diff options
| author | Mary Guillemard <mary@mary.zone> | 2024-03-02 12:51:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-03-02 12:51:05 +0100 |
| commit | ec6cb0abb4b7669895b6e96fd7581c93b5abd691 (patch) | |
| tree | 128c862ff5faea0b219467656d4023bee7faefb5 /src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs | |
| parent | 53b5985da6b9d7b281d9fc25b93bfd1d1918a107 (diff) | |
infra: Make Avalonia the default UI (#6375)
* misc: Move Ryujinx project to Ryujinx.Gtk3
This breaks release CI for now but that's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* misc: Move Ryujinx.Ava project to Ryujinx
This breaks CI for now, but it's fine.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* infra: Make Avalonia the default UI
Should fix CI after the previous changes.
GTK3 isn't build by the release job anymore, only by PR CI.
This also ensure that the test-ava update package is still generated to
allow update from the old testing channel.
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix missing copy in create_app_bundle.sh
Signed-off-by: Mary Guillemard <mary@mary.zone>
* Fix syntax error
Signed-off-by: Mary Guillemard <mary@mary.zone>
---------
Signed-off-by: Mary Guillemard <mary@mary.zone>
Diffstat (limited to 'src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs')
| -rw-r--r-- | src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs b/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs deleted file mode 100644 index e9e71b99..00000000 --- a/src/Ryujinx.Ava/Input/AvaloniaKeyboardDriver.cs +++ /dev/null @@ -1,107 +0,0 @@ -using Avalonia.Controls; -using Avalonia.Input; -using Ryujinx.Ava.Common.Locale; -using Ryujinx.Input; -using System; -using System.Collections.Generic; -using AvaKey = Avalonia.Input.Key; -using Key = Ryujinx.Input.Key; - -namespace Ryujinx.Ava.Input -{ - internal class AvaloniaKeyboardDriver : IGamepadDriver - { - private static readonly string[] _keyboardIdentifers = new string[1] { "0" }; - private readonly Control _control; - private readonly HashSet<AvaKey> _pressedKeys; - - public event EventHandler<KeyEventArgs> KeyPressed; - public event EventHandler<KeyEventArgs> KeyRelease; - public event EventHandler<string> TextInput; - - public string DriverName => "AvaloniaKeyboardDriver"; - public ReadOnlySpan<string> GamepadsIds => _keyboardIdentifers; - - public AvaloniaKeyboardDriver(Control control) - { - _control = control; - _pressedKeys = new HashSet<AvaKey>(); - - _control.KeyDown += OnKeyPress; - _control.KeyUp += OnKeyRelease; - _control.TextInput += Control_TextInput; - } - - private void Control_TextInput(object sender, TextInputEventArgs e) - { - TextInput?.Invoke(this, e.Text); - } - - public event Action<string> OnGamepadConnected - { - add { } - remove { } - } - - public event Action<string> OnGamepadDisconnected - { - add { } - remove { } - } - - public IGamepad GetGamepad(string id) - { - if (!_keyboardIdentifers[0].Equals(id)) - { - return null; - } - - return new AvaloniaKeyboard(this, _keyboardIdentifers[0], LocaleManager.Instance[LocaleKeys.AllKeyboards]); - } - - protected virtual void Dispose(bool disposing) - { - if (disposing) - { - _control.KeyUp -= OnKeyPress; - _control.KeyDown -= OnKeyRelease; - } - } - - protected void OnKeyPress(object sender, KeyEventArgs args) - { - _pressedKeys.Add(args.Key); - - KeyPressed?.Invoke(this, args); - } - - protected void OnKeyRelease(object sender, KeyEventArgs args) - { - _pressedKeys.Remove(args.Key); - - KeyRelease?.Invoke(this, args); - } - - internal bool IsPressed(Key key) - { - if (key == Key.Unbound || key == Key.Unknown) - { - return false; - } - - AvaloniaKeyboardMappingHelper.TryGetAvaKey(key, out var nativeKey); - - return _pressedKeys.Contains(nativeKey); - } - - public void ResetKeys() - { - _pressedKeys.Clear(); - } - - public void Dispose() - { - Dispose(true); - } - } -} |
