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authorgdkchan <gab.dark.100@gmail.com>2020-04-02 21:20:47 -0300
committerGitHub <noreply@github.com>2020-04-03 11:20:47 +1100
commite93ca84b14cc325364f1ccc45a6e8622978e959d (patch)
tree8e32b23e94e529ccf91b8e7d7613ce003d16e841 /Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
parent2365ddfc363e76ac1ac9d2e32ef9b36b85463431 (diff)
Better IPA shader instruction implementation (#1082)
* Fix varying interpolation on fragment shader * Some nits * Alignment
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs')
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
index 0ef4bde3..be79f00e 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs
@@ -14,8 +14,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
public HashSet<int> IAttributes { get; }
public HashSet<int> OAttributes { get; }
- public InterpolationQualifier[] InterpolationQualifiers { get; }
-
public bool UsesInstanceId { get; set; }
public HelperFunctionsMask HelperFunctionsMask { get; set; }
@@ -35,8 +33,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
IAttributes = new HashSet<int>();
OAttributes = new HashSet<int>();
- InterpolationQualifiers = new InterpolationQualifier[32];
-
Samplers = new HashSet<AstTextureOperation>();
Images = new HashSet<AstTextureOperation>();
}