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authorgdk <gab.dark.100@gmail.com>2019-11-08 17:29:41 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit769c02235f489f02b1791e6e76dc8b3ab18028ee (patch)
treeef0a2ffc5030360d5cef78e7c67e131e44348d50 /Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
parent1e8bc29f32cde08616175f8f87405dfa7b8c4025 (diff)
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs')
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs24
1 files changed, 20 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index 381cf292..4f4ebb99 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -25,8 +25,19 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
_infoTbl = new InstInfo[(int)Instruction.Count];
// Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
+ Add(Instruction.AtomicAdd, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicAnd, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicCompareAndSwap, VariableType.U32, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicMaxS32, VariableType.S32, VariableType.S32, VariableType.S32);
+ Add(Instruction.AtomicMaxU32, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicMinS32, VariableType.S32, VariableType.S32, VariableType.S32);
+ Add(Instruction.AtomicMinU32, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicOr, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicSwap, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicXor, VariableType.U32, VariableType.U32, VariableType.U32);
Add(Instruction.Absolute, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.Add, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
+ Add(Instruction.Ballot, VariableType.U32, VariableType.Bool);
Add(Instruction.BitCount, VariableType.Int, VariableType.Int);
Add(Instruction.BitfieldExtractS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
Add(Instruction.BitfieldExtractU32, VariableType.U32, VariableType.U32, VariableType.S32, VariableType.S32);
@@ -69,9 +80,10 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.IsNan, VariableType.Bool, VariableType.F32);
Add(Instruction.LoadAttribute, VariableType.F32, VariableType.S32, VariableType.S32);
Add(Instruction.LoadConstant, VariableType.F32, VariableType.S32, VariableType.S32);
- Add(Instruction.LoadGlobal, VariableType.F32, VariableType.S32, VariableType.S32);
+ Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32);
Add(Instruction.LoadLocal, VariableType.F32, VariableType.S32);
- Add(Instruction.LoadStorage, VariableType.F32, VariableType.S32, VariableType.S32);
+ Add(Instruction.LoadShared, VariableType.U32, VariableType.S32);
+ Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32);
Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.LogicalAnd, VariableType.Bool, VariableType.Bool, VariableType.Bool);
Add(Instruction.LogicalExclusiveOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
@@ -95,15 +107,19 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.Round, VariableType.F32, VariableType.F32);
Add(Instruction.Sine, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.SquareRoot, VariableType.Scalar, VariableType.Scalar);
- Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.F32);
+ Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.F32);
- Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.S32, VariableType.F32);
+ Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32);
+ Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.U32);
Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.SwizzleAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.S32);
Add(Instruction.TextureSample, VariableType.F32);
Add(Instruction.TextureSize, VariableType.S32, VariableType.S32, VariableType.S32);
Add(Instruction.Truncate, VariableType.F32, VariableType.F32);
Add(Instruction.UnpackHalf2x16, VariableType.F32, VariableType.U32);
+ Add(Instruction.VoteAll, VariableType.Bool, VariableType.Bool);
+ Add(Instruction.VoteAllEqual, VariableType.Bool, VariableType.Bool);
+ Add(Instruction.VoteAny, VariableType.Bool, VariableType.Bool);
}
private static void Add(Instruction inst, VariableType destType, params VariableType[] srcTypes)