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| author | Andrey Sukharev <SukharevAndrey@users.noreply.github.com> | 2022-12-05 16:47:39 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-05 14:47:39 +0100 |
| commit | 4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch) | |
| tree | c3648a09202374dabff6fac472fe341bf9e1f0ee /Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs | |
| parent | ae13f0ab4da5b371bba746c1bd6598baaa44585d (diff) | |
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies
* Make structs with trivial boilerplate equality code record structs
* Remove unnecessary readonly modifiers from TextureCreateInfo
* Make BitMap structs readonly too
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs | 31 |
1 files changed, 1 insertions, 30 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs index ae4107e8..12cd4cd1 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs @@ -69,36 +69,7 @@ namespace Ryujinx.Graphics.Shader.Translation private int _usedStorageBuffers; private int _usedStorageBuffersWrite; - private struct TextureInfo : IEquatable<TextureInfo> - { - public int CbufSlot { get; } - public int Handle { get; } - public bool Indexed { get; } - public TextureFormat Format { get; } - - public TextureInfo(int cbufSlot, int handle, bool indexed, TextureFormat format) - { - CbufSlot = cbufSlot; - Handle = handle; - Indexed = indexed; - Format = format; - } - - public override bool Equals(object obj) - { - return obj is TextureInfo other && Equals(other); - } - - public bool Equals(TextureInfo other) - { - return CbufSlot == other.CbufSlot && Handle == other.Handle && Indexed == other.Indexed && Format == other.Format; - } - - public override int GetHashCode() - { - return HashCode.Combine(CbufSlot, Handle, Indexed, Format); - } - } + private readonly record struct TextureInfo(int CbufSlot, int Handle, bool Indexed, TextureFormat Format); private struct TextureMeta { |
