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Diffstat (limited to 'src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs')
-rw-r--r--src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs48
1 files changed, 25 insertions, 23 deletions
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs
index f6d9602a..ec5042fd 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClassState.cs
@@ -1,5 +1,7 @@
// This file was auto-generated from NVIDIA official Maxwell definitions.
+using Ryujinx.Common.Memory;
+
namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
{
/// <summary>
@@ -111,24 +113,24 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
/// </summary>
unsafe struct InlineToMemoryClassState
{
-#pragma warning disable CS0649
+#pragma warning disable CS0649 // Field is never assigned to
public uint SetObject;
- public int SetObjectClassId => (int)(SetObject & 0xFFFF);
- public int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
+ public readonly int SetObjectClassId => (int)(SetObject & 0xFFFF);
+ public readonly int SetObjectEngineId => (int)((SetObject >> 16) & 0x1F);
public fixed uint Reserved04[63];
public uint NoOperation;
public uint SetNotifyA;
- public int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF);
+ public readonly int SetNotifyAAddressUpper => (int)(SetNotifyA & 0xFF);
public uint SetNotifyB;
public uint Notify;
- public NotifyType NotifyType => (NotifyType)(Notify);
+ public readonly NotifyType NotifyType => (NotifyType)(Notify);
public uint WaitForIdle;
public fixed uint Reserved114[7];
public uint SetGlobalRenderEnableA;
- public int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
+ public readonly int SetGlobalRenderEnableAOffsetUpper => (int)(SetGlobalRenderEnableA & 0xFF);
public uint SetGlobalRenderEnableB;
public uint SetGlobalRenderEnableC;
- public int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
+ public readonly int SetGlobalRenderEnableCMode => (int)(SetGlobalRenderEnableC & 0x7);
public uint SendGoIdle;
public uint PmTrigger;
public uint PmTriggerWfi;
@@ -139,34 +141,34 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
public uint LineLengthIn;
public uint LineCount;
public uint OffsetOutUpper;
- public int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF);
+ public readonly int OffsetOutUpperValue => (int)(OffsetOutUpper & 0xFF);
public uint OffsetOut;
public uint PitchOut;
public uint SetDstBlockSize;
- public SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF);
- public SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
- public SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
+ public readonly SetDstBlockSizeWidth SetDstBlockSizeWidth => (SetDstBlockSizeWidth)(SetDstBlockSize & 0xF);
+ public readonly SetDstBlockSizeHeight SetDstBlockSizeHeight => (SetDstBlockSizeHeight)((SetDstBlockSize >> 4) & 0xF);
+ public readonly SetDstBlockSizeDepth SetDstBlockSizeDepth => (SetDstBlockSizeDepth)((SetDstBlockSize >> 8) & 0xF);
public uint SetDstWidth;
public uint SetDstHeight;
public uint SetDstDepth;
public uint SetDstLayer;
public uint SetDstOriginBytesX;
- public int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF);
+ public readonly int SetDstOriginBytesXV => (int)(SetDstOriginBytesX & 0xFFFFF);
public uint SetDstOriginSamplesY;
- public int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF);
+ public readonly int SetDstOriginSamplesYV => (int)(SetDstOriginSamplesY & 0xFFFF);
public uint LaunchDma;
- public LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1);
- public LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
- public LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
- public LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
- public bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
- public LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
- public LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
- public bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
+ public readonly LaunchDmaDstMemoryLayout LaunchDmaDstMemoryLayout => (LaunchDmaDstMemoryLayout)(LaunchDma & 0x1);
+ public readonly LaunchDmaCompletionType LaunchDmaCompletionType => (LaunchDmaCompletionType)((LaunchDma >> 4) & 0x3);
+ public readonly LaunchDmaInterruptType LaunchDmaInterruptType => (LaunchDmaInterruptType)((LaunchDma >> 8) & 0x3);
+ public readonly LaunchDmaSemaphoreStructSize LaunchDmaSemaphoreStructSize => (LaunchDmaSemaphoreStructSize)((LaunchDma >> 12) & 0x1);
+ public readonly bool LaunchDmaReductionEnable => (LaunchDma & 0x2) != 0;
+ public readonly LaunchDmaReductionOp LaunchDmaReductionOp => (LaunchDmaReductionOp)((LaunchDma >> 13) & 0x7);
+ public readonly LaunchDmaReductionFormat LaunchDmaReductionFormat => (LaunchDmaReductionFormat)((LaunchDma >> 2) & 0x3);
+ public readonly bool LaunchDmaSysmembarDisable => (LaunchDma & 0x40) != 0;
public uint LoadInlineData;
public fixed uint Reserved1B8[9];
public uint SetI2mSemaphoreA;
- public int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF);
+ public readonly int SetI2mSemaphoreAOffsetUpper => (int)(SetI2mSemaphoreA & 0xFF);
public uint SetI2mSemaphoreB;
public uint SetI2mSemaphoreC;
public fixed uint Reserved1E8[2];
@@ -175,7 +177,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory
public uint SetI2mSpareNoop02;
public uint SetI2mSpareNoop03;
public fixed uint Reserved200[3200];
- public MmeShadowScratch SetMmeShadowScratch;
+ public Array256<uint> SetMmeShadowScratch;
#pragma warning restore CS0649
}
}