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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs')
-rw-r--r--src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs62
1 files changed, 62 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs
new file mode 100644
index 00000000..8e2c949e
--- /dev/null
+++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs
@@ -0,0 +1,62 @@
+using Ryujinx.Audio.Backends.Common;
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Integration;
+using Ryujinx.Memory;
+using System.Threading;
+
+namespace Ryujinx.Audio.Backends.Dummy
+{
+ internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase
+ {
+ private float _volume;
+ private IHardwareDeviceDriver _manager;
+
+ private ulong _playedSampleCount;
+
+ public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
+ {
+ _volume = requestedVolume;
+ _manager = manager;
+ }
+
+ public override void Dispose()
+ {
+ // Nothing to do.
+ }
+
+ public override ulong GetPlayedSampleCount()
+ {
+ return Interlocked.Read(ref _playedSampleCount);
+ }
+
+ public override float GetVolume()
+ {
+ return _volume;
+ }
+
+ public override void PrepareToClose() { }
+
+ public override void QueueBuffer(AudioBuffer buffer)
+ {
+ Interlocked.Add(ref _playedSampleCount, GetSampleCount(buffer));
+
+ _manager.GetUpdateRequiredEvent().Set();
+ }
+
+ public override void SetVolume(float volume)
+ {
+ _volume = volume;
+ }
+
+ public override void Start() { }
+
+ public override void Stop() { }
+
+ public override void UnregisterBuffer(AudioBuffer buffer) { }
+
+ public override bool WasBufferFullyConsumed(AudioBuffer buffer)
+ {
+ return true;
+ }
+ }
+} \ No newline at end of file