diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2018-11-28 20:18:09 -0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-28 20:18:09 -0200 |
| commit | 00579927e43bf55ee06ae02933c1e755fb4120eb (patch) | |
| tree | 0fd06db7b28e0accf87b465ec6f4dc74691febab /Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs | |
| parent | e7fe7d724778535f8eff390abef54274a343c0b7 (diff) | |
Better process implementation (#491)
* Initial implementation of KProcess
* Some improvements to the memory manager, implement back guest stack trace printing
* Better GetInfo implementation, improve checking in some places with information from process capabilities
* Allow the cpu to read/write from the correct memory locations for accesses crossing a page boundary
* Change long -> ulong for address/size on memory related methods to avoid unnecessary casts
* Attempt at implementing ldr:ro with new KProcess
* Allow BSS with size 0 on ldr:ro
* Add checking for memory block slab heap usage, return errors if full, exit gracefully
* Use KMemoryBlockSize const from KMemoryManager
* Allow all methods to read from non-contiguous locations
* Fix for TransactParcelAuto
* Address PR feedback, additionally fix some small issues related to the KIP loader and implement SVCs GetProcessId, GetProcessList, GetSystemInfo, CreatePort and ManageNamedPort
* Fix wrong check for source pages count from page list on MapPhysicalMemory
* Fix some issues with UnloadNro on ldr:ro
Diffstat (limited to 'Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs')
| -rw-r--r-- | Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs | 215 |
1 files changed, 109 insertions, 106 deletions
diff --git a/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs b/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs index e81cf8a3..ac12314c 100644 --- a/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs +++ b/Ryujinx.Graphics/Gal/OpenGL/OGLPipeline.cs @@ -600,122 +600,125 @@ namespace Ryujinx.Graphics.Gal.OpenGL ThrowUnsupportedAttrib(Attrib); } - if (Attrib.Type == GalVertexAttribType.Unorm) + fixed (byte* Ptr = Attrib.Data) { - switch (Attrib.Size) + if (Attrib.Type == GalVertexAttribType.Unorm) { - case GalVertexAttribSize._8: - case GalVertexAttribSize._8_8: - case GalVertexAttribSize._8_8_8: - case GalVertexAttribSize._8_8_8_8: - GL.VertexAttrib4N((uint)Attrib.Index, (byte*)Attrib.Pointer); - break; - - case GalVertexAttribSize._16: - case GalVertexAttribSize._16_16: - case GalVertexAttribSize._16_16_16: - case GalVertexAttribSize._16_16_16_16: - GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Attrib.Pointer); - break; - - case GalVertexAttribSize._32: - case GalVertexAttribSize._32_32: - case GalVertexAttribSize._32_32_32: - case GalVertexAttribSize._32_32_32_32: - GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Attrib.Pointer); - break; + switch (Attrib.Size) + { + case GalVertexAttribSize._8: + case GalVertexAttribSize._8_8: + case GalVertexAttribSize._8_8_8: + case GalVertexAttribSize._8_8_8_8: + GL.VertexAttrib4N((uint)Attrib.Index, Ptr); + break; + + case GalVertexAttribSize._16: + case GalVertexAttribSize._16_16: + case GalVertexAttribSize._16_16_16: + case GalVertexAttribSize._16_16_16_16: + GL.VertexAttrib4N((uint)Attrib.Index, (ushort*)Ptr); + break; + + case GalVertexAttribSize._32: + case GalVertexAttribSize._32_32: + case GalVertexAttribSize._32_32_32: + case GalVertexAttribSize._32_32_32_32: + GL.VertexAttrib4N((uint)Attrib.Index, (uint*)Ptr); + break; + } } - } - else if (Attrib.Type == GalVertexAttribType.Snorm) - { - switch (Attrib.Size) + else if (Attrib.Type == GalVertexAttribType.Snorm) { - case GalVertexAttribSize._8: - case GalVertexAttribSize._8_8: - case GalVertexAttribSize._8_8_8: - case GalVertexAttribSize._8_8_8_8: - GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Attrib.Pointer); - break; - - case GalVertexAttribSize._16: - case GalVertexAttribSize._16_16: - case GalVertexAttribSize._16_16_16: - case GalVertexAttribSize._16_16_16_16: - GL.VertexAttrib4N((uint)Attrib.Index, (short*)Attrib.Pointer); - break; - - case GalVertexAttribSize._32: - case GalVertexAttribSize._32_32: - case GalVertexAttribSize._32_32_32: - case GalVertexAttribSize._32_32_32_32: - GL.VertexAttrib4N((uint)Attrib.Index, (int*)Attrib.Pointer); - break; + switch (Attrib.Size) + { + case GalVertexAttribSize._8: + case GalVertexAttribSize._8_8: + case GalVertexAttribSize._8_8_8: + case GalVertexAttribSize._8_8_8_8: + GL.VertexAttrib4N((uint)Attrib.Index, (sbyte*)Ptr); + break; + + case GalVertexAttribSize._16: + case GalVertexAttribSize._16_16: + case GalVertexAttribSize._16_16_16: + case GalVertexAttribSize._16_16_16_16: + GL.VertexAttrib4N((uint)Attrib.Index, (short*)Ptr); + break; + + case GalVertexAttribSize._32: + case GalVertexAttribSize._32_32: + case GalVertexAttribSize._32_32_32: + case GalVertexAttribSize._32_32_32_32: + GL.VertexAttrib4N((uint)Attrib.Index, (int*)Ptr); + break; + } } - } - else if (Attrib.Type == GalVertexAttribType.Uint) - { - switch (Attrib.Size) + else if (Attrib.Type == GalVertexAttribType.Uint) { - case GalVertexAttribSize._8: - case GalVertexAttribSize._8_8: - case GalVertexAttribSize._8_8_8: - case GalVertexAttribSize._8_8_8_8: - GL.VertexAttribI4((uint)Attrib.Index, (byte*)Attrib.Pointer); - break; - - case GalVertexAttribSize._16: - case GalVertexAttribSize._16_16: - case GalVertexAttribSize._16_16_16: - case GalVertexAttribSize._16_16_16_16: - GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Attrib.Pointer); - break; - - case GalVertexAttribSize._32: - case GalVertexAttribSize._32_32: - case GalVertexAttribSize._32_32_32: - case GalVertexAttribSize._32_32_32_32: - GL.VertexAttribI4((uint)Attrib.Index, (uint*)Attrib.Pointer); - break; + switch (Attrib.Size) + { + case GalVertexAttribSize._8: + case GalVertexAttribSize._8_8: + case GalVertexAttribSize._8_8_8: + case GalVertexAttribSize._8_8_8_8: + GL.VertexAttribI4((uint)Attrib.Index, Ptr); + break; + + case GalVertexAttribSize._16: + case GalVertexAttribSize._16_16: + case GalVertexAttribSize._16_16_16: + case GalVertexAttribSize._16_16_16_16: + GL.VertexAttribI4((uint)Attrib.Index, (ushort*)Ptr); + break; + + case GalVertexAttribSize._32: + case GalVertexAttribSize._32_32: + case GalVertexAttribSize._32_32_32: + case GalVertexAttribSize._32_32_32_32: + GL.VertexAttribI4((uint)Attrib.Index, (uint*)Ptr); + break; + } } - } - else if (Attrib.Type == GalVertexAttribType.Sint) - { - switch (Attrib.Size) + else if (Attrib.Type == GalVertexAttribType.Sint) { - case GalVertexAttribSize._8: - case GalVertexAttribSize._8_8: - case GalVertexAttribSize._8_8_8: - case GalVertexAttribSize._8_8_8_8: - GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Attrib.Pointer); - break; - - case GalVertexAttribSize._16: - case GalVertexAttribSize._16_16: - case GalVertexAttribSize._16_16_16: - case GalVertexAttribSize._16_16_16_16: - GL.VertexAttribI4((uint)Attrib.Index, (short*)Attrib.Pointer); - break; - - case GalVertexAttribSize._32: - case GalVertexAttribSize._32_32: - case GalVertexAttribSize._32_32_32: - case GalVertexAttribSize._32_32_32_32: - GL.VertexAttribI4((uint)Attrib.Index, (int*)Attrib.Pointer); - break; + switch (Attrib.Size) + { + case GalVertexAttribSize._8: + case GalVertexAttribSize._8_8: + case GalVertexAttribSize._8_8_8: + case GalVertexAttribSize._8_8_8_8: + GL.VertexAttribI4((uint)Attrib.Index, (sbyte*)Ptr); + break; + + case GalVertexAttribSize._16: + case GalVertexAttribSize._16_16: + case GalVertexAttribSize._16_16_16: + case GalVertexAttribSize._16_16_16_16: + GL.VertexAttribI4((uint)Attrib.Index, (short*)Ptr); + break; + + case GalVertexAttribSize._32: + case GalVertexAttribSize._32_32: + case GalVertexAttribSize._32_32_32: + case GalVertexAttribSize._32_32_32_32: + GL.VertexAttribI4((uint)Attrib.Index, (int*)Ptr); + break; + } } - } - else if (Attrib.Type == GalVertexAttribType.Float) - { - switch (Attrib.Size) + else if (Attrib.Type == GalVertexAttribType.Float) { - case GalVertexAttribSize._32: - case GalVertexAttribSize._32_32: - case GalVertexAttribSize._32_32_32: - case GalVertexAttribSize._32_32_32_32: - GL.VertexAttrib4(Attrib.Index, (float*)Attrib.Pointer); - break; - - default: ThrowUnsupportedAttrib(Attrib); break; + switch (Attrib.Size) + { + case GalVertexAttribSize._32: + case GalVertexAttribSize._32_32: + case GalVertexAttribSize._32_32_32: + case GalVertexAttribSize._32_32_32_32: + GL.VertexAttrib4(Attrib.Index, (float*)Ptr); + break; + + default: ThrowUnsupportedAttrib(Attrib); break; + } } } } |
