is always less than Far. depthMode = extents.DepthNear != transform.TranslateZ && - extents.DepthFar != transform.TranslateZ + extents.DepthFar != transform.TranslateZ ? DepthMode.MinusOneToOne : DepthMode.ZeroToOne; } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs index 1386071c..1f662890 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClass.cs @@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed { nameof(ThreedClassState.UniformBufferBindTessControl), new RwCallback(ConstantBufferBindTessControl, null) }, { nameof(ThreedClassState.UniformBufferBindTessEvaluation), new RwCallback(ConstantBufferBindTessEvaluation, null) }, { nameof(ThreedClassState.UniformBufferBindGeometry), new RwCallback(ConstantBufferBindGeometry, null) }, - { nameof(ThreedClassState.UniformBufferBindFragment), new RwCallback(ConstantBufferBindFragment, null) } + { nameof(ThreedClassState.UniformBufferBindFragment), new RwCallback(ConstantBufferBindFragment, null) }, }); _i2mClass = new InlineToMemoryClass(context, channel, initializeState: false); diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs index beda2dbf..f2997678 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Threed/ThreedClassState.cs @@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed TessellationControl, TessellationEvaluation, Geometry, - Fragment + Fragment, } /// <summary> @@ -26,7 +26,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct TessMode { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Packed; #pragma warning restore CS0649 @@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the tessellation abstract patch type. /// </summary> /// <returns>Abtract patch type</returns> - public TessPatchType UnpackPatchType() + public readonly TessPatchType UnpackPatchType() { return (TessPatchType)(Packed & 3); } @@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the spacing between tessellated vertices of the patch. /// </summary> /// <returns>Spacing between tessellated vertices</returns> - public TessSpacing UnpackSpacing() + public readonly TessSpacing UnpackSpacing() { return (TessSpacing)((Packed >> 4) & 3); } @@ -52,7 +52,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the primitive winding order. /// </summary> /// <returns>True if clockwise, false if counter-clockwise</returns> - public bool UnpackCw() + public readonly bool UnpackCw() { return (Packed & (1 << 8)) != 0; } @@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct TfBufferState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 Enable; public GpuVa Address; public int Size; @@ -79,7 +79,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct TfState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public int BufferIndex; public int VaryingsCount; public int Stride; @@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct RtColorState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public GpuVa Address; public int WidthOrStride; public int Height; @@ -116,7 +116,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct ViewportTransform { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public float ScaleX; public float ScaleY; public float ScaleZ; @@ -131,7 +131,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks viewport swizzle of the position X component. /// </summary> /// <returns>Swizzle enum value</returns> - public ViewportSwizzle UnpackSwizzleX() + public readonly ViewportSwizzle UnpackSwizzleX() { return (ViewportSwizzle)(Swizzle & 7); } @@ -140,7 +140,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks viewport swizzle of the position Y component. /// </summary> /// <returns>Swizzle enum value</returns> - public ViewportSwizzle UnpackSwizzleY() + public readonly ViewportSwizzle UnpackSwizzleY() { return (ViewportSwizzle)((Swizzle >> 4) & 7); } @@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks viewport swizzle of the position Z component. /// </summary> /// <returns>Swizzle enum value</returns> - public ViewportSwizzle UnpackSwizzleZ() + public readonly ViewportSwizzle UnpackSwizzleZ() { return (ViewportSwizzle)((Swizzle >> 8) & 7); } @@ -158,7 +158,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks viewport swizzle of the position W component. /// </summary> /// <returns>Swizzle enum value</returns> - public ViewportSwizzle UnpackSwizzleW() + public readonly ViewportSwizzle UnpackSwizzleW() { return (ViewportSwizzle)((Swizzle >> 12) & 7); } @@ -169,7 +169,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct ViewportExtents { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public ushort X; public ushort Width; public ushort Y; @@ -184,7 +184,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct VertexBufferDrawState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public int First; public int Count; #pragma warning restore CS0649 @@ -195,7 +195,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct ClearColors { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public float Red; public float Green; public float Blue; @@ -208,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct DepthBiasState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 PointEnable; public Boolean32 LineEnable; public Boolean32 FillEnable; @@ -223,7 +223,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed Disabled = 0, EnableRGB = 1, EnableAlpha = 2, - EnableRGBA = 3 + EnableRGBA = 3, } /// <summary> @@ -231,7 +231,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct ScissorState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 Enable; public ushort X1; public ushort X2; @@ -246,7 +246,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct StencilBackMasks { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public int FuncRef; public int Mask; public int FuncMask; @@ -258,7 +258,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct RtDepthStencilState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public GpuVa Address; public ZetaFormat Format; public MemoryLayout MemoryLayout; @@ -271,7 +271,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct ScreenScissorState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public ushort X; public ushort Width; public ushort Y; @@ -297,7 +297,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed Size16 = 0x1b, Size8 = 0x1d, Rgb10A2 = 0x30, - Rg11B10 = 0x31 + Rg11B10 = 0x31, } /// <summary> @@ -311,7 +311,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed Uint = 4, Uscaled = 5, Sscaled = 6, - Float = 7 + Float = 7, } /// <summary> @@ -319,7 +319,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct VertexAttribState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Attribute; #pragma warning restore CS0649 @@ -327,7 +327,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the index of the vertex buffer this attribute belongs to. /// </summary> /// <returns>Vertex buffer index</returns> - public int UnpackBufferIndex() + public readonly int UnpackBufferIndex() { return (int)(Attribute & 0x1f); } @@ -336,7 +336,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the attribute constant flag. /// </summary> /// <returns>True if the attribute is constant, false otherwise</returns> - public bool UnpackIsConstant() + public readonly bool UnpackIsConstant() { return (Attribute & 0x40) != 0; } @@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the offset, in bytes, of the attribute on the vertex buffer. /// </summary> /// <returns>Attribute offset in bytes</returns> - public int UnpackOffset() + public readonly int UnpackOffset() { return (int)((Attribute >> 7) & 0x3fff); } @@ -354,7 +354,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the Maxwell attribute format integer. /// </summary> /// <returns>Attribute format integer</returns> - public uint UnpackFormat() + public readonly uint UnpackFormat() { return Attribute & 0x3fe00000; } @@ -363,7 +363,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the Maxwell attribute size. /// </summary> /// <returns>Attribute size</returns> - public VertexAttribSize UnpackSize() + public readonly VertexAttribSize UnpackSize() { return (VertexAttribSize)((Attribute >> 21) & 0x3f); } @@ -372,7 +372,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the Maxwell attribute component type. /// </summary> /// <returns>Attribute component type</returns> - public VertexAttribType UnpackType() + public readonly VertexAttribType UnpackType() { return (VertexAttribType)((Attribute >> 27) & 7); } @@ -383,7 +383,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct RtControl { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Packed; #pragma warning restore CS0649 @@ -391,7 +391,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the number of active draw buffers. /// </summary> /// <returns>Number of active draw buffers</returns> - public int UnpackCount() + public readonly int UnpackCount() { return (int)(Packed & 0xf); } @@ -401,7 +401,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> /// <param name="index">Index of the draw buffer</param> /// <returns>Attachment index</returns> - public int UnpackPermutationIndex(int index) + public readonly int UnpackPermutationIndex(int index) { return (int)((Packed >> (4 + index * 3)) & 7); } @@ -412,7 +412,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct Size3D { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public int Width; public int Height; public int Depth; @@ -424,7 +424,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct StencilTestState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 Enable; public StencilOp FrontSFail; public StencilOp FrontDpFail; @@ -443,7 +443,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed enum YControl { NegateY = 1 << 0, - TriangleRastFlip = 1 << 4 + TriangleRastFlip = 1 << 4, } /// <summary> @@ -451,7 +451,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct RgbHalf { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint R; public uint G; public uint B; @@ -462,7 +462,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the red color component as a 16-bit float value. /// </summary> /// <returns>The component value</returns> - public Half UnpackR() + public readonly Half UnpackR() { ushort value = (ushort)R; return Unsafe.As<ushort, Half>(ref value); @@ -472,7 +472,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the green color component as a 16-bit float value. /// </summary> /// <returns>The component value</returns> - public Half UnpackG() + public readonly Half UnpackG() { ushort value = (ushort)G; return Unsafe.As<ushort, Half>(ref value); @@ -482,7 +482,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks the blue color component as a 16-bit float value. /// </summary> /// <returns>The component value</returns> - public Half UnpackB() + public readonly Half UnpackB() { ushort value = (ushort)B; return Unsafe.As<ushort, Half>(ref value); @@ -498,7 +498,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed Always, ResultNonZero, Equal, - NotEqual + NotEqual, } /// <summary> @@ -506,7 +506,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct PoolState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public GpuVa Address; public int MaximumId; #pragma warning restore CS0649 @@ -517,7 +517,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct StencilBackTestState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 TwoSided; public StencilOp BackSFail; public StencilOp BackDpFail; @@ -531,7 +531,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct PrimitiveRestartState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 Enable; public int Index; #pragma warning restore CS0649 @@ -543,7 +543,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct IndexBufferState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public GpuVa Address; public GpuVa EndAddress; public IndexType Type; @@ -556,7 +556,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct FaceState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 CullEnable; public FrontFace FrontFace; public Face CullFace; @@ -570,7 +570,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed enum ViewVolumeClipControl { ForceDepthRangeZeroToOne = 1 << 0, - DepthClampDisabled = 1 << 11 + DepthClampDisabled = 1 << 11, } /// <summary> @@ -578,7 +578,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct LogicalOpState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 Enable; public LogicalOp LogicalOp; #pragma warning restore CS0649 @@ -590,7 +590,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct RtColorMask { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Packed; #pragma warning restore CS0649 @@ -598,7 +598,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks red channel enable. /// </summary> /// <returns>True to write the new red channel color, false to keep the old value</returns> - public bool UnpackRed() + public readonly bool UnpackRed() { return (Packed & 0x1) != 0; } @@ -607,7 +607,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks green channel enable. /// </summary> /// <returns>True to write the new green channel color, false to keep the old value</returns> - public bool UnpackGreen() + public readonly bool UnpackGreen() { return (Packed & 0x10) != 0; } @@ -616,7 +616,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks blue channel enable. /// </summary> /// <returns>True to write the new blue channel color, false to keep the old value</returns> - public bool UnpackBlue() + public readonly bool UnpackBlue() { return (Packed & 0x100) != 0; } @@ -625,7 +625,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Unpacks alpha channel enable. /// </summary> /// <returns>True to write the new alpha channel color, false to keep the old value</returns> - public bool UnpackAlpha() + public readonly bool UnpackAlpha() { return (Packed & 0x1000) != 0; } @@ -636,7 +636,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct VertexBufferState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Control; public GpuVa Address; public int Divisor; @@ -646,7 +646,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Vertex buffer stride, defined as the number of bytes occupied by each vertex in memory. /// </summary> /// <returns>Vertex buffer stride</returns> - public int UnpackStride() + public readonly int UnpackStride() { return (int)(Control & 0xfff); } @@ -655,7 +655,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Vertex buffer enable. /// </summary> /// <returns>True if the vertex buffer is enabled, false otherwise</returns> - public bool UnpackEnable() + public readonly bool UnpackEnable() { return (Control & (1 << 12)) != 0; } @@ -666,7 +666,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct BlendStateCommon { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 SeparateAlpha; public BlendOp ColorOp; public BlendFactor ColorSrcFactor; @@ -683,7 +683,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct BlendState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public Boolean32 SeparateAlpha; public BlendOp ColorOp; public BlendFactor ColorSrcFactor; @@ -700,7 +700,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct ShaderState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Control; public uint Offset; public uint Unknown0x8; @@ -724,7 +724,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// Must be ignored for vertex shaders, those are always enabled. /// </summary> /// <returns>True if the stage is enabled, false otherwise</returns> - public bool UnpackEnable() + public readonly bool UnpackEnable() { return (Control & 1) != 0; } @@ -735,7 +735,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed /// </summary> struct UniformBufferState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public int Size; public GpuVa Address; public int Offset; @@ -744,30 +744,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed unsafe struct ThreedClassState : IShadowState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint SetObject; - public int SetObjectClassId => (int)(SetObject & 0xFFFF); - public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); + public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF); + public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); public fixed uint Reserved04[63]; public uint NoOperation; public uint SetNotifyA; - public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); + public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF); public uint SetNotifyB; public uint Notify; - public NotifyType NotifyType => (NotifyType)(Notify); + public readonly NotifyType NotifyType => (NotifyType)(Notify); public uint WaitForIdle; public uint LoadMmeInstructionRamPointer; public uint LoadMmeInstructionRam; public uint LoadMmeStartAddressRamPointer; public uint LoadMmeStartAddressRam; public uint SetMmeShadowRamControl; - public SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3); + public readonly SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3); public fixed uint Reserved128[2]; public uint SetGlobalRenderEnableA; - public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); + public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); public uint SetGlobalRenderEnableB; public uint SetGlobalRenderEnableC; - public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); + public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); public uint SendGoIdle; public uint PmTrigger; public uint PmTriggerWfi; @@ -778,30 +778,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed public uint LineLengthIn; public uint LineCount; public uint OffsetOutUpper; - public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); + public readonly int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF); public uint OffsetOut; public uint PitchOut; public uint SetDstBlockSize; - public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); - public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); - public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); + public readonly SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF); + public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF); + public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF); public uint SetDstWidth; public uint SetDstHeight; public uint SetDstDepth; public uint SetDstLayer; public uint SetDstOriginBytesX; - public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); + public readonly int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF); public uint SetDstOriginSamplesY; - public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); + public readonly int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF); public uint LaunchDma; - public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); - public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); - public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); - public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); - public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; - public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); - public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); - public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; + public readonly LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1); + public readonly LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3); + public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3); + public readonly LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1); + public readonly bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0; + public readonly LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7); + public readonly LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3); + public readonly bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0; public uint LoadInlineData; public fixed uint Reserved1B8[22]; public Boolean32 EarlyZForce; @@ -1042,7 +1042,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed public fixed uint Reserved260C[125]; public Array4<Array32<uint>> TfVaryingLocations; public fixed uint Reserved2A00[640]; - public MmeShadowScratch SetMmeShadowScratch; + public Array256<uint> SetMmeShadowScratch; #pragma warning restore CS0649 } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClass.cs index 2ac84ab5..b33fb7f7 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClass.cs @@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod _channel = channel; _state = new DeviceState<TwodClassState>(new Dictionary<string, RwCallback> { - { nameof(TwodClassState.PixelsFromMemorySrcY0Int), new RwCallback(PixelsFromMemorySrcY0Int, null) } + { nameof(TwodClassState.PixelsFromMemorySrcY0Int), new RwCallback(PixelsFromMemorySrcY0Int, null) }, }); } @@ -57,7 +57,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod /// <param name="lhsFormat">Format of the first texture</param> /// <param name="rhsFormat">Format of the second texture</param> /// <returns>True if the data is compatible, false otherwise</returns> - private bool IsDataCompatible(TwodTexture lhs, TwodTexture rhs, FormatInfo lhsFormat, FormatInfo rhsFormat) + private static bool IsDataCompatible(TwodTexture lhs, TwodTexture rhs, FormatInfo lhsFormat, FormatInfo rhsFormat) { if (lhsFormat.BytesPerPixel != rhsFormat.BytesPerPixel || lhs.Height != rhs.Height || @@ -88,7 +88,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod /// <param name="x2">Region end x</param> /// <param name="y2">Region end y</param> /// <returns>True if the region covers the full texture, false otherwise</returns> - private bool IsCopyRegionComplete(TwodTexture texture, FormatInfo formatInfo, int x1, int y1, int x2, int y2) + private static bool IsCopyRegionComplete(TwodTexture texture, FormatInfo formatInfo, int x1, int y1, int x2, int y2) { if (x1 != 0 || y1 != 0 || y2 != texture.Height) { @@ -172,7 +172,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod for (int y = 0; y < height; y++) { - srcSpan.Slice(offset, lineSize).CopyTo(dstSpan.Slice(offset)); + srcSpan.Slice(offset, lineSize).CopyTo(dstSpan[offset..]); offset += stride; } @@ -364,13 +364,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod float scale = srcTexture.ScaleFactor; float dstScale = dstTexture.ScaleFactor; - Extents2D srcRegion = new Extents2D( + Extents2D srcRegion = new( (int)Math.Ceiling(scale * (srcX1 / srcTexture.Info.SamplesInX)), (int)Math.Ceiling(scale * (srcY1 / srcTexture.Info.SamplesInY)), (int)Math.Ceiling(scale * (srcX2 / srcTexture.Info.SamplesInX)), (int)Math.Ceiling(scale * (srcY2 / srcTexture.Info.SamplesInY))); - Extents2D dstRegion = new Extents2D( + Extents2D dstRegion = new( (int)Math.Ceiling(dstScale * (dstX1 / dstTexture.Info.SamplesInX)), (int)Math.Ceiling(dstScale * (dstY1 / dstTexture.Info.SamplesInY)), (int)Math.Ceiling(dstScale * (dstX2 / dstTexture.Info.SamplesInX)), diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClassState.cs index 55e5019f..edea7327 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClassState.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodClassState.cs @@ -486,7 +486,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod /// </summary> struct RenderSolidPrimPoint { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint SetX; public uint Y; #pragma warning restore CS0649 @@ -497,30 +497,30 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod /// </summary> unsafe struct TwodClassState : IShadowState { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint SetObject; - public int SetObjectClassId => (int)(SetObject & 0xFFFF); - public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); + public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF); + public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F); public fixed uint Reserved04[63]; public uint NoOperation; public uint SetNotifyA; - public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0x1FFFFFF); + public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0x1FFFFFF); public uint SetNotifyB; public uint Notify; - public NotifyType NotifyType => (NotifyType)(Notify); + public readonly NotifyType NotifyType => (NotifyType)(Notify); public uint WaitForIdle; public uint LoadMmeInstructionRamPointer; public uint LoadMmeInstructionRam; public uint LoadMmeStartAddressRamPointer; public uint LoadMmeStartAddressRam; public uint SetMmeShadowRamControl; - public SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3); + public readonly SetMmeShadowRamControlMode SetMmeShadowRamControlMode => (SetMmeShadowRamControlMode)(SetMmeShadowRamControl & 0x3); public fixed uint Reserved128[2]; public uint SetGlobalRenderEnableA; - public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); + public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF); public uint SetGlobalRenderEnableB; public uint SetGlobalRenderEnableC; - public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); + public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7); public uint SendGoIdle; public uint PmTrigger; public fixed uint Reserved144[3]; @@ -528,54 +528,54 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod public uint SetInstrumentationMethodData; public fixed uint Reserved158[37]; public uint SetMmeSwitchState; - public bool SetMmeSwitchStateValid => (SetMmeSwitchState & 0x1) != 0; - public int SetMmeSwitchStateSaveMacro => (int)((SetMmeSwitchState >> 4) & 0xFF); - public int SetMmeSwitchStateRestoreMacro => (int)((SetMmeSwitchState >> 12) & 0xFF); + public readonly bool SetMmeSwitchStateValid => (SetMmeSwitchState & 0x1) != 0; + public readonly int SetMmeSwitchStateSaveMacro => (int)((SetMmeSwitchState >> 4) & 0xFF); + public readonly int SetMmeSwitchStateRestoreMacro => (int)((SetMmeSwitchState >> 12) & 0xFF); public fixed uint Reserved1F0[4]; public uint SetDstFormat; - public SetDstFormatV SetDstFormatV => (SetDstFormatV)(SetDstFormat & 0xFF); + public readonly SetDstFormatV SetDstFormatV => (SetDstFormatV)(SetDstFormat & 0xFF); public uint SetDstMemoryLayout; - public SetDstMemoryLayoutV SetDstMemoryLayoutV => (SetDstMemoryLayoutV)(SetDstMemoryLayout & 0x1); + public readonly SetDstMemoryLayoutV SetDstMemoryLayoutV => (SetDstMemoryLayoutV)(SetDstMemoryLayout & 0x1); public uint SetDstBlockSize; - public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0x7); - public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0x7); + public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0x7); + public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0x7); public uint SetDstDepth; public uint SetDstLayer; public uint SetDstPitch; public uint SetDstWidth; public uint SetDstHeight; public uint SetDstOffsetUpper; - public int SetDstOffsetUpperV => (int)(SetDstOffsetUpper & 0xFF); + public readonly int SetDstOffsetUpperV => (int)(SetDstOffsetUpper & 0xFF); public uint SetDstOffsetLower; public uint FlushAndInvalidateRopMiniCache; - public bool FlushAndInvalidateRopMiniCacheV => (FlushAndInvalidateRopMiniCache & 0x1) != 0; + public readonly bool FlushAndInvalidateRopMiniCacheV => (FlushAndInvalidateRopMiniCache & 0x1) != 0; public uint SetSpareNoop06; public uint SetSrcFormat; - public SetSrcFormatV SetSrcFormatV => (SetSrcFormatV)(SetSrcFormat & 0xFF); + public readonly SetSrcFormatV SetSrcFormatV => (SetSrcFormatV)(SetSrcFormat & 0xFF); public uint SetSrcMemoryLayout; - public SetSrcMemoryLayoutV SetSrcMemoryLayoutV => (SetSrcMemoryLayoutV)(SetSrcMemoryLayout & 0x1); + public readonly SetSrcMemoryLayoutV SetSrcMemoryLayoutV => (SetSrcMemoryLayoutV)(SetSrcMemoryLayout & 0x1); public uint SetSrcBlockSize; - public SetSrcBlockSizeHeight SetSrcBlockSizeHeight => (SetSrcBlockSizeHeight)((SetSrcBlockSize >> 4) & 0x7); - public SetSrcBlockSizeDepth SetSrcBlockSizeDepth => (SetSrcBlockSizeDepth)((SetSrcBlockSize >> 8) & 0x7); + public readonly SetSrcBlockSizeHeight SetSrcBlockSizeHeight => (SetSrcBlockSizeHeight)((SetSrcBlockSize >> 4) & 0x7); + public readonly SetSrcBlockSizeDepth SetSrcBlockSizeDepth => (SetSrcBlockSizeDepth)((SetSrcBlockSize >> 8) & 0x7); public uint SetSrcDepth; public uint TwodInvalidateTextureDataCache; - public TwodInvalidateTextureDataCacheV TwodInvalidateTextureDataCacheV => (TwodInvalidateTextureDataCacheV)(TwodInvalidateTextureDataCache & 0x3); + public readonly TwodInvalidateTextureDataCacheV TwodInvalidateTextureDataCacheV => (TwodInvalidateTextureDataCacheV)(TwodInvalidateTextureDataCache & 0x3); public uint SetSrcPitch; public uint SetSrcWidth; public uint SetSrcHeight; public uint SetSrcOffsetUpper; - public int SetSrcOffsetUpperV => (int)(SetSrcOffsetUpper & 0xFF); + public readonly int SetSrcOffsetUpperV => (int)(SetSrcOffsetUpper & 0xFF); public uint SetSrcOffsetLower; public uint SetPixelsFromMemorySectorPromotion; - public SetPixelsFromMemorySectorPromotionV SetPixelsFromMemorySectorPromotionV => (SetPixelsFromMemorySectorPromotionV)(SetPixelsFromMemorySectorPromotion & 0x3); + public readonly SetPixelsFromMemorySectorPromotionV SetPixelsFromMemorySectorPromotionV => (SetPixelsFromMemorySectorPromotionV)(SetPixelsFromMemorySectorPromotion & 0x3); public uint SetSpareNoop12; public uint SetNumProcessingClusters; - public SetNumProcessingClustersV SetNumProcessingClustersV => (SetNumProcessingClustersV)(SetNumProcessingClusters & 0x1); + public readonly SetNumProcessingClustersV SetNumProcessingClustersV => (SetNumProcessingClustersV)(SetNumProcessingClusters & 0x1); public uint SetRenderEnableA; - public int SetRenderEnableAOffsetUpper => (int)(SetRenderEnableA & 0xFF); + public readonly int SetRenderEnableAOffsetUpper => (int)(SetRenderEnableA & 0xFF); public uint SetRenderEnableB; public uint SetRenderEnableC; - public int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7); + public readonly int SetRenderEnableCMode => (int)(SetRenderEnableC & 0x7); public uint SetSpareNoop08; public uint SetSpareNoop01; public uint SetSpareNoop11; @@ -585,29 +585,29 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod public uint SetClipWidth; public uint SetClipHeight; public uint SetClipEnable; - public bool SetClipEnableV => (SetClipEnable & 0x1) != 0; + public readonly bool SetClipEnableV => (SetClipEnable & 0x1) != 0; public uint SetColorKeyFormat; - public SetColorKeyFormatV SetColorKeyFormatV => (SetColorKeyFormatV)(SetColorKeyFormat & 0x7); + public readonly SetColorKeyFormatV SetColorKeyFormatV => (SetColorKeyFormatV)(SetColorKeyFormat & 0x7); public uint SetColorKey; public uint SetColorKeyEnable; - public bool SetColorKeyEnableV => (SetColorKeyEnable & 0x1) != 0; + public readonly bool SetColorKeyEnableV => (SetColorKeyEnable & 0x1) != 0; public uint SetRop; - public int SetRopV => (int)(SetRop & 0xFF); + public readonly int SetRopV => (int)(SetRop & 0xFF); public uint SetBeta1; public uint SetBeta4; - public int SetBeta4B => (int)(SetBeta4 & 0xFF); - public int SetBeta4G => (int)((SetBeta4 >> 8) & 0xFF); - public int SetBeta4R => (int)((SetBeta4 >> 16) & 0xFF); - public int SetBeta4A => (int)((SetBeta4 >> 24) & 0xFF); + public readonly int SetBeta4B => (int)(SetBeta4 & 0xFF); + public readonly int SetBeta4G => (int)((SetBeta4 >> 8) & 0xFF); + public readonly int SetBeta4R => (int)((SetBeta4 >> 16) & 0xFF); + public readonly int SetBeta4A => (int)((SetBeta4 >> 24) & 0xFF); public uint SetOperation; - public SetOperationV SetOperationV => (SetOperationV)(SetOperation & 0x7); + public readonly SetOperationV SetOperationV => (SetOperationV)(SetOperation & 0x7); public uint SetPatternOffset; - public int SetPatternOffsetX => (int)(SetPatternOffset & 0x3F); - public int SetPatternOffsetY => (int)((SetPatternOffset >> 8) & 0x3F); + public readonly int SetPatternOffsetX => (int)(SetPatternOffset & 0x3F); + public readonly int SetPatternOffsetY => (int)((SetPatternOffset >> 8) & 0x3F); public uint SetPatternSelect; - public SetPatternSelectV SetPatternSelectV => (SetPatternSelectV)(SetPatternSelect & 0x3); + public readonly SetPatternSelectV SetPatternSelectV => (SetPatternSelectV)(SetPatternSelect & 0x3); public uint SetDstColorRenderToZetaSurface; - public bool SetDstColorRenderToZetaSurfaceV => (SetDstColorRenderToZetaSurface & 0x1) != 0; + public readonly bool SetDstColorRenderToZetaSurfaceV => (SetDstColorRenderToZetaSurface & 0x1) != 0; public uint SetSpareNoop04; public uint SetSpareNoop15; public uint SetSpareNoop13; @@ -615,18 +615,18 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod public uint SetSpareNoop14; public uint SetSpareNoop02; public uint SetCompression; - public bool SetCompressionEnable => (SetCompression & 0x1) != 0; + public readonly bool SetCompressionEnable => (SetCompression & 0x1) != 0; public uint SetSpareNoop09; public uint SetRenderEnableOverride; - public SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)(SetRenderEnableOverride & 0x3); + public readonly SetRenderEnableOverrideMode SetRenderEnableOverrideMode => (SetRenderEnableOverrideMode)(SetRenderEnableOverride & 0x3); public uint SetPixelsFromMemoryDirection; - public SetPixelsFromMemoryDirectionHorizontal SetPixelsFromMemoryDirectionHorizontal => (SetPixelsFromMemoryDirectionHorizontal)(SetPixelsFromMemoryDirection & 0x3); - public SetPixelsFromMemoryDirectionVertical SetPixelsFromMemoryDirectionVertical => (SetPixelsFromMemoryDirectionVertical)((SetPixelsFromMemoryDirection >> 4) & 0x3); + public readonly SetPixelsFromMemoryDirectionHorizontal SetPixelsFromMemoryDirectionHorizontal => (SetPixelsFromMemoryDirectionHorizontal)(SetPixelsFromMemoryDirection & 0x3); + public readonly SetPixelsFromMemoryDirectionVertical SetPixelsFromMemoryDirectionVertical => (SetPixelsFromMemoryDirectionVertical)((SetPixelsFromMemoryDirection >> 4) & 0x3); public uint SetSpareNoop10; public uint SetMonochromePatternColorFormat; - public SetMonochromePatternColorFormatV SetMonochromePatternColorFormatV => (SetMonochromePatternColorFormatV)(SetMonochromePatternColorFormat & 0x7); + public readonly SetMonochromePatternColorFormatV SetMonochromePatternColorFormatV => (SetMonochromePatternColorFormatV)(SetMonochromePatternColorFormat & 0x7); public uint SetMonochromePatternFormat; - public SetMonochromePatternFormatV SetMonochromePatternFormatV => (SetMonochromePatternFormatV)(SetMonochromePatternFormat & 0x1); + public readonly SetMonochromePatternFormatV SetMonochromePatternFormatV => (SetMonochromePatternFormatV)(SetMonochromePatternFormat & 0x1); public uint SetMonochromePatternColor0; public uint SetMonochromePatternColor1; public uint SetMonochromePattern0; @@ -662,52 +662,52 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod public uint SetRenderSolidPrimColor2; public uint SetRenderSolidPrimColor3; public uint SetMmeMemAddressA; - public int SetMmeMemAddressAUpper => (int)(SetMmeMemAddressA & 0x1FFFFFF); + public readonly int SetMmeMemAddressAUpper => (int)(SetMmeMemAddressA & 0x1FFFFFF); public uint SetMmeMemAddressB; public uint SetMmeDataRamAddress; public uint MmeDmaRead; public uint MmeDmaReadFifoed; public uint MmeDmaWrite; public uint MmeDmaReduction; - public MmeDmaReductionReductionOp MmeDmaReductionReductionOp => (MmeDmaReductionReductionOp)(MmeDmaReduction & 0x7); - public MmeDmaReductionReductionFormat MmeDmaReductionReductionFormat => (MmeDmaReductionReductionFormat)((MmeDmaReduction >> 4) & 0x3); - public MmeDmaReductionReductionSize MmeDmaReductionReductionSize => (MmeDmaReductionReductionSize)((MmeDmaReduction >> 8) & 0x1); + public readonly MmeDmaReductionReductionOp MmeDmaReductionReductionOp => (MmeDmaReductionReductionOp)(MmeDmaReduction & 0x7); + public readonly MmeDmaReductionReductionFormat MmeDmaReductionReductionFormat => (MmeDmaReductionReductionFormat)((MmeDmaReduction >> 4) & 0x3); + public readonly MmeDmaReductionReductionSize MmeDmaReductionReductionSize => (MmeDmaReductionReductionSize)((MmeDmaReduction >> 8) & 0x1); public uint MmeDmaSysmembar; - public bool MmeDmaSysmembarV => (MmeDmaSysmembar & 0x1) != 0; + public readonly bool MmeDmaSysmembarV => (MmeDmaSysmembar & 0x1) != 0; public uint MmeDmaSync; public uint SetMmeDataFifoConfig; - public SetMmeDataFifoConfigFifoSize SetMmeDataFifoConfigFifoSize => (SetMmeDataFifoConfigFifoSize)(SetMmeDataFifoConfig & 0x7); + public readonly SetMmeDataFifoConfigFifoSize SetMmeDataFifoConfigFifoSize => (SetMmeDataFifoConfigFifoSize)(SetMmeDataFifoConfig & 0x7); public fixed uint Reserved578[2]; public uint RenderSolidPrimMode; - public RenderSolidPrimModeV RenderSolidPrimModeV => (RenderSolidPrimModeV)(RenderSolidPrimMode & 0x7); + public readonly RenderSolidPrimModeV RenderSolidPrimModeV => (RenderSolidPrimModeV)(RenderSolidPrimMode & 0x7); public uint SetRenderSolidPrimColorFormat; - public SetRenderSolidPrimColorFormatV SetRenderSolidPrimColorFormatV => (SetRenderSolidPrimColorFormatV)(SetRenderSolidPrimColorFormat & 0xFF); + public readonly SetRenderSolidPrimColorFormatV SetRenderSolidPrimColorFormatV => (SetRenderSolidPrimColorFormatV)(SetRenderSolidPrimColorFormat & 0xFF); public uint SetRenderSolidPrimColor; public uint SetRenderSolidLineTieBreakBits; - public bool SetRenderSolidLineTieBreakBitsXmajXincYinc => (SetRenderSolidLineTieBreakBits & 0x1) != 0; - public bool SetRenderSolidLineTieBreakBitsXmajXdecYinc => (SetRenderSolidLineTieBreakBits & 0x10) != 0; - public bool SetRenderSolidLineTieBreakBitsYmajXincYinc => (SetRenderSolidLineTieBreakBits & 0x100) != 0; - public bool SetRenderSolidLineTieBreakBitsYmajXdecYinc => (SetRenderSolidLineTieBreakBits & 0x1000) != 0; + public readonly bool SetRenderSolidLineTieBreakBitsXmajXincYinc => (SetRenderSolidLineTieBreakBits & 0x1) != 0; + public readonly bool SetRenderSolidLineTieBreakBitsXmajXdecYinc => (SetRenderSolidLineTieBreakBits & 0x10) != 0; + public readonly bool SetRenderSolidLineTieBreakBitsYmajXincYinc => (SetRenderSolidLineTieBreakBits & 0x100) != 0; + public readonly bool SetRenderSolidLineTieBreakBitsYmajXdecYinc => (SetRenderSolidLineTieBreakBits & 0x1000) != 0; public fixed uint Reserved590[20]; public uint RenderSolidPrimPointXY; - public int RenderSolidPrimPointXYX => (int)(RenderSolidPrimPointXY & 0xFFFF); - public int RenderSolidPrimPointXYY => (int)((RenderSolidPrimPointXY >> 16) & 0xFFFF); + public readonly int RenderSolidPrimPointXYX => (int)(RenderSolidPrimPointXY & 0xFFFF); + public readonly int RenderSolidPrimPointXYY => (int)((RenderSolidPrimPointXY >> 16) & 0xFFFF); public fixed uint Reserved5E4[7]; public Array64<RenderSolidPrimPoint> RenderSolidPrimPoint; public uint SetPixelsFromCpuDataType; - public SetPixelsFromCpuDataTypeV SetPixelsFromCpuDataTypeV => (SetPixelsFromCpuDataTypeV)(SetPixelsFromCpuDataType & 0x1); + public readonly SetPixelsFromCpuDataTypeV SetPixelsFromCpuDataTypeV => (SetPixelsFromCpuDataTypeV)(SetPixelsFromCpuDataType & 0x1); public uint SetPixelsFromCpuColorFormat; - public SetPixelsFromCpuColorFormatV SetPixelsFromCpuColorFormatV => (SetPixelsFromCpuColorFormatV)(SetPixelsFromCpuColorFormat & 0xFF); + public readonly SetPixelsFromCpuColorFormatV SetPixelsFromCpuColorFormatV => (SetPixelsFromCpuColorFormatV)(SetPixelsFromCpuColorFormat & 0xFF); public uint SetPixelsFromCpuIndexFormat; - public SetPixelsFromCpuIndexFormatV SetPixelsFromCpuIndexFormatV => (SetPixelsFromCpuIndexFormatV)(SetPixelsFromCpuIndexFormat & 0x3); + public readonly SetPixelsFromCpuIndexFormatV SetPixelsFromCpuIndexFormatV => (SetPixelsFromCpuIndexFormatV)(SetPixelsFromCpuIndexFormat & 0x3); public uint SetPixelsFromCpuMonoFormat; - public SetPixelsFromCpuMonoFormatV SetPixelsFromCpuMonoFormatV => (SetPixelsFromCpuMonoFormatV)(SetPixelsFromCpuMonoFormat & 0x1); + public readonly SetPixelsFromCpuMonoFormatV SetPixelsFromCpuMonoFormatV => (SetPixelsFromCpuMonoFormatV)(SetPixelsFromCpuMonoFormat & 0x1); public uint SetPixelsFromCpuWrap; - public SetPixelsFromCpuWrapV SetPixelsFromCpuWrapV => (SetPixelsFromCpuWrapV)(SetPixelsFromCpuWrap & 0x3); + public readonly SetPixelsFromCpuWrapV SetPixelsFromCpuWrapV => (SetPixelsFromCpuWrapV)(SetPixelsFromCpuWrap & 0x3); public uint SetPixelsFromCpuColor0; public uint SetPixelsFromCpuColor1; public uint SetPixelsFromCpuMonoOpacity; - public SetPixelsFromCpuMonoOpacityV SetPixelsFromCpuMonoOpacityV => (SetPixelsFromCpuMonoOpacityV)(SetPixelsFromCpuMonoOpacity & 0x1); + public readonly SetPixelsFromCpuMonoOpacityV SetPixelsFromCpuMonoOpacityV => (SetPixelsFromCpuMonoOpacityV)(SetPixelsFromCpuMonoOpacity & 0x1); public fixed uint Reserved820[6]; public uint SetPixelsFromCpuSrcWidth; public uint SetPixelsFromCpuSrcHeight; @@ -722,45 +722,45 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod public uint PixelsFromCpuData; public fixed uint Reserved864[3]; public uint SetBigEndianControl; - public bool SetBigEndianControlX32Swap1 => (SetBigEndianControl & 0x1) != 0; - public bool SetBigEndianControlX32Swap4 => (SetBigEndianControl & 0x2) != 0; - public bool SetBigEndianControlX32Swap8 => (SetBigEndianControl & 0x4) != 0; - public bool SetBigEndianControlX32Swap16 => (SetBigEndianControl & 0x8) != 0; - public bool SetBigEndianControlX16Swap1 => (SetBigEndianControl & 0x10) != 0; - public bool SetBigEndianControlX16Swap4 => (SetBigEndianControl & 0x20) != 0; - public bool SetBigEndianControlX16Swap8 => (SetBigEndianControl & 0x40) != 0; - public bool SetBigEndianControlX16Swap16 => (SetBigEndianControl & 0x80) != 0; - public bool SetBigEndianControlX8Swap1 => (SetBigEndianControl & 0x100) != 0; - public bool SetBigEndianControlX8Swap4 => (SetBigEndianControl & 0x200) != 0; - public bool SetBigEndianControlX8Swap8 => (SetBigEndianControl & 0x400) != 0; - public bool SetBigEndianControlX8Swap16 => (SetBigEndianControl & 0x800) != 0; - public bool SetBigEndianControlI1X8Cga6Swap1 => (SetBigEndianControl & 0x1000) != 0; - public bool SetBigEndianControlI1X8Cga6Swap4 => (SetBigEndianControl & 0x2000) != 0; - public bool SetBigEndianControlI1X8Cga6Swap8 => (SetBigEndianControl & 0x4000) != 0; - public bool SetBigEndianControlI1X8Cga6Swap16 => (SetBigEndianControl & 0x8000) != 0; - public bool SetBigEndianControlI1X8LeSwap1 => (SetBigEndianControl & 0x10000) != 0; - public bool SetBigEndianControlI1X8LeSwap4 => (SetBigEndianControl & 0x20000) != 0; - public bool SetBigEndianControlI1X8LeSwap8 => (SetBigEndianControl & 0x40000) != 0; - public bool SetBigEndianControlI1X8LeSwap16 => (SetBigEndianControl & 0x80000) != 0; - public bool SetBigEndianControlI4Swap1 => (SetBigEndianControl & 0x100000) != 0; - public bool SetBigEndianControlI4Swap4 => (SetBigEndianControl & 0x200000) != 0; - public bool SetBigEndianControlI4Swap8 => (SetBigEndianControl & 0x400000) != 0; - public bool SetBigEndianControlI4Swap16 => (SetBigEndianControl & 0x800000) != 0; - public bool SetBigEndianControlI8Swap1 => (SetBigEndianControl & 0x1000000) != 0; - public bool SetBigEndianControlI8Swap4 => (SetBigEndianControl & 0x2000000) != 0; - public bool SetBigEndianControlI8Swap8 => (SetBigEndianControl & 0x4000000) != 0; - public bool SetBigEndianControlI8Swap16 => (SetBigEndianControl & 0x8000000) != 0; - public bool SetBigEndianControlOverride => (SetBigEndianControl & 0x10000000) != 0; + public readonly bool SetBigEndianControlX32Swap1 => (SetBigEndianControl & 0x1) != 0; + public readonly bool SetBigEndianControlX32Swap4 => (SetBigEndianControl & 0x2) != 0; + public readonly bool SetBigEndianControlX32Swap8 => (SetBigEndianControl & 0x4) != 0; + public readonly bool SetBigEndianControlX32Swap16 => (SetBigEndianControl & 0x8) != 0; + public readonly bool SetBigEndianControlX16Swap1 => (SetBigEndianControl & 0x10) != 0; + public readonly bool SetBigEndianControlX16Swap4 => (SetBigEndianControl & 0x20) != 0; + public readonly bool SetBigEndianControlX16Swap8 => (SetBigEndianControl & 0x40) != 0; + public readonly bool SetBigEndianControlX16Swap16 => (SetBigEndianControl & 0x80) != 0; + public readonly bool SetBigEndianControlX8Swap1 => (SetBigEndianControl & 0x100) != 0; + public readonly bool SetBigEndianControlX8Swap4 => (SetBigEndianControl & 0x200) != 0; + public readonly bool SetBigEndianControlX8Swap8 => (SetBigEndianControl & 0x400) != 0; + public readonly bool SetBigEndianControlX8Swap16 => (SetBigEndianControl & 0x800) != 0; + public readonly bool SetBigEndianControlI1X8Cga6Swap1 => (SetBigEndianControl & 0x1000) != 0; + public readonly bool SetBigEndianControlI1X8Cga6Swap4 => (SetBigEndianControl & 0x2000) != 0; + public readonly bool SetBigEndianControlI1X8Cga6Swap8 => (SetBigEndianControl & 0x4000) != 0; + public readonly bool SetBigEndianControlI1X8Cga6Swap16 => (SetBigEndianControl & 0x8000) != 0; + public readonly bool SetBigEndianControlI1X8LeSwap1 => (SetBigEndianControl & 0x10000) != 0; + public readonly bool SetBigEndianControlI1X8LeSwap4 => (SetBigEndianControl & 0x20000) != 0; + public readonly bool SetBigEndianControlI1X8LeSwap8 => (SetBigEndianControl & 0x40000) != 0; + public readonly bool SetBigEndianControlI1X8LeSwap16 => (SetBigEndianControl & 0x80000) != 0; + public readonly bool SetBigEndianControlI4Swap1 => (SetBigEndianControl & 0x100000) != 0; + public readonly bool SetBigEndianControlI4Swap4 => (SetBigEndianControl & 0x200000) != 0; + public readonly bool SetBigEndianControlI4Swap8 => (SetBigEndianControl & 0x400000) != 0; + public readonly bool SetBigEndianControlI4Swap16 => (SetBigEndianControl & 0x800000) != 0; + public readonly bool SetBigEndianControlI8Swap1 => (SetBigEndianControl & 0x1000000) != 0; + public readonly bool SetBigEndianControlI8Swap4 => (SetBigEndianControl & 0x2000000) != 0; + public readonly bool SetBigEndianControlI8Swap8 => (SetBigEndianControl & 0x4000000) != 0; + public readonly bool SetBigEndianControlI8Swap16 => (SetBigEndianControl & 0x8000000) != 0; + public readonly bool SetBigEndianControlOverride => (SetBigEndianControl & 0x10000000) != 0; public fixed uint Reserved874[3]; public uint SetPixelsFromMemoryBlockShape; - public SetPixelsFromMemoryBlockShapeV SetPixelsFromMemoryBlockShapeV => (SetPixelsFromMemoryBlockShapeV)(SetPixelsFromMemoryBlockShape & 0x7); + public readonly SetPixelsFromMemoryBlockShapeV SetPixelsFromMemoryBlockShapeV => (SetPixelsFromMemoryBlockShapeV)(SetPixelsFromMemoryBlockShape & 0x7); public uint SetPixelsFromMemoryCorralSize; - public int SetPixelsFromMemoryCorralSizeV => (int)(SetPixelsFromMemoryCorralSize & 0x3FF); + public readonly int SetPixelsFromMemoryCorralSizeV => (int)(SetPixelsFromMemoryCorralSize & 0x3FF); public uint SetPixelsFromMemorySafeOverlap; - public bool SetPixelsFromMemorySafeOverlapV => (SetPixelsFromMemorySafeOverlap & 0x1) != 0; + public readonly bool SetPixelsFromMemorySafeOverlapV => (SetPixelsFromMemorySafeOverlap & 0x1) != 0; public uint SetPixelsFromMemorySampleMode; - public SetPixelsFromMemorySampleModeOrigin SetPixelsFromMemorySampleModeOrigin => (SetPixelsFromMemorySampleModeOrigin)(SetPixelsFromMemorySampleMode & 0x1); - public SetPixelsFromMemorySampleModeFilter SetPixelsFromMemorySampleModeFilter => (SetPixelsFromMemorySampleModeFilter)((SetPixelsFromMemorySampleMode >> 4) & 0x1); + public readonly SetPixelsFromMemorySampleModeOrigin SetPixelsFromMemorySampleModeOrigin => (SetPixelsFromMemorySampleModeOrigin)(SetPixelsFromMemorySampleMode & 0x1); + public readonly SetPixelsFromMemorySampleModeFilter SetPixelsFromMemorySampleModeFilter => (SetPixelsFromMemorySampleModeFilter)((SetPixelsFromMemorySampleMode >> 4) & 0x1); public fixed uint Reserved890[8]; public uint SetPixelsFromMemoryDstX0; public uint SetPixelsFromMemoryDstY0; @@ -808,9 +808,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod public uint SetFalcon31; public fixed uint Reserved960[291]; public uint MmeDmaWriteMethodBarrier; - public bool MmeDmaWriteMethodBarrierV => (MmeDmaWriteMethodBarrier & 0x1) != 0; + public readonly bool MmeDmaWriteMethodBarrierV => (MmeDmaWriteMethodBarrier & 0x1) != 0; public fixed uint ReservedDF0[2436]; - public MmeShadowScratch SetMmeShadowScratch; + public Array256<uint> SetMmeShadowScratch; #pragma warning restore CS0649 } } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodTexture.cs b/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodTexture.cs index c28da094..dd6b6900 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodTexture.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Twod/TwodTexture.cs @@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Twod /// </summary> struct TwodTexture { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public ColorFormat Format; public Boolean32 LinearLayout; public MemoryLayout MemoryLayout; diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs index c982347a..911ad53b 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/Boolean32.cs @@ -3,10 +3,10 @@ /// <summary> /// Boolean value, stored as a 32-bits integer in memory. /// </summary> - struct Boolean32 + readonly struct Boolean32 { -#pragma warning disable CS0649 - private uint _value; +#pragma warning disable CS0649 // Field is never assigned to + private readonly uint _value; #pragma warning restore CS0649 public static implicit operator bool(Boolean32 value) diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs index 889b5c8b..c798384f 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/ColorFormat.cs @@ -9,58 +9,58 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types enum ColorFormat { R32G32B32A32Float = 0xc0, - R32G32B32A32Sint = 0xc1, - R32G32B32A32Uint = 0xc2, + R32G32B32A32Sint = 0xc1, + R32G32B32A32Uint = 0xc2, R32G32B32X32Float = 0xc3, - R32G32B32X32Sint = 0xc4, - R32G32B32X32Uint = 0xc5, + R32G32B32X32Sint = 0xc4, + R32G32B32X32Uint = 0xc5, R16G16B16X16Unorm = 0xc6, R16G16B16X16Snorm = 0xc7, - R16G16B16X16Sint = 0xc8, - R16G16B16X16Uint = 0xc9, + R16G16B16X16Sint = 0xc8, + R16G16B16X16Uint = 0xc9, R16G16B16A16Float = 0xca, - R32G32Float = 0xcb, - R32G32Sint = 0xcc, - R32G32Uint = 0xcd, + R32G32Float = 0xcb, + R32G32Sint = 0xcc, + R32G32Uint = 0xcd, R16G16B16X16Float = 0xce, - B8G8R8A8Unorm = 0xcf, - B8G8R8A8Srgb = 0xd0, - R10G10B10A2Unorm = 0xd1, - R10G10B10A2Uint = 0xd2, - R8G8B8A8Unorm = 0xd5, - R8G8B8A8Srgb = 0xd6, - R8G8B8X8Snorm = 0xd7, - R8G8B8X8Sint = 0xd8, - R8G8B8X8Uint = 0xd9, - R16G16Unorm = 0xda, - R16G16Snorm = 0xdb, - R16G16Sint = 0xdc, - R16G16Uint = 0xdd, - R16G16Float = 0xde, - R11G11B10Float = 0xe0, - R32Sint = 0xe3, - R32Uint = 0xe4, - R32Float = 0xe5, - B8G8R8X8Unorm = 0xe6, - B8G8R8X8Srgb = 0xe7, - B5G6R5Unorm = 0xe8, - B5G5R5A1Unorm = 0xe9, - R8G8Unorm = 0xea, - R8G8Snorm = 0xeb, - R8G8Sint = 0xec, - R8G8Uint = 0xed, - R16Unorm = 0xee, - R16Snorm = 0xef, - R16Sint = 0xf0, - R16Uint = 0xf1, - R16Float = 0xf2, - R8Unorm = 0xf3, - R8Snorm = 0xf4, - R8Sint = 0xf5, - R8Uint = 0xf6, - B5G5R5X1Unorm = 0xf8, - R8G8B8X8Unorm = 0xf9, - R8G8B8X8Srgb = 0xfa + B8G8R8A8Unorm = 0xcf, + B8G8R8A8Srgb = 0xd0, + R10G10B10A2Unorm = 0xd1, + R10G10B10A2Uint = 0xd2, + R8G8B8A8Unorm = 0xd5, + R8G8B8A8Srgb = 0xd6, + R8G8B8X8Snorm = 0xd7, + R8G8B8X8Sint = 0xd8, + R8G8B8X8Uint = 0xd9, + R16G16Unorm = 0xda, + R16G16Snorm = 0xdb, + R16G16Sint = 0xdc, + R16G16Uint = 0xdd, + R16G16Float = 0xde, + R11G11B10Float = 0xe0, + R32Sint = 0xe3, + R32Uint = 0xe4, + R32Float = 0xe5, + B8G8R8X8Unorm = 0xe6, + B8G8R8X8Srgb = 0xe7, + B5G6R5Unorm = 0xe8, + B5G5R5A1Unorm = 0xe9, + R8G8Unorm = 0xea, + R8G8Snorm = 0xeb, + R8G8Sint = 0xec, + R8G8Uint = 0xed, + R16Unorm = 0xee, + R16Snorm = 0xef, + R16Sint = 0xf0, + R16Uint = 0xf1, + R16Float = 0xf2, + R8Unorm = 0xf3, + R8Snorm = 0xf4, + R8Sint = 0xf5, + R8Uint = 0xf6, + B5G5R5X1Unorm = 0xf8, + R8G8B8X8Unorm = 0xf9, + R8G8B8X8Srgb = 0xfa, } static class ColorFormatConverter @@ -74,6 +74,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types { return format switch { +#pragma warning disable IDE0055 // Disable formatting ColorFormat.R32G32B32A32Float => new FormatInfo(Format.R32G32B32A32Float, 1, 1, 16, 4), ColorFormat.R32G32B32A32Sint => new FormatInfo(Format.R32G32B32A32Sint, 1, 1, 16, 4), ColorFormat.R32G32B32A32Uint => new FormatInfo(Format.R32G32B32A32Uint, 1, 1, 16, 4), @@ -127,7 +128,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types ColorFormat.B5G5R5X1Unorm => new FormatInfo(Format.B5G5R5A1Unorm, 1, 1, 2, 4), ColorFormat.R8G8B8X8Unorm => new FormatInfo(Format.R8G8B8A8Unorm, 1, 1, 4, 4), ColorFormat.R8G8B8X8Srgb => new FormatInfo(Format.R8G8B8A8Srgb, 1, 1, 4, 4), - _ => FormatInfo.Default + _ => FormatInfo.Default, +#pragma warning restore IDE0055 }; } @@ -157,9 +159,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types case ColorFormat.R8G8B8X8Unorm: case ColorFormat.R8G8B8X8Srgb: return true; + default: + return false; } - - return false; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs index 839faac9..b3b0c41a 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/GpuVa.cs @@ -5,7 +5,7 @@ /// </summary> struct GpuVa { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint High; public uint Low; #pragma warning restore CS0649 @@ -14,7 +14,7 @@ /// Packs the split address into a 64-bits address value. /// </summary> /// <returns>The 64-bits address value</returns> - public ulong Pack() + public readonly ulong Pack() { return Low | ((ulong)High << 32); } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs index 6da96bd4..5a425373 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/MemoryLayout.cs @@ -5,31 +5,31 @@ /// </summary> struct MemoryLayout { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint Packed; #pragma warning restore CS0649 - public int UnpackGobBlocksInX() + public readonly int UnpackGobBlocksInX() { return 1 << (int)(Packed & 0xf); } - public int UnpackGobBlocksInY() + public readonly int UnpackGobBlocksInY() { return 1 << (int)((Packed >> 4) & 0xf); } - public int UnpackGobBlocksInZ() + public readonly int UnpackGobBlocksInZ() { return 1 << (int)((Packed >> 8) & 0xf); } - public bool UnpackIsLinear() + public readonly bool UnpackIsLinear() { return (Packed & 0x1000) != 0; } - public bool UnpackIsTarget3D() + public readonly bool UnpackIsTarget3D() { return (Packed & 0x10000) != 0; } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs index dae63124..5abbc923 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/PrimitiveType.cs @@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types LineStripAdjacency, TrianglesAdjacency, TriangleStripAdjacency, - Patches + Patches, } /// <summary> @@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types LineStripAdjacency = 11, TrianglesAdjacency = 12, TriangleStripAdjacency = 13, - Patches = 14 + Patches = 14, } static class PrimitiveTypeConverter @@ -53,6 +53,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types { return type switch { +#pragma warning disable IDE0055 // Disable formatting PrimitiveType.Points => PrimitiveTopology.Points, PrimitiveType.Lines => PrimitiveTopology.Lines, PrimitiveType.LineLoop => PrimitiveTopology.LineLoop, @@ -68,7 +69,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types PrimitiveType.TrianglesAdjacency => PrimitiveTopology.TrianglesAdjacency, PrimitiveType.TriangleStripAdjacency => PrimitiveTopology.TriangleStripAdjacency, PrimitiveType.Patches => PrimitiveTopology.Patches, - _ => PrimitiveTopology.Triangles + _ => PrimitiveTopology.Triangles, +#pragma warning restore IDE0055 }; } @@ -81,6 +83,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types { return type switch { +#pragma warning disable IDE0055 // Disable formatting PrimitiveTypeOverride.Points => PrimitiveTopology.Points, PrimitiveTypeOverride.Lines => PrimitiveTopology.Lines, PrimitiveTypeOverride.LineStrip => PrimitiveTopology.LineStrip, @@ -92,8 +95,9 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types PrimitiveTypeOverride.TrianglesAdjacency => PrimitiveTopology.TrianglesAdjacency, PrimitiveTypeOverride.TriangleStripAdjacency => PrimitiveTopology.TriangleStripAdjacency, PrimitiveTypeOverride.Patches => PrimitiveTopology.Patches, - _ => PrimitiveTopology.Triangles + _ => PrimitiveTopology.Triangles, +#pragma warning restore IDE0055 }; } } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs index 839a4d0a..22fe4a92 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/SamplerIndex.cs @@ -5,7 +5,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types /// </summary> enum SamplerIndex { - Independently = 0, - ViaHeaderIndex = 1 + Independently = 0, + ViaHeaderIndex = 1, } -}
\ No newline at end of file +} diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs index c457dbf9..e92263df 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/SbDescriptor.cs @@ -5,14 +5,14 @@ /// </summary> struct SbDescriptor { -#pragma warning disable CS0649 +#pragma warning disable CS0649 // Field is never assigned to public uint AddressLow; public uint AddressHigh; public int Size; public int Padding; #pragma warning restore CS0649 - public ulong PackAddress() + public readonly ulong PackAddress() { return AddressLow | ((ulong)AddressHigh << 32); } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs b/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs index 1de1621f..0fa073d7 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/Types/ZetaFormat.cs @@ -8,13 +8,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types /// </summary> enum ZetaFormat { - D32Float = 0xa, - D16Unorm = 0x13, + D32Float = 0xa, + D16Unorm = 0x13, D24UnormS8Uint = 0x14, - D24Unorm = 0x15, + D24Unorm = 0x15, S8UintD24Unorm = 0x16, - S8Uint = 0x17, - D32FloatS8Uint = 0x19 + S8Uint = 0x17, + D32FloatS8Uint = 0x19, } static class ZetaFormatConverter @@ -28,6 +28,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types { return format switch { +#pragma warning disable IDE0055 // Disable formatting ZetaFormat.D32Float => new FormatInfo(Format.D32Float, 1, 1, 4, 1), ZetaFormat.D16Unorm => new FormatInfo(Format.D16Unorm, 1, 1, 2, 1), ZetaFormat.D24UnormS8Uint => new FormatInfo(Format.D24UnormS8Uint, 1, 1, 4, 2), @@ -35,7 +36,8 @@ namespace Ryujinx.Graphics.Gpu.Engine.Types ZetaFormat.S8UintD24Unorm => new FormatInfo(Format.S8UintD24Unorm, 1, 1, 4, 2), ZetaFormat.S8Uint => new FormatInfo(Format.S8Uint, 1, 1, 1, 1), ZetaFormat.D32FloatS8Uint => new FormatInfo(Format.D32FloatS8Uint, 1, 1, 8, 2), - _ => FormatInfo.Default + _ => FormatInfo.Default, +#pragma warning restore IDE0055 }; } } |
