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| author | Andrey Sukharev <SukharevAndrey@users.noreply.github.com> | 2022-12-05 16:47:39 +0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-05 14:47:39 +0100 |
| commit | 4da44e09cb2a32f69b4a6b47221117b78e4618dc (patch) | |
| tree | c3648a09202374dabff6fac472fe341bf9e1f0ee /Ryujinx.Graphics.Shader/Translation | |
| parent | ae13f0ab4da5b371bba746c1bd6598baaa44585d (diff) | |
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies
* Make structs with trivial boilerplate equality code record structs
* Remove unnecessary readonly modifiers from TextureCreateInfo
* Make BitMap structs readonly too
Diffstat (limited to 'Ryujinx.Graphics.Shader/Translation')
9 files changed, 10 insertions, 39 deletions
diff --git a/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs b/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs index 839edbe9..1647f656 100644 --- a/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs +++ b/Ryujinx.Graphics.Shader/Translation/AttributeInfo.cs @@ -2,7 +2,7 @@ namespace Ryujinx.Graphics.Shader.Translation { - struct AttributeInfo + readonly struct AttributeInfo { private static readonly Dictionary<int, AttributeInfo> _builtInAttributes = new Dictionary<int, AttributeInfo>() { diff --git a/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs b/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs index ef5d7b96..7961ada8 100644 --- a/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs +++ b/Ryujinx.Graphics.Shader/Translation/EmitterContext.cs @@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Shader.Translation public int OperationsCount => _operations.Count; - private struct BrxTarget + private readonly struct BrxTarget { public readonly Operand Selector; public readonly int ExpectedValue; diff --git a/Ryujinx.Graphics.Shader/Translation/FunctionMatch.cs b/Ryujinx.Graphics.Shader/Translation/FunctionMatch.cs index 1c5d8c54..073e120a 100644 --- a/Ryujinx.Graphics.Shader/Translation/FunctionMatch.cs +++ b/Ryujinx.Graphics.Shader/Translation/FunctionMatch.cs @@ -87,7 +87,7 @@ namespace Ryujinx.Graphics.Shader.Translation } } - private struct TreeNodeUse + private readonly struct TreeNodeUse { public TreeNode Node { get; } public int Index { get; } @@ -345,7 +345,7 @@ namespace Ryujinx.Graphics.Shader.Translation bool Matches(in InstOp opInfo); } - private struct PatternTreeNodeUse + private readonly struct PatternTreeNodeUse { public IPatternTreeNode Node { get; } public int Index { get; } diff --git a/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs b/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs index 158ba5ef..9e31831d 100644 --- a/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs +++ b/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs @@ -114,7 +114,7 @@ namespace Ryujinx.Graphics.Shader.Translation } } - public struct FunctionRegisterUsage + public readonly struct FunctionRegisterUsage { public Register[] InArguments { get; } public Register[] OutArguments { get; } diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs index ae4107e8..12cd4cd1 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs @@ -69,36 +69,7 @@ namespace Ryujinx.Graphics.Shader.Translation private int _usedStorageBuffers; private int _usedStorageBuffersWrite; - private struct TextureInfo : IEquatable<TextureInfo> - { - public int CbufSlot { get; } - public int Handle { get; } - public bool Indexed { get; } - public TextureFormat Format { get; } - - public TextureInfo(int cbufSlot, int handle, bool indexed, TextureFormat format) - { - CbufSlot = cbufSlot; - Handle = handle; - Indexed = indexed; - Format = format; - } - - public override bool Equals(object obj) - { - return obj is TextureInfo other && Equals(other); - } - - public bool Equals(TextureInfo other) - { - return CbufSlot == other.CbufSlot && Handle == other.Handle && Indexed == other.Indexed && Format == other.Format; - } - - public override int GetHashCode() - { - return HashCode.Combine(CbufSlot, Handle, Indexed, Format); - } - } + private readonly record struct TextureInfo(int CbufSlot, int Handle, bool Indexed, TextureFormat Format); private struct TextureMeta { diff --git a/Ryujinx.Graphics.Shader/Translation/ShaderHeader.cs b/Ryujinx.Graphics.Shader/Translation/ShaderHeader.cs index e53c77af..b643262f 100644 --- a/Ryujinx.Graphics.Shader/Translation/ShaderHeader.cs +++ b/Ryujinx.Graphics.Shader/Translation/ShaderHeader.cs @@ -12,7 +12,7 @@ namespace Ryujinx.Graphics.Shader.Translation ScreenLinear = 3 } - struct ImapPixelType + readonly struct ImapPixelType { public PixelImap X { get; } public PixelImap Y { get; } diff --git a/Ryujinx.Graphics.Shader/Translation/Ssa.cs b/Ryujinx.Graphics.Shader/Translation/Ssa.cs index 8c63d72d..16b8b924 100644 --- a/Ryujinx.Graphics.Shader/Translation/Ssa.cs +++ b/Ryujinx.Graphics.Shader/Translation/Ssa.cs @@ -108,7 +108,7 @@ namespace Ryujinx.Graphics.Shader.Translation } } - private struct Definition + private readonly struct Definition { public BasicBlock Block { get; } public Operand Local { get; } diff --git a/Ryujinx.Graphics.Shader/Translation/TranslationOptions.cs b/Ryujinx.Graphics.Shader/Translation/TranslationOptions.cs index 532e9abb..d9829ac4 100644 --- a/Ryujinx.Graphics.Shader/Translation/TranslationOptions.cs +++ b/Ryujinx.Graphics.Shader/Translation/TranslationOptions.cs @@ -1,6 +1,6 @@ namespace Ryujinx.Graphics.Shader.Translation { - public struct TranslationOptions + public readonly struct TranslationOptions { public TargetLanguage TargetLanguage { get; } public TargetApi TargetApi { get; } diff --git a/Ryujinx.Graphics.Shader/Translation/Translator.cs b/Ryujinx.Graphics.Shader/Translation/Translator.cs index f8795c0f..3fb586cb 100644 --- a/Ryujinx.Graphics.Shader/Translation/Translator.cs +++ b/Ryujinx.Graphics.Shader/Translation/Translator.cs @@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.Translation { private const int HeaderSize = 0x50; - internal struct FunctionCode + internal readonly struct FunctionCode { public Operation[] Code { get; } |
