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authorgdkchan <gab.dark.100@gmail.com>2018-06-23 02:00:44 -0300
committerGitHub <noreply@github.com>2018-06-23 02:00:44 -0300
commitc26ddd6259796e5b0b187989ce3e21b52edb00a8 (patch)
treeff4decb3f102b07a832e7a5d24fa8ba702126906 /Ryujinx.HLE/Gpu/TextureHelper.cs
parent5182361f4b59069af1f185db73f7569d3031558a (diff)
Fix 3 graphics related issues (#180)
* Fix 3 graphics related bugs * OGLShader shouldn't be public (yet)
Diffstat (limited to 'Ryujinx.HLE/Gpu/TextureHelper.cs')
-rw-r--r--Ryujinx.HLE/Gpu/TextureHelper.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.HLE/Gpu/TextureHelper.cs b/Ryujinx.HLE/Gpu/TextureHelper.cs
index e48e25ad..237d87ab 100644
--- a/Ryujinx.HLE/Gpu/TextureHelper.cs
+++ b/Ryujinx.HLE/Gpu/TextureHelper.cs
@@ -10,6 +10,7 @@ namespace Ryujinx.HLE.Gpu
{
switch (Texture.Swizzle)
{
+ case TextureSwizzle._1dBuffer:
case TextureSwizzle.Pitch:
case TextureSwizzle.PitchColorKey:
return new LinearSwizzle(Texture.Pitch, Bpp);