diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-05-07 15:53:23 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-07 15:53:23 -0300 |
| commit | 34037701c708cb70bbf44dea71ee0912f7b4102b (patch) | |
| tree | ca4cf2bde85dea48af12033b8d0446f17b611f4f /Ryujinx.Graphics/Gpu/Texture.cs | |
| parent | 4419e8d6b43432eae94a3a9304f7df22b34738a8 (diff) | |
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl
* More work on NvHostCtrl
* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind
* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)
* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks
* Remove now unused code, add comment about probably wrong result codes
Diffstat (limited to 'Ryujinx.Graphics/Gpu/Texture.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gpu/Texture.cs | 55 |
1 files changed, 0 insertions, 55 deletions
diff --git a/Ryujinx.Graphics/Gpu/Texture.cs b/Ryujinx.Graphics/Gpu/Texture.cs deleted file mode 100644 index cbfa683d..00000000 --- a/Ryujinx.Graphics/Gpu/Texture.cs +++ /dev/null @@ -1,55 +0,0 @@ -using Ryujinx.Graphics.Gal; - -namespace Ryujinx.Graphics.Gpu -{ - public struct Texture - { - public long Position { get; private set; } - - public int Width { get; private set; } - public int Height { get; private set; } - public int Pitch { get; private set; } - - public int BlockHeight { get; private set; } - - public TextureSwizzle Swizzle { get; private set; } - - public GalTextureFormat Format { get; private set; } - - public Texture( - long Position, - int Width, - int Height) - { - this.Position = Position; - this.Width = Width; - this.Height = Height; - - Pitch = 0; - - BlockHeight = 16; - - Swizzle = TextureSwizzle.BlockLinear; - - Format = GalTextureFormat.A8B8G8R8; - } - - public Texture( - long Position, - int Width, - int Height, - int Pitch, - int BlockHeight, - TextureSwizzle Swizzle, - GalTextureFormat Format) - { - this.Position = Position; - this.Width = Width; - this.Height = Height; - this.Pitch = Pitch; - this.BlockHeight = BlockHeight; - this.Swizzle = Swizzle; - this.Format = Format; - } - } -}
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