From 769c02235f489f02b1791e6e76dc8b3ab18028ee Mon Sep 17 00:00:00 2001 From: gdk Date: Fri, 8 Nov 2019 17:29:41 -0300 Subject: Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled --- Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs index a06b0cc8..f1abc949 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs @@ -11,12 +11,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public const string OAttributePrefix = "out_attr"; public const string StorageNamePrefix = "s"; - public const string StorageNameSuffix = "data"; + + public const string DataName = "data"; + + public const string BlockSuffix = "block"; public const string UniformNamePrefix = "c"; public const string UniformNameSuffix = "data"; - public const string LocalMemoryName = "local_mem"; + public const string LocalMemoryName = "local_mem"; + public const string SharedMemoryName = "shared_mem"; + + public const string GmemOffsetName = "gmemOffset"; public const string UndefinedName = "undef"; } -- cgit v1.2.3