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| author | gdkchan <gab.dark.100@gmail.com> | 2018-04-25 23:11:26 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-04-25 23:12:26 -0300 |
| commit | a38a72b0622f89897bdcd01b6d00ea6bc142c34f (patch) | |
| tree | 2025cdddaa7ef6769ac69c51eeede0924ffcba5f /Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs | |
| parent | 211f7f69db4d84b82caa3ee62d4ecdfbbd95604d (diff) | |
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
Diffstat (limited to 'Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs index 605ca9da..0d995619 100644 --- a/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs +++ b/Ryujinx.Graphics/Gpu/NvGpuEngine3dReg.cs @@ -12,6 +12,8 @@ namespace Ryujinx.Graphics.Gpu ViewportTranslateX = 0x283, ViewportTranslateY = 0x284, ViewportTranslateZ = 0x285, + VertexArrayFirst = 0x35d, + VertexArrayCount = 0x35e, VertexAttribNFormat = 0x458, IBlendEnable = 0x4b9, BlendSeparateAlpha = 0x4cf, |
