diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-10-25 17:00:44 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-25 17:00:44 -0300 |
| commit | 49f970d5bd9163e2b4e26a33ef8f84529174d5de (patch) | |
| tree | eceaf9c0454d27413ca77689c06a24b47467d1a0 /Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs | |
| parent | 973a615d405a83d5fc2f6a11ad12ba63c2a76465 (diff) | |
Implement CAL and RET shader instructions (#1618)
* Add support for CAL and RET shader instructions
* Remove unused stuff
* Fix a bug that could cause the wrong values to be passed to a function
* Avoid repopulating function id dictionary every time
* PR feedback
* Fix vertex shader A/B merge
Diffstat (limited to 'Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs | 15 |
1 files changed, 12 insertions, 3 deletions
diff --git a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs index 50b9bc9f..85347dfd 100644 --- a/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs +++ b/Ryujinx.Graphics.Shader/CodeGen/Glsl/CodeGenContext.cs @@ -10,9 +10,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl { public const string Tab = " "; + private readonly StructuredProgramInfo _info; + + public StructuredFunction CurrentFunction { get; set; } + public ShaderConfig Config { get; } - public bool CbIndexable { get; } + public bool CbIndexable => _info.UsesCbIndexing; public List<BufferDescriptor> CBufferDescriptors { get; } public List<BufferDescriptor> SBufferDescriptors { get; } @@ -27,10 +31,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl private string _indentation; - public CodeGenContext(ShaderConfig config, bool cbIndexable) + public CodeGenContext(StructuredProgramInfo info, ShaderConfig config) { + _info = info; Config = config; - CbIndexable = cbIndexable; CBufferDescriptors = new List<BufferDescriptor>(); SBufferDescriptors = new List<BufferDescriptor>(); @@ -95,6 +99,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl descriptor.CbufOffset == cBufOffset); } + public StructuredFunction GetFunction(int id) + { + return _info.Functions[id]; + } + private void UpdateIndentation() { _indentation = GetIndentation(_level); |
