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authorAlex Barney <thealexbarney@gmail.com>2019-07-01 21:39:22 -0500
committerAc_K <Acoustik666@gmail.com>2019-07-02 04:39:22 +0200
commitb2b736abc2569ab5d8199da666aef8d8394844a0 (patch)
tree88bcc2ae4fb0d4161c95df2cd7edb12388de922a /Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs
parent10c74182babaf8cf6bedaeffd64c3109df4ea816 (diff)
Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
Diffstat (limited to 'Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs')
-rw-r--r--Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs
index 1b19d901..a9b29f40 100644
--- a/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs
+++ b/Ryujinx.Graphics/Shader/Instructions/InstEmitTexture.cs
@@ -443,7 +443,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
TextureProperty property = (TextureProperty)op.RawOpCode.Extract(22, 6);
- //TODO: Validate and use property.
+ // TODO: Validate and use property.
Instruction inst = Instruction.TextureSize;
TextureType type = TextureType.Texture2D;