diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-06-23 02:00:44 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-06-23 02:00:44 -0300 |
| commit | c26ddd6259796e5b0b187989ce3e21b52edb00a8 (patch) | |
| tree | ff4decb3f102b07a832e7a5d24fa8ba702126906 /Ryujinx.HLE | |
| parent | 5182361f4b59069af1f185db73f7569d3031558a (diff) | |
Fix 3 graphics related issues (#180)
* Fix 3 graphics related bugs
* OGLShader shouldn't be public (yet)
Diffstat (limited to 'Ryujinx.HLE')
| -rw-r--r-- | Ryujinx.HLE/Gpu/NvGpuEngine3d.cs | 11 | ||||
| -rw-r--r-- | Ryujinx.HLE/Gpu/TextureFactory.cs | 11 | ||||
| -rw-r--r-- | Ryujinx.HLE/Gpu/TextureHelper.cs | 1 | ||||
| -rw-r--r-- | Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandle.cs | 6 | ||||
| -rw-r--r-- | Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapIoctl.cs | 6 |
5 files changed, 28 insertions, 7 deletions
diff --git a/Ryujinx.HLE/Gpu/NvGpuEngine3d.cs b/Ryujinx.HLE/Gpu/NvGpuEngine3d.cs index deb622fe..6d03e6b8 100644 --- a/Ryujinx.HLE/Gpu/NvGpuEngine3d.cs +++ b/Ryujinx.HLE/Gpu/NvGpuEngine3d.cs @@ -248,6 +248,15 @@ namespace Ryujinx.HLE.Gpu int TextureHandle = Vmm.ReadInt32(Position); + if (TextureHandle == 0) + { + //TODO: Is this correct? + //Some games like puyo puyo will have 0 handles. + //It may be just normal behaviour or a bug caused by sync issues. + //The game does initialize the value properly after through. + return; + } + int TicIndex = (TextureHandle >> 0) & 0xfffff; int TscIndex = (TextureHandle >> 20) & 0xfff; @@ -314,7 +323,7 @@ namespace Ryujinx.HLE.Gpu continue; } - for (int Cbuf = 0; Cbuf < ConstBuffers.Length; Cbuf++) + for (int Cbuf = 0; Cbuf < ConstBuffers[Index].Length; Cbuf++) { ConstBuffer Cb = ConstBuffers[Index][Cbuf]; diff --git a/Ryujinx.HLE/Gpu/TextureFactory.cs b/Ryujinx.HLE/Gpu/TextureFactory.cs index 9a92a016..94c6eb18 100644 --- a/Ryujinx.HLE/Gpu/TextureFactory.cs +++ b/Ryujinx.HLE/Gpu/TextureFactory.cs @@ -41,6 +41,17 @@ namespace Ryujinx.HLE.Gpu TextureSwizzle Swizzle = (TextureSwizzle)((Tic[2] >> 21) & 7); + if (Swizzle == TextureSwizzle.BlockLinear || + Swizzle == TextureSwizzle.BlockLinearColorKey) + { + TextureAddress &= ~0x1ffL; + } + else if (Swizzle == TextureSwizzle.Pitch || + Swizzle == TextureSwizzle.PitchColorKey) + { + TextureAddress &= ~0x1fL; + } + int Pitch = (Tic[3] & 0xffff) << 5; int BlockHeightLog2 = (Tic[3] >> 3) & 7; diff --git a/Ryujinx.HLE/Gpu/TextureHelper.cs b/Ryujinx.HLE/Gpu/TextureHelper.cs index e48e25ad..237d87ab 100644 --- a/Ryujinx.HLE/Gpu/TextureHelper.cs +++ b/Ryujinx.HLE/Gpu/TextureHelper.cs @@ -10,6 +10,7 @@ namespace Ryujinx.HLE.Gpu { switch (Texture.Swizzle) { + case TextureSwizzle._1dBuffer: case TextureSwizzle.Pitch: case TextureSwizzle.PitchColorKey: return new LinearSwizzle(Texture.Pitch, Bpp); diff --git a/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandle.cs b/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandle.cs index 7902034c..21fce700 100644 --- a/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandle.cs +++ b/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapHandle.cs @@ -24,14 +24,14 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap this.Size = Size; } - public long IncrementRefCount() + public void IncrementRefCount() { - return Interlocked.Increment(ref Dupes); + Interlocked.Increment(ref Dupes); } public long DecrementRefCount() { - return Interlocked.Decrement(ref Dupes); + return Interlocked.Decrement(ref Dupes) + 1; } } }
\ No newline at end of file diff --git a/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapIoctl.cs b/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapIoctl.cs index 376b74c1..43de4edb 100644 --- a/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapIoctl.cs +++ b/Ryujinx.HLE/OsHle/Services/Nv/NvMap/NvMapIoctl.cs @@ -163,9 +163,9 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap return NvResult.InvalidInput; } - long RefCount = Map.DecrementRefCount(); + long OldRefCount = Map.DecrementRefCount(); - if (RefCount <= 0) + if (OldRefCount <= 1) { DeleteNvMap(Context, Args.Handle); @@ -178,7 +178,7 @@ namespace Ryujinx.HLE.OsHle.Services.Nv.NvMap Args.Flags = FlagNotFreedYet; } - Args.RefCount = RefCount; + Args.RefCount = OldRefCount; Args.Size = Map.Size; AMemoryHelper.Write(Context.Memory, OutputPosition, Args); |
