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authorAlex Barney <thealexbarney@gmail.com>2019-07-01 21:39:22 -0500
committerAc_K <Acoustik666@gmail.com>2019-07-02 04:39:22 +0200
commitb2b736abc2569ab5d8199da666aef8d8394844a0 (patch)
tree88bcc2ae4fb0d4161c95df2cd7edb12388de922a /Ryujinx.Graphics/Graphics3d/Texture
parent10c74182babaf8cf6bedaeffd64c3109df4ea816 (diff)
Misc cleanup (#708)
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
Diffstat (limited to 'Ryujinx.Graphics/Graphics3d/Texture')
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs4
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs2
-rw-r--r--Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs4
3 files changed, 5 insertions, 5 deletions
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs b/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs
index 99b166f3..3e68be7d 100644
--- a/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/AstcDecoder.cs
@@ -11,7 +11,7 @@ namespace Ryujinx.Graphics.Texture
public AstcDecoderException(string exMsg) : base(exMsg) { }
}
- //https://github.com/GammaUNC/FasTC/blob/master/ASTCEncoder/src/Decompressor.cpp
+ // https://github.com/GammaUNC/FasTC/blob/master/ASTCEncoder/src/Decompressor.cpp
public static class AstcDecoder
{
struct TexelWeightParams
@@ -1356,7 +1356,7 @@ namespace Ryujinx.Graphics.Texture
}
default:
- //Don't know this layout...
+ // Don't know this layout...
texelParams.Error = true;
break;
}
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs b/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs
index cd30acca..2f73c62b 100644
--- a/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/AstcPixel.cs
@@ -65,7 +65,7 @@ namespace Ryujinx.Graphics.Texture
public void ChangeBitDepth(byte[] depth)
{
- for(int i = 0; i< 4; i++)
+ for (int i = 0; i< 4; i++)
{
int value = ChangeBitDepth(GetComponent(i), _bitDepth[i], depth[i]);
diff --git a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
index bd9b4327..2e78cf14 100644
--- a/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
+++ b/Ryujinx.Graphics/Graphics3d/Texture/ImageUtils.cs
@@ -67,7 +67,7 @@ namespace Ryujinx.Graphics.Texture
{ GalTextureFormat.D32Fx24S8, GalImageFormat.D32S8 | Float },
{ GalTextureFormat.D16, GalImageFormat.D16 | Unorm },
- //Compressed formats
+ // Compressed formats
{ GalTextureFormat.BptcSfloat, GalImageFormat.BptcSfloat | Float },
{ GalTextureFormat.BptcUfloat, GalImageFormat.BptcUfloat | Float },
{ GalTextureFormat.BptcUnorm, GalImageFormat.BptcUnorm | Unorm | Srgb },
@@ -248,7 +248,7 @@ namespace Ryujinx.Graphics.Texture
int bytesPerPixel = desc.BytesPerPixel;
- //Note: Each row of the texture needs to be aligned to 4 bytes.
+ // Note: Each row of the texture needs to be aligned to 4 bytes.
int pitch = (width * bytesPerPixel + 3) & ~3;