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authorgdkchan <gab.dark.100@gmail.com>2018-05-07 15:53:23 -0300
committerGitHub <noreply@github.com>2018-05-07 15:53:23 -0300
commit34037701c708cb70bbf44dea71ee0912f7b4102b (patch)
treeca4cf2bde85dea48af12033b8d0446f17b611f4f /Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs
parent4419e8d6b43432eae94a3a9304f7df22b34738a8 (diff)
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl * More work on NvHostCtrl * Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind * Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb) * Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks * Remove now unused code, add comment about probably wrong result codes
Diffstat (limited to 'Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs')
-rw-r--r--Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs25
1 files changed, 0 insertions, 25 deletions
diff --git a/Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs b/Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs
deleted file mode 100644
index 903baca8..00000000
--- a/Ryujinx.Graphics/Gpu/NvGpuEngine2dReg.cs
+++ /dev/null
@@ -1,25 +0,0 @@
-namespace Ryujinx.Graphics.Gpu
-{
- enum NvGpuEngine2dReg
- {
- DstFormat = 0x80,
- DstLinear = 0x81,
- DstBlockDimensions = 0x82,
- DstDepth = 0x83,
- DstLayer = 0x84,
- DstPitch = 0x85,
- DstWidth = 0x86,
- DstHeight = 0x87,
- DstAddress = 0x88,
- SrcFormat = 0x8c,
- SrcLinear = 0x8d,
- SrcBlockDimensions = 0x8e,
- SrcDepth = 0x8f,
- SrcLayer = 0x90,
- SrcPitch = 0x91,
- SrcWidth = 0x92,
- SrcHeight = 0x93,
- SrcAddress = 0x94,
- CopyOperation = 0xab
- }
-} \ No newline at end of file