From ce1d5be212e6f71a7ca32c3bd7b48e32d9f51b9a Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Sat, 8 Sep 2018 14:51:50 -0300 Subject: Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402) * Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback --- Ryujinx.HLE/Gpu/Texture/TextureInfo.cs | 60 ---------------------------------- 1 file changed, 60 deletions(-) delete mode 100644 Ryujinx.HLE/Gpu/Texture/TextureInfo.cs (limited to 'Ryujinx.HLE/Gpu/Texture/TextureInfo.cs') diff --git a/Ryujinx.HLE/Gpu/Texture/TextureInfo.cs b/Ryujinx.HLE/Gpu/Texture/TextureInfo.cs deleted file mode 100644 index 2a98ce00..00000000 --- a/Ryujinx.HLE/Gpu/Texture/TextureInfo.cs +++ /dev/null @@ -1,60 +0,0 @@ -using Ryujinx.Graphics.Gal; - -namespace Ryujinx.HLE.Gpu.Texture -{ - struct TextureInfo - { - public long Position { get; private set; } - - public int Width { get; private set; } - public int Height { get; private set; } - public int Pitch { get; private set; } - - public int BlockHeight { get; private set; } - public int TileWidth { get; private set; } - - public TextureSwizzle Swizzle { get; private set; } - - public GalTextureFormat Format { get; private set; } - - public TextureInfo( - long Position, - int Width, - int Height) - { - this.Position = Position; - this.Width = Width; - this.Height = Height; - - Pitch = 0; - - BlockHeight = 16; - - TileWidth = 1; - - Swizzle = TextureSwizzle.BlockLinear; - - Format = GalTextureFormat.A8B8G8R8; - } - - public TextureInfo( - long Position, - int Width, - int Height, - int Pitch, - int BlockHeight, - int TileWidth, - TextureSwizzle Swizzle, - GalTextureFormat Format) - { - this.Position = Position; - this.Width = Width; - this.Height = Height; - this.Pitch = Pitch; - this.BlockHeight = BlockHeight; - this.TileWidth = TileWidth; - this.Swizzle = Swizzle; - this.Format = Format; - } - } -} \ No newline at end of file -- cgit v1.2.3