diff options
| author | Alex Barney <thealexbarney@gmail.com> | 2018-10-30 19:43:02 -0600 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-10-30 22:43:02 -0300 |
| commit | 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d (patch) | |
| tree | 0c97425aeb311c142bc92a6fcc503cb2c07d4376 /Ryujinx.HLE/HOS/Services/Aud/AudioRenderer | |
| parent | 5a87e58183578f5b84ca8d01cbb76aed11820f78 (diff) | |
Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project
* Change naming convention for ChocolArm64 project
* Fix NaN
* Remove unneeded this. from Ryujinx project
* Adjust naming from new PRs
* Name changes based on feedback
* How did this get removed?
* Rebasing fix
* Change FP enum case
* Remove prefix from ChocolArm64 classes - Part 1
* Remove prefix from ChocolArm64 classes - Part 2
* Fix alignment from last commit's renaming
* Rename namespaces
* Rename stragglers
* Fix alignment
* Rename OpCode class
* Missed a few
* Adjust alignment
Diffstat (limited to 'Ryujinx.HLE/HOS/Services/Aud/AudioRenderer')
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs | 6 | ||||
| -rw-r--r-- | Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs index 7963cbb4..aae45081 100644 --- a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs @@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer private KEvent UpdateEvent; - private AMemory Memory; + private MemoryManager Memory; private IAalOutput AudioOut; @@ -42,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer public IAudioRenderer( Horizon System, - AMemory Memory, + MemoryManager Memory, IAalOutput AudioOut, AudioRendererParameter Params) { @@ -143,7 +143,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer long OutputPosition = Context.Request.ReceiveBuff[0].Position; long OutputSize = Context.Request.ReceiveBuff[0].Size; - AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize); + MemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize); long InputPosition = Context.Request.SendBuff[0].Position; diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs index 044b2efc..7d6e1c58 100644 --- a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs @@ -61,7 +61,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer OutStatus.VoiceDropsCount = 0; } - public int[] GetBufferData(AMemory Memory, int MaxSamples, out int SamplesCount) + public int[] GetBufferData(MemoryManager Memory, int MaxSamples, out int SamplesCount) { if (!Playing) { @@ -118,7 +118,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer return Output; } - private void UpdateBuffer(AMemory Memory) + private void UpdateBuffer(MemoryManager Memory) { //TODO: Implement conversion for formats other //than interleaved stereo (2 channels). |
