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authorgdkchan <gab.dark.100@gmail.com>2018-12-03 00:38:47 -0200
committerGitHub <noreply@github.com>2018-12-03 00:38:47 -0200
commitc86aacde76b5f8e503e2b412385c8491ecc86b3b (patch)
tree8e4737422fba15199c1a6ce7c6345996c0e907b5 /Ryujinx.HLE/HOS/Services/Mm
parentad00fd02442cf9c0f00c4562635738042b521efa (diff)
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Mm')
-rw-r--r--Ryujinx.HLE/HOS/Services/Mm/IRequest.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs b/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs
index 88cd57cf..72067d71 100644
--- a/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs
+++ b/Ryujinx.HLE/HOS/Services/Mm/IRequest.cs
@@ -16,6 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Mm
{
{ 1, InitializeOld },
{ 4, Initialize },
+ { 5, Finalize },
{ 6, SetAndWait },
{ 7, Get }
};
@@ -40,6 +41,15 @@ namespace Ryujinx.HLE.HOS.Services.Mm
return 0;
}
+ public long Finalize(ServiceCtx Context)
+ {
+ Context.Device.Gpu.UninitializeVideoDecoder();
+
+ Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");
+
+ return 0;
+ }
+
public long SetAndWait(ServiceCtx Context)
{
Logger.PrintStub(LogClass.ServiceMm, "Stubbed.");