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| author | Andrey Sukharev <SukharevAndrey@users.noreply.github.com> | 2022-12-05 16:47:39 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-05 14:47:39 +0100 |
| commit | 4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch) | |
| tree | c3648a09202374dabff6fac472fe341bf9e1f0ee /Ryujinx.Graphics.Vic/Image | |
| parent | ae13f0ab4da5b371bba746c1bd6598baaa44585d (diff) | |
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies
* Make structs with trivial boilerplate equality code record structs
* Remove unnecessary readonly modifiers from TextureCreateInfo
* Make BitMap structs readonly too
Diffstat (limited to 'Ryujinx.Graphics.Vic/Image')
| -rw-r--r-- | Ryujinx.Graphics.Vic/Image/Surface.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Vic/Image/Surface.cs b/Ryujinx.Graphics.Vic/Image/Surface.cs index 03767f8a..f393eb15 100644 --- a/Ryujinx.Graphics.Vic/Image/Surface.cs +++ b/Ryujinx.Graphics.Vic/Image/Surface.cs @@ -3,7 +3,7 @@ using System.Runtime.CompilerServices; namespace Ryujinx.Graphics.Vic.Image { - struct Surface : IDisposable + readonly struct Surface : IDisposable { private readonly int _bufferIndex; |
