From 8d168574eb04ae1e7026ac2b058e3b184f068fae Mon Sep 17 00:00:00 2001 From: gdkchan Date: Sun, 8 Nov 2020 08:10:00 -0300 Subject: Use explicit buffer and texture bindings on shaders (#1666) * Use explicit buffer and texture bindings on shaders * More XML docs and other nits --- Ryujinx.Graphics.Shader/BufferDescriptor.cs | 7 +++---- 1 file changed, 3 insertions(+), 4 deletions(-) (limited to 'Ryujinx.Graphics.Shader/BufferDescriptor.cs') diff --git a/Ryujinx.Graphics.Shader/BufferDescriptor.cs b/Ryujinx.Graphics.Shader/BufferDescriptor.cs index 4cc99998..99855518 100644 --- a/Ryujinx.Graphics.Shader/BufferDescriptor.cs +++ b/Ryujinx.Graphics.Shader/BufferDescriptor.cs @@ -2,13 +2,12 @@ namespace Ryujinx.Graphics.Shader { public struct BufferDescriptor { - public string Name { get; } - + public int Binding { get; } public int Slot { get; } - public BufferDescriptor(string name, int slot) + public BufferDescriptor(int binding, int slot) { - Name = name; + Binding = binding; Slot = slot; } } -- cgit v1.2.3