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authorgdkchan <gab.dark.100@gmail.com>2021-07-09 00:09:07 -0300
committerGitHub <noreply@github.com>2021-07-09 00:09:07 -0300
commit59900d7f00b14681acfc7ef5e8d1e18d53664e1c (patch)
tree7823b6bb6615ab21d194ba74de4f25181640a537 /Ryujinx.Graphics.Shader/Instructions
parentb02719cf4173c0ca26e6d562424eba68965ce59c (diff)
Unscale textureSize when resolution scaling is used (#2441)
* Unscale textureSize when resolution scaling is used * Fix textureSize on compute * Flag texture size as needing res scale values too
Diffstat (limited to 'Ryujinx.Graphics.Shader/Instructions')
-rw-r--r--Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
index b59f0d31..f1ae89d5 100644
--- a/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
+++ b/Ryujinx.Graphics.Shader/Instructions/InstEmitTexture.cs
@@ -1056,6 +1056,8 @@ namespace Ryujinx.Graphics.Shader.Instructions
return;
}
+ context.Config.SetUsedFeature(FeatureFlags.IntegerSampling);
+
TextureProperty property = (TextureProperty)op.RawOpCode.Extract(22, 6);
// TODO: Validate and use property.