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authorgdkchan <gab.dark.100@gmail.com>2018-12-03 00:38:47 -0200
committerGitHub <noreply@github.com>2018-12-03 00:38:47 -0200
commitc86aacde76b5f8e503e2b412385c8491ecc86b3b (patch)
tree8e4737422fba15199c1a6ce7c6345996c0e907b5 /Ryujinx.Graphics/NvGpuEngine.cs
parentad00fd02442cf9c0f00c4562635738042b521efa (diff)
NVDEC implementation using FFmpeg (#443)
* Initial nvdec implementation using FFmpeg * Fix swapped channels on the video decoder and the G8R8 texture format * Fix texture samplers not being set properly (regression) * Rebased * Remove unused code introduced on the rebase * Add support for RGBA8 output format on the video image composer * Correct spacing * Some fixes for rebase and other tweaks * Allow size mismatch on frame copy * Get rid of GetHostAddress calls on VDec
Diffstat (limited to 'Ryujinx.Graphics/NvGpuEngine.cs')
-rw-r--r--Ryujinx.Graphics/NvGpuEngine.cs11
1 files changed, 0 insertions, 11 deletions
diff --git a/Ryujinx.Graphics/NvGpuEngine.cs b/Ryujinx.Graphics/NvGpuEngine.cs
deleted file mode 100644
index d533e478..00000000
--- a/Ryujinx.Graphics/NvGpuEngine.cs
+++ /dev/null
@@ -1,11 +0,0 @@
-namespace Ryujinx.Graphics
-{
- enum NvGpuEngine
- {
- _2d = 0x902d,
- _3d = 0xb197,
- Compute = 0xb1c0,
- P2mf = 0xa140,
- M2mf = 0xb0b5
- }
-} \ No newline at end of file