diff options
| author | gdkchan <gab.dark.100@gmail.com> | 2020-11-08 08:10:00 -0300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-08 12:10:00 +0100 |
| commit | 8d168574eb04ae1e7026ac2b058e3b184f068fae (patch) | |
| tree | 6e0f79447276619af980055419874f5e99595b58 /Ryujinx.Graphics.Shader/BufferDescriptor.cs | |
| parent | 5561a3b95e9c980e3354366570e7896a213b95ae (diff) | |
Use explicit buffer and texture bindings on shaders (#1666)
* Use explicit buffer and texture bindings on shaders
* More XML docs and other nits
Diffstat (limited to 'Ryujinx.Graphics.Shader/BufferDescriptor.cs')
| -rw-r--r-- | Ryujinx.Graphics.Shader/BufferDescriptor.cs | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/Ryujinx.Graphics.Shader/BufferDescriptor.cs b/Ryujinx.Graphics.Shader/BufferDescriptor.cs index 4cc99998..99855518 100644 --- a/Ryujinx.Graphics.Shader/BufferDescriptor.cs +++ b/Ryujinx.Graphics.Shader/BufferDescriptor.cs @@ -2,13 +2,12 @@ namespace Ryujinx.Graphics.Shader { public struct BufferDescriptor { - public string Name { get; } - + public int Binding { get; } public int Slot { get; } - public BufferDescriptor(string name, int slot) + public BufferDescriptor(int binding, int slot) { - Name = name; + Binding = binding; Slot = slot; } } |
