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authorAlex Barney <thealexbarney@gmail.com>2019-07-01 21:39:22 -0500
committerAc_K <Acoustik666@gmail.com>2019-07-02 04:39:22 +0200
commitb2b736abc2569ab5d8199da666aef8d8394844a0 (patch)
tree88bcc2ae4fb0d4161c95df2cd7edb12388de922a /Ryujinx.Graphics/Shader/Decoders/Decoder.cs
parent10c74182babaf8cf6bedaeffd64c3109df4ea816 (diff)
Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
Diffstat (limited to 'Ryujinx.Graphics/Shader/Decoders/Decoder.cs')
-rw-r--r--Ryujinx.Graphics/Shader/Decoders/Decoder.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/Ryujinx.Graphics/Shader/Decoders/Decoder.cs b/Ryujinx.Graphics/Shader/Decoders/Decoder.cs
index 86df3b20..754e0388 100644
--- a/Ryujinx.Graphics/Shader/Decoders/Decoder.cs
+++ b/Ryujinx.Graphics/Shader/Decoders/Decoder.cs
@@ -51,7 +51,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
while (workQueue.TryDequeue(out Block currBlock))
{
- //Check if the current block is inside another block.
+ // Check if the current block is inside another block.
if (BinarySearch(blocks, currBlock.Address, out int nBlkIndex))
{
Block nBlock = blocks[nBlkIndex];
@@ -68,7 +68,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
continue;
}
- //If we have a block after the current one, set the limit address.
+ // If we have a block after the current one, set the limit address.
ulong limitAddress = ulong.MaxValue;
if (nBlkIndex != blocks.Count)
@@ -96,10 +96,10 @@ namespace Ryujinx.Graphics.Shader.Decoders
GetBlock(ssyOp.GetAbsoluteAddress());
}
- //Set child blocks. "Branch" is the block the branch instruction
- //points to (when taken), "Next" is the block at the next address,
- //executed when the branch is not taken. For Unconditional Branches
- //or end of program, Next is null.
+ // Set child blocks. "Branch" is the block the branch instruction
+ // points to (when taken), "Next" is the block at the next address,
+ // executed when the branch is not taken. For Unconditional Branches
+ // or end of program, Next is null.
OpCode lastOp = currBlock.GetLastOp();
if (lastOp is OpCodeBranch op)
@@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
}
}
- //Insert the new block on the list (sorted by address).
+ // Insert the new block on the list (sorted by address).
if (blocks.Count != 0)
{
Block nBlock = blocks[nBlkIndex];
@@ -187,7 +187,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
break;
}
- //Ignore scheduling instructions, which are written every 32 bytes.
+ // Ignore scheduling instructions, which are written every 32 bytes.
if (((address - startAddress) & 0x1f) == 0)
{
address += 8;
@@ -208,7 +208,7 @@ namespace Ryujinx.Graphics.Shader.Decoders
if (emitter == null)
{
- //TODO: Warning, illegal encoding.
+ // TODO: Warning, illegal encoding.
continue;
}