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authorReinUsesLisp <reinuseslisp@airmail.cc>2018-09-08 14:51:50 -0300
committergdkchan <gab.dark.100@gmail.com>2018-09-08 14:51:50 -0300
commitce1d5be212e6f71a7ca32c3bd7b48e32d9f51b9a (patch)
tree759fe422127ce08c545d4616ccc9691f668032ec /Ryujinx.HLE/Gpu/Texture/TextureInfo.cs
parenta0c78f792012cdea060444d7cb6a36dbabb04d52 (diff)
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback
Diffstat (limited to 'Ryujinx.HLE/Gpu/Texture/TextureInfo.cs')
-rw-r--r--Ryujinx.HLE/Gpu/Texture/TextureInfo.cs60
1 files changed, 0 insertions, 60 deletions
diff --git a/Ryujinx.HLE/Gpu/Texture/TextureInfo.cs b/Ryujinx.HLE/Gpu/Texture/TextureInfo.cs
deleted file mode 100644
index 2a98ce00..00000000
--- a/Ryujinx.HLE/Gpu/Texture/TextureInfo.cs
+++ /dev/null
@@ -1,60 +0,0 @@
-using Ryujinx.Graphics.Gal;
-
-namespace Ryujinx.HLE.Gpu.Texture
-{
- struct TextureInfo
- {
- public long Position { get; private set; }
-
- public int Width { get; private set; }
- public int Height { get; private set; }
- public int Pitch { get; private set; }
-
- public int BlockHeight { get; private set; }
- public int TileWidth { get; private set; }
-
- public TextureSwizzle Swizzle { get; private set; }
-
- public GalTextureFormat Format { get; private set; }
-
- public TextureInfo(
- long Position,
- int Width,
- int Height)
- {
- this.Position = Position;
- this.Width = Width;
- this.Height = Height;
-
- Pitch = 0;
-
- BlockHeight = 16;
-
- TileWidth = 1;
-
- Swizzle = TextureSwizzle.BlockLinear;
-
- Format = GalTextureFormat.A8B8G8R8;
- }
-
- public TextureInfo(
- long Position,
- int Width,
- int Height,
- int Pitch,
- int BlockHeight,
- int TileWidth,
- TextureSwizzle Swizzle,
- GalTextureFormat Format)
- {
- this.Position = Position;
- this.Width = Width;
- this.Height = Height;
- this.Pitch = Pitch;
- this.BlockHeight = BlockHeight;
- this.TileWidth = TileWidth;
- this.Swizzle = Swizzle;
- this.Format = Format;
- }
- }
-} \ No newline at end of file