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authorAndrey Sukharev <SukharevAndrey@users.noreply.github.com>2022-12-05 16:47:39 +0300
committerGitHub <noreply@github.com>2022-12-05 14:47:39 +0100
commit4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch)
treec3648a09202374dabff6fac472fe341bf9e1f0ee /Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
parentae13f0ab4da5b371bba746c1bd6598baaa44585d (diff)
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs')
-rw-r--r--Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs31
1 files changed, 1 insertions, 30 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index ae4107e8..12cd4cd1 100644
--- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -69,36 +69,7 @@ namespace Ryujinx.Graphics.Shader.Translation
private int _usedStorageBuffers;
private int _usedStorageBuffersWrite;
- private struct TextureInfo : IEquatable<TextureInfo>
- {
- public int CbufSlot { get; }
- public int Handle { get; }
- public bool Indexed { get; }
- public TextureFormat Format { get; }
-
- public TextureInfo(int cbufSlot, int handle, bool indexed, TextureFormat format)
- {
- CbufSlot = cbufSlot;
- Handle = handle;
- Indexed = indexed;
- Format = format;
- }
-
- public override bool Equals(object obj)
- {
- return obj is TextureInfo other && Equals(other);
- }
-
- public bool Equals(TextureInfo other)
- {
- return CbufSlot == other.CbufSlot && Handle == other.Handle && Indexed == other.Indexed && Format == other.Format;
- }
-
- public override int GetHashCode()
- {
- return HashCode.Combine(CbufSlot, Handle, Indexed, Format);
- }
- }
+ private readonly record struct TextureInfo(int CbufSlot, int Handle, bool Indexed, TextureFormat Format);
private struct TextureMeta
{