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authorgdk <gab.dark.100@gmail.com>2019-11-30 23:53:09 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit6a98c643cabeea25dc42e19fe475a687a034a532 (patch)
treeccb1ecbfc5b79852be8a1f52e241015142a8a7a9 /Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
parent396768f3b4494c7dcb0c03942eeb50ef4d47adde (diff)
Add a pass to turn global memory access into storage access, and do all storage related transformations on IR
Diffstat (limited to 'Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs')
-rw-r--r--Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index 4c456d7b..d1874f50 100644
--- a/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -25,16 +25,16 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
_infoTbl = new InstInfo[(int)Instruction.Count];
// Inst Destination type Source 1 type Source 2 type Source 3 type Source 4 type
- Add(Instruction.AtomicAdd, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicAnd, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicCompareAndSwap, VariableType.U32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicMaxS32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.AtomicMaxU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicMinS32, VariableType.S32, VariableType.S32, VariableType.S32);
- Add(Instruction.AtomicMinU32, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicOr, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicSwap, VariableType.U32, VariableType.U32, VariableType.U32);
- Add(Instruction.AtomicXor, VariableType.U32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicAdd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
+ Add(Instruction.AtomicAnd, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
+ Add(Instruction.AtomicCompareAndSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32, VariableType.U32);
+ Add(Instruction.AtomicMaxS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
+ Add(Instruction.AtomicMaxU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
+ Add(Instruction.AtomicMinS32, VariableType.S32, VariableType.S32, VariableType.S32, VariableType.S32);
+ Add(Instruction.AtomicMinU32, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
+ Add(Instruction.AtomicOr, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
+ Add(Instruction.AtomicSwap, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
+ Add(Instruction.AtomicXor, VariableType.U32, VariableType.S32, VariableType.S32, VariableType.U32);
Add(Instruction.Absolute, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.Add, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.Ballot, VariableType.U32, VariableType.Bool);
@@ -84,7 +84,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.LoadGlobal, VariableType.U32, VariableType.S32, VariableType.S32);
Add(Instruction.LoadLocal, VariableType.U32, VariableType.S32);
Add(Instruction.LoadShared, VariableType.U32, VariableType.S32);
- Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32);
+ Add(Instruction.LoadStorage, VariableType.U32, VariableType.S32, VariableType.S32);
Add(Instruction.LogarithmB2, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.LogicalAnd, VariableType.Bool, VariableType.Bool, VariableType.Bool);
Add(Instruction.LogicalExclusiveOr, VariableType.Bool, VariableType.Bool, VariableType.Bool);
@@ -111,7 +111,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.StoreGlobal, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
Add(Instruction.StoreLocal, VariableType.None, VariableType.S32, VariableType.U32);
Add(Instruction.StoreShared, VariableType.None, VariableType.S32, VariableType.U32);
- Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.U32);
+ Add(Instruction.StoreStorage, VariableType.None, VariableType.S32, VariableType.S32, VariableType.U32);
Add(Instruction.Subtract, VariableType.Scalar, VariableType.Scalar, VariableType.Scalar);
Add(Instruction.SwizzleAdd, VariableType.F32, VariableType.F32, VariableType.F32, VariableType.S32);
Add(Instruction.TextureSample, VariableType.F32);