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authorgdkchan <gab.dark.100@gmail.com>2021-08-11 16:33:43 -0300
committerGitHub <noreply@github.com>2021-08-11 21:33:43 +0200
commit0f6ec446ea3be41b1c22aa5c3870bd7a6c595d1f (patch)
treee441560dbdd560e9a020bb4b7606d3cd0698da02 /Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
parentb5b7e23fc41e7045f9e803d6926e98ec7d049f0c (diff)
Replace BGRA and scale uniforms with a uniform block (#2496)
* Replace BGRA and scale uniforms with a uniform block * Setting the data again on program change is no longer needed * Optimize and resolve some warnings * Avoid redundant support buffer updates * Some optimizations to BindBuffers (now inlined) * Unify render scale arrays
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs')
-rw-r--r--Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs7
1 files changed, 5 insertions, 2 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
index cd9ca96e..eaf1050c 100644
--- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
@@ -14,6 +14,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string DataName = "data";
+ public const string SupportBlockName = "support_block";
+ public const string SupportBlockAlphaTestName = "s_alpha_test";
+ public const string SupportBlockIsBgraName = "s_is_bgra";
+ public const string SupportBlockRenderScaleName = "s_render_scale";
+
public const string BlockSuffix = "block";
public const string UniformNamePrefix = "c";
@@ -25,7 +30,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string ArgumentNamePrefix = "a";
public const string UndefinedName = "undef";
-
- public const string IsBgraName = "is_bgra";
}
} \ No newline at end of file