diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-04-02 21:20:47 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-04-03 11:20:47 +1100 |
| commit | e93ca84b14cc325364f1ccc45a6e8622978e959d (patch) | |
| tree | 8e32b23e94e529ccf91b8e7d7613ce003d16e841 /Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs | |
| parent | 2365ddfc363e76ac1ac9d2e32ef9b36b85463431 (diff) | |
Better IPA shader instruction implementation (#1082)
* Fix varying interpolation on fragment shader
* Some nits
* Alignment
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs index 0ef4bde3..be79f00e 100644 --- a/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs +++ b/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgramInfo.cs @@ -14,8 +14,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr public HashSet<int> IAttributes { get; } public HashSet<int> OAttributes { get; } - public InterpolationQualifier[] InterpolationQualifiers { get; } - public bool UsesInstanceId { get; set; } public HelperFunctionsMask HelperFunctionsMask { get; set; } @@ -35,8 +33,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr IAttributes = new HashSet<int>(); OAttributes = new HashSet<int>(); - InterpolationQualifiers = new InterpolationQualifier[32]; - Samplers = new HashSet<AstTextureOperation>(); Images = new HashSet<AstTextureOperation>(); } |
