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authorgdkchan <gab.dark.100@gmail.com>2021-12-26 13:05:26 -0300
committerGitHub <noreply@github.com>2021-12-26 13:05:26 -0300
commita87f7f202973d2ab0db088f97b3538ae724bbe69 (patch)
treee8030e9b16694ccd44d9ada61ec4520a79fbb76f /Ryujinx.Graphics.Texture
parent7c7bf30ad38d0d80ed9c125b7c894eba2293df66 (diff)
Fix DMA copy fast path line size when xCount < stride (#2942)
Diffstat (limited to 'Ryujinx.Graphics.Texture')
-rw-r--r--Ryujinx.Graphics.Texture/LayoutConverter.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/Ryujinx.Graphics.Texture/LayoutConverter.cs b/Ryujinx.Graphics.Texture/LayoutConverter.cs
index 970d08cb..1039ea26 100644
--- a/Ryujinx.Graphics.Texture/LayoutConverter.cs
+++ b/Ryujinx.Graphics.Texture/LayoutConverter.cs
@@ -248,6 +248,7 @@ namespace Ryujinx.Graphics.Texture
int height,
int blockWidth,
int blockHeight,
+ int lineSize,
int stride,
int bytesPerPixel,
ReadOnlySpan<byte> data)
@@ -256,7 +257,7 @@ namespace Ryujinx.Graphics.Texture
int h = BitUtils.DivRoundUp(height, blockHeight);
int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment);
- int lineSize = Math.Min(stride, outStride);
+ lineSize = Math.Min(lineSize, outStride);
Span<byte> output = new byte[h * outStride];