From 0f6ec446ea3be41b1c22aa5c3870bd7a6c595d1f Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 11 Aug 2021 16:33:43 -0300 Subject: Replace BGRA and scale uniforms with a uniform block (#2496) * Replace BGRA and scale uniforms with a uniform block * Setting the data again on program change is no longer needed * Optimize and resolve some warnings * Avoid redundant support buffer updates * Some optimizations to BindBuffers (now inlined) * Unify render scale arrays --- Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs') diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs index cd9ca96e..eaf1050c 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs @@ -14,6 +14,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public const string DataName = "data"; + public const string SupportBlockName = "support_block"; + public const string SupportBlockAlphaTestName = "s_alpha_test"; + public const string SupportBlockIsBgraName = "s_is_bgra"; + public const string SupportBlockRenderScaleName = "s_render_scale"; + public const string BlockSuffix = "block"; public const string UniformNamePrefix = "c"; @@ -25,7 +30,5 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl public const string ArgumentNamePrefix = "a"; public const string UndefinedName = "undef"; - - public const string IsBgraName = "is_bgra"; } } \ No newline at end of file -- cgit v1.2.3