diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-02-02 00:25:52 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-02 14:25:52 +1100 |
| commit | 796e5d14b4fadc15439d273f8ff8f9e9afc4033a (patch) | |
| tree | e45cbac1f155d939941bdb0aebeb29222e92abe4 /Ryujinx.Graphics.Shader/QueryInfoName.cs | |
| parent | ea14a955243705b5d5b22868c30c174e6524b4d3 (diff) | |
Use correct shader local memory size instead of a hardcoded size (#914)
* Use correct shader local size instead of a hardcoded size
* Remove unused uniform block
* Update XML doc
* Local memory size has 23 bits on maxwell
* Generate compute QMD struct from nv open doc header
* Remove dummy arrays when shared or local memory is not used, other improvements
Diffstat (limited to 'Ryujinx.Graphics.Shader/QueryInfoName.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/QueryInfoName.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/QueryInfoName.cs b/Ryujinx.Graphics.Shader/QueryInfoName.cs index c4f2cb6c..887c0d7d 100644 --- a/Ryujinx.Graphics.Shader/QueryInfoName.cs +++ b/Ryujinx.Graphics.Shader/QueryInfoName.cs @@ -5,6 +5,7 @@ namespace Ryujinx.Graphics.Shader ComputeLocalSizeX, ComputeLocalSizeY, ComputeLocalSizeZ, + ComputeLocalMemorySize, ComputeSharedMemorySize, IsTextureBuffer, IsTextureRectangle, |
