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authorTSR Berry <20988865+TSRBerry@users.noreply.github.com>2023-04-08 01:22:00 +0200
committerMary <thog@protonmail.com>2023-04-27 23:51:14 +0200
commitcee712105850ac3385cd0091a923438167433f9f (patch)
tree4a5274b21d8b7f938c0d0ce18736d3f2993b11b1 /src/Ryujinx.Audio/Backends/Dummy
parentcd124bda587ef09668a971fa1cac1c3f0cfc9f21 (diff)
Move solution and projects to src
Diffstat (limited to 'src/Ryujinx.Audio/Backends/Dummy')
-rw-r--r--src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs89
-rw-r--r--src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs67
-rw-r--r--src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs62
3 files changed, 218 insertions, 0 deletions
diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs
new file mode 100644
index 00000000..641640f0
--- /dev/null
+++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceDriver.cs
@@ -0,0 +1,89 @@
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Integration;
+using Ryujinx.Memory;
+using System.Threading;
+
+using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
+
+namespace Ryujinx.Audio.Backends.Dummy
+{
+ public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
+ {
+ private ManualResetEvent _updateRequiredEvent;
+ private ManualResetEvent _pauseEvent;
+
+ public static bool IsSupported => true;
+
+ public DummyHardwareDeviceDriver()
+ {
+ _updateRequiredEvent = new ManualResetEvent(false);
+ _pauseEvent = new ManualResetEvent(true);
+ }
+
+ public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
+ {
+ if (sampleRate == 0)
+ {
+ sampleRate = Constants.TargetSampleRate;
+ }
+
+ if (channelCount == 0)
+ {
+ channelCount = 2;
+ }
+
+ if (direction == Direction.Output)
+ {
+ return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
+ }
+ else
+ {
+ return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
+ }
+ }
+
+ public ManualResetEvent GetUpdateRequiredEvent()
+ {
+ return _updateRequiredEvent;
+ }
+
+ public ManualResetEvent GetPauseEvent()
+ {
+ return _pauseEvent;
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposing)
+ {
+ // NOTE: The _updateRequiredEvent will be disposed somewhere else.
+ _pauseEvent.Dispose();
+ }
+ }
+
+ public bool SupportsSampleRate(uint sampleRate)
+ {
+ return true;
+ }
+
+ public bool SupportsSampleFormat(SampleFormat sampleFormat)
+ {
+ return true;
+ }
+
+ public bool SupportsDirection(Direction direction)
+ {
+ return direction == Direction.Output || direction == Direction.Input;
+ }
+
+ public bool SupportsChannelCount(uint channelCount)
+ {
+ return channelCount == 1 || channelCount == 2 || channelCount == 6;
+ }
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs
new file mode 100644
index 00000000..845713a1
--- /dev/null
+++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionInput.cs
@@ -0,0 +1,67 @@
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Integration;
+using Ryujinx.Memory;
+using System;
+
+namespace Ryujinx.Audio.Backends.Dummy
+{
+ class DummyHardwareDeviceSessionInput : IHardwareDeviceSession
+ {
+ private float _volume;
+ private IHardwareDeviceDriver _manager;
+ private IVirtualMemoryManager _memoryManager;
+
+ public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
+ {
+ _volume = 1.0f;
+ _manager = manager;
+ _memoryManager = memoryManager;
+ }
+
+ public void Dispose()
+ {
+ // Nothing to do.
+ }
+
+ public ulong GetPlayedSampleCount()
+ {
+ // Not implemented for input.
+ throw new NotSupportedException();
+ }
+
+ public float GetVolume()
+ {
+ return _volume;
+ }
+
+ public void PrepareToClose() { }
+
+ public void QueueBuffer(AudioBuffer buffer)
+ {
+ _memoryManager.Fill(buffer.DataPointer, buffer.DataSize, 0);
+
+ _manager.GetUpdateRequiredEvent().Set();
+ }
+
+ public bool RegisterBuffer(AudioBuffer buffer)
+ {
+ return buffer.DataPointer != 0;
+ }
+
+ public void SetVolume(float volume)
+ {
+ _volume = volume;
+ }
+
+ public void Start() { }
+
+ public void Stop() { }
+
+ public void UnregisterBuffer(AudioBuffer buffer) { }
+
+ public bool WasBufferFullyConsumed(AudioBuffer buffer)
+ {
+ return true;
+ }
+ }
+} \ No newline at end of file
diff --git a/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs
new file mode 100644
index 00000000..8e2c949e
--- /dev/null
+++ b/src/Ryujinx.Audio/Backends/Dummy/DummyHardwareDeviceSessionOutput.cs
@@ -0,0 +1,62 @@
+using Ryujinx.Audio.Backends.Common;
+using Ryujinx.Audio.Common;
+using Ryujinx.Audio.Integration;
+using Ryujinx.Memory;
+using System.Threading;
+
+namespace Ryujinx.Audio.Backends.Dummy
+{
+ internal class DummyHardwareDeviceSessionOutput : HardwareDeviceSessionOutputBase
+ {
+ private float _volume;
+ private IHardwareDeviceDriver _manager;
+
+ private ulong _playedSampleCount;
+
+ public DummyHardwareDeviceSessionOutput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount, float requestedVolume) : base(memoryManager, requestedSampleFormat, requestedSampleRate, requestedChannelCount)
+ {
+ _volume = requestedVolume;
+ _manager = manager;
+ }
+
+ public override void Dispose()
+ {
+ // Nothing to do.
+ }
+
+ public override ulong GetPlayedSampleCount()
+ {
+ return Interlocked.Read(ref _playedSampleCount);
+ }
+
+ public override float GetVolume()
+ {
+ return _volume;
+ }
+
+ public override void PrepareToClose() { }
+
+ public override void QueueBuffer(AudioBuffer buffer)
+ {
+ Interlocked.Add(ref _playedSampleCount, GetSampleCount(buffer));
+
+ _manager.GetUpdateRequiredEvent().Set();
+ }
+
+ public override void SetVolume(float volume)
+ {
+ _volume = volume;
+ }
+
+ public override void Start() { }
+
+ public override void Stop() { }
+
+ public override void UnregisterBuffer(AudioBuffer buffer) { }
+
+ public override bool WasBufferFullyConsumed(AudioBuffer buffer)
+ {
+ return true;
+ }
+ }
+} \ No newline at end of file