aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
diff options
context:
space:
mode:
authorgdk <gab.dark.100@gmail.com>2019-11-08 17:29:41 -0300
committerThog <thog@protonmail.com>2020-01-09 02:13:00 +0100
commit769c02235f489f02b1791e6e76dc8b3ab18028ee (patch)
treeef0a2ffc5030360d5cef78e7c67e131e44348d50 /Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
parent1e8bc29f32cde08616175f8f87405dfa7b8c4025 (diff)
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
index a06b0cc8..f1abc949 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
@@ -11,12 +11,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string OAttributePrefix = "out_attr";
public const string StorageNamePrefix = "s";
- public const string StorageNameSuffix = "data";
+
+ public const string DataName = "data";
+
+ public const string BlockSuffix = "block";
public const string UniformNamePrefix = "c";
public const string UniformNameSuffix = "data";
- public const string LocalMemoryName = "local_mem";
+ public const string LocalMemoryName = "local_mem";
+ public const string SharedMemoryName = "shared_mem";
+
+ public const string GmemOffsetName = "gmemOffset";
public const string UndefinedName = "undef";
}