diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-06-10 21:46:42 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-06-10 21:46:42 -0300 |
| commit | 76f3b1b3a4637ec72abfbb8cbc0679f2e0ca838f (patch) | |
| tree | 0411b709de31c1c0517763512df8eeb9f7491bc9 /Ryushader/Program.cs | |
| parent | 518fe799da6dd4f12c58c9e6e174767effb0b868 (diff) | |
Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
Diffstat (limited to 'Ryushader/Program.cs')
| -rw-r--r-- | Ryushader/Program.cs | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/Ryushader/Program.cs b/Ryushader/Program.cs deleted file mode 100644 index 9444be6d..00000000 --- a/Ryushader/Program.cs +++ /dev/null @@ -1,42 +0,0 @@ -using Ryujinx.Graphics.Gal; -using Ryujinx.Graphics.Gal.Shader; -using System; -using System.IO; - -namespace Ryushader -{ - class Program - { - static void Main(string[] args) - { - if (args.Length == 2) - { - GlslDecompiler Decompiler = new GlslDecompiler(); - - GalShaderType ShaderType = GalShaderType.Vertex; - - switch (args[0].ToLower()) - { - case "v": ShaderType = GalShaderType.Vertex; break; - case "tc": ShaderType = GalShaderType.TessControl; break; - case "te": ShaderType = GalShaderType.TessEvaluation; break; - case "g": ShaderType = GalShaderType.Geometry; break; - case "f": ShaderType = GalShaderType.Fragment; break; - } - - using (FileStream FS = new FileStream(args[1], FileMode.Open, FileAccess.Read)) - { - Memory Mem = new Memory(FS); - - GlslProgram Program = Decompiler.Decompile(Mem, 0, ShaderType); - - Console.WriteLine(Program.Code); - } - } - else - { - Console.WriteLine("Usage: Ryushader [v|tc|te|g|f] shader.bin"); - } - } - } -} |
