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| author | gdkchan <gab.dark.100@gmail.com> | 2022-09-19 16:12:56 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-19 16:12:56 -0300 |
| commit | da75a9a6ea89787c551b20e068a2bed8a8dc4f92 (patch) | |
| tree | 812f5d63819c0b4ab2e27d1256c0d7c37ac53813 /Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs | |
| parent | 41790aa7434a5e6d132fad2e24844d450378205b (diff) | |
OpenGL: Fix blit from non-multisample to multisample texture (#3596)
* OpenGL: Fix blit from non-multisample to multisample texture
* New approach for multisample copy using compute shaders
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs')
0 files changed, 0 insertions, 0 deletions
