From 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Tue, 30 Oct 2018 19:43:02 -0600 Subject: Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) * Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment --- Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs | 6 +++--- Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'Ryujinx.HLE/HOS/Services/Aud/AudioRenderer') diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs index 7963cbb4..aae45081 100644 --- a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/IAudioRenderer.cs @@ -26,7 +26,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer private KEvent UpdateEvent; - private AMemory Memory; + private MemoryManager Memory; private IAalOutput AudioOut; @@ -42,7 +42,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer public IAudioRenderer( Horizon System, - AMemory Memory, + MemoryManager Memory, IAalOutput AudioOut, AudioRendererParameter Params) { @@ -143,7 +143,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer long OutputPosition = Context.Request.ReceiveBuff[0].Position; long OutputSize = Context.Request.ReceiveBuff[0].Size; - AMemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize); + MemoryHelper.FillWithZeros(Context.Memory, OutputPosition, (int)OutputSize); long InputPosition = Context.Request.SendBuff[0].Position; diff --git a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs index 044b2efc..7d6e1c58 100644 --- a/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs +++ b/Ryujinx.HLE/HOS/Services/Aud/AudioRenderer/VoiceContext.cs @@ -61,7 +61,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer OutStatus.VoiceDropsCount = 0; } - public int[] GetBufferData(AMemory Memory, int MaxSamples, out int SamplesCount) + public int[] GetBufferData(MemoryManager Memory, int MaxSamples, out int SamplesCount) { if (!Playing) { @@ -118,7 +118,7 @@ namespace Ryujinx.HLE.HOS.Services.Aud.AudioRenderer return Output; } - private void UpdateBuffer(AMemory Memory) + private void UpdateBuffer(MemoryManager Memory) { //TODO: Implement conversion for formats other //than interleaved stereo (2 channels). -- cgit v1.2.3