diff options
| author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-09-08 14:51:50 -0300 |
|---|---|---|
| committer | gdkchan <gab.dark.100@gmail.com> | 2018-09-08 14:51:50 -0300 |
| commit | ce1d5be212e6f71a7ca32c3bd7b48e32d9f51b9a (patch) | |
| tree | 759fe422127ce08c545d4616ccc9691f668032ec /Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs | |
| parent | a0c78f792012cdea060444d7cb6a36dbabb04d52 (diff) | |
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
* Move GPU LLE emulation from HLE to Graphics
* Graphics: Move Gal/Texture to Texture
* Remove Engines/ directory and namespace
* Use tables for image formats
* Abstract OpCode decoding
* Simplify image table
* Do not leak Read* symbols in TextureReader
* Fixups
* Rename IGalFrameBuffer -> IGalRenderTarget
* Remove MaxBpp hardcoded value
* Change yet again texture data and add G8R8 flipping
* Rename GalFrameBufferFormat to GalSurfaceFormat
* Unident EnsureSetup in ImageHandler
* Add IsCompressed
* Address some feedback
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs index 985f1086..a23541f3 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLRenderer.cs @@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL { public IGalConstBuffer Buffer { get; private set; } - public IGalFrameBuffer FrameBuffer { get; private set; } + public IGalRenderTarget RenderTarget { get; private set; } public IGalRasterizer Rasterizer { get; private set; } @@ -25,7 +25,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL Texture = new OGLTexture(); - FrameBuffer = new OGLFrameBuffer(Texture as OGLTexture); + RenderTarget = new OGLRenderTarget(Texture as OGLTexture); Rasterizer = new OGLRasterizer(); |
